GL | JP |
Slime | |||||||
---|---|---|---|---|---|---|---|
![]() | |||||||
Rarity | 3![]() ![]() | ||||||
Role | ![]() ![]() | ||||||
Chain Family | Bolting Strike | ||||||
Categories | Fire Mage Healer Another World | ||||||
Acquisition | Reward Units, Raid Summon![]() | ||||||
Time Limited | Collaboration | ||||||
CG LB | No | ||||||
Series | DQMSL | ||||||
Gender | Other![]() | ||||||
Race | Aquatic![]() | ||||||
No. | 429, 430, 431, 2309, 2310, 2311 | ||||||
TMR | ScorchScorch
| ||||||
STMR | Metal Slime EarringsMetal Slime Earrings
|
A well-known monster that appeared from a faraway world. These slimes are often the very first monsters a fledgling adventurer will face on their travels.
Statistics
Stats 
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check ![]() |
Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
3![]() |
1242 900 + 450 |
60 150 + 75 |
49 65 + 32 |
49 65 + 32 |
49 65 + 32 |
49 65 + 32 |
1 | 6 ![]() |
4 |
4![]() |
1615 900 + 450 |
78 150 + 75 |
64 65 + 32 |
64 65 + 32 |
64 65 + 32 |
64 65 + 32 |
1 | 8 ![]() |
4 |
5![]() |
2100 900 + 450 |
102 150 + 75 |
84 65 + 32 |
84 65 + 32 |
84 65 + 32 |
84 65 + 32 |
1 | 10 ![]() |
4 |
6![]() |
2730 900 + 450 |
130 150 + 75 |
110 65 + 32 |
110 65 + 32 |
110 65 + 32 |
110 65 + 32 |
1 | 12 ![]() |
6 |
7![]() |
3549 900 + 450 |
169 150 + 75 |
143 65 + 32 |
143 65 + 32 |
143 65 + 32 |
143 65 + 32 |
1 | 12 ![]() |
6 |
![]() |
4620 900 + 450 |
230 150 + 75 |
200 65 + 32 |
200 65 + 32 |
200 65 + 32 |
200 65 + 32 |
1 | 12 ![]() |
6 |
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5220 900 + 450 |
259 150 + 75 |
226 65 + 32 |
226 65 + 32 |
226 65 + 32 |
226 65 + 32 |
1 | 12 ![]() |
6 |
![]() |
5682 900 + 450 |
282 150 + 75 |
246 65 + 32 |
246 65 + 32 |
246 65 + 32 |
246 65 + 32 |
1 | 12 ![]() |
6 |
![]() |
6005 900 + 450 |
298 150 + 75 |
260 65 + 32 |
260 65 + 32 |
260 65 + 32 |
260 65 + 32 |
1 | 12 ![]() |
6 |
Resistance 
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Equipment with Exclusive Effects
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
![]() |
Dragonlord's Sceptre (DQMSL) | Rod | MP+40%, ATK+28, MAG+184 Effect: Evil Dragonlord's SceptreEvil Dragonlord's Sceptre
| |||
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Metal King Claws (DQMSL) | Fist | MAG+170 Effect: Damage range 115% - 115% Exclusive: Slime | |||
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Metal King Claws (DQMSL) | Fist | MAG+180 Effect: Shiny ClawsShiny Claws
Exclusive: Slime | |||
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Slime's Power | Special Abilities (Passive) | Increase MAG (50%) Increase magic damage against aquatics and fairies (50/50%) |
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits ![]() |
MP |
3![]() |
1 | ![]() |
Frizz | Fire magic damage (1.2x) to one enemy | 3 | |
3![]() |
1 | ![]() |
Heal | Heal (150 HP, 3x) to one ally | 3 | |
3![]() |
9 | ![]() |
Sizz | Lightning magic damage (1.3x) to all enemies | 4 | |
3![]() |
17 | ![]() |
Bang | Magic damage (1.4x) to all enemies | 5 | |
3![]() |
40 | ![]() |
Multiheal | Heal (600 HP, 3x) to all allies | 9 | |
4![]() |
28 | ![]() |
Sizzle Awk+2 | Lightning magic damage (2.5x) to all enemies Decrease lightning resistance (25%) for 3 turns to all enemies ![]() |
9 | |
4![]() |
45 | ![]() |
Muster Strength | Increase ATK (100%, max 100%) for 1 normal attack to caster | 3 | |
4![]() |
52 | ![]() |
Snooze | Inflict sleep (40%) to one enemy | 3 | |
4![]() |
52 | ![]() |
Fuddle | Inflict confuse (30%) to one enemy | 3 | |
4![]() |
60 | ![]() |
Dazzleflash | Inflict blind (30%) to all enemies | 20 | |
5![]() |
34 | ![]() |
Spooky Aura | Decrease SPR (40%) for 3 turns to all enemies | 24 | |
5![]() |
80 | ![]() |
Zing Awk+2 | Randomly use: (99%) Zing Revive one KO'd ally (80% HP) (1%) Zing |
9 | |
7![]() |
101 | ![]() |
Triple Ability | Cast 3 times: Innate abilities, Scorch | ||
7![]() |
120 | ![]() |
Deep Breath (Slime) Lv.5 | Increase ability modifier (200x) for 2 turns to caster (can't be dispelled): Scorch | 120 | |
7![]() |
120 | ![]() |
Even Deeper Breath Lv.5 | Increase ability modifier (300x) for 2 turns to caster (can't be dispelled): Scorch | 120 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
6![]() |
1 | ![]() |
Smart Slime | Increase MAG (50%) Increase ability modifier (30x): All magic attacks | ||
7![]() |
101 | ![]() |
MP Regen II | Recover MP (8%) per turn | ||
7![]() |
101 | ![]() |
LB Regen I | Increase LB gauge (4) per turn | ||
7![]() |
101 | ![]() |
True Friend: Slime | [Requirement: TMR or STMR equipped] Upgrade normal attack to True Friend: Slime | ||
7![]() |
120 | ![]() |
Two-Handed Attacker (MAG) | Increase MAG (200%) and DEF, SPR, HP and MP (60%) Increase LB damage (150%) Increase chain modifier cap (100%) Increase equipment MAG (200%) and magic accuracy (25%) when single wielding any weapon | ||
7![]() |
120 | ![]() |
Plant Killer+ II | Increase physical and magic damage against plants (150%) | ||
7![]() |
120 | ![]() |
Aquan Killer+ III | Increase physical and magic damage against aquatics (200%) | ||
Conditional | ||||||
Condition | Name | Effect | Hits ![]() |
MP | ||
Activated by True Friend: Slime |
True Friend: Slime | Physical attack with magic damage (16x) to all enemies Increase LB gauge (4) to all allies |
Limit Burst
Rarity
Name
Effect
Hits
Cost
3
Royal Stomp
Base
Lv 1
Physical damage (2.3x) to one enemy
Inflict confuse (20%) to one enemy
10
Max
Lv 10
Physical damage (2.75x) to one enemy
Inflict confuse (29%) to one enemy
4
Royal Stomp
Base
Lv 1
Physical damage (2.5x) to one enemy
Inflict confuse (30%) to one enemy
12
Max
Lv 15
Physical damage (3.2x) to one enemy
Inflict confuse (44%) to one enemy
5
Royal Stomp
Base
Lv 1
Physical damage (2.7x) to one enemy
Inflict confuse (40%) to one enemy
14
Max
Lv 20
Physical damage (3.65x) to one enemy
Inflict confuse (59%) to one enemy
6
Royal Stomp
Base
Lv 1
Physical damage (6x) to one enemy
Inflict confuse (80%) to one enemy
22
Max
Lv 25
Physical damage (30x) to one enemy
Inflict confuse (80%) to one enemy
7
Royal Stomp
Base
Lv 1
Physical damage (36x) to all enemies
Inflict confuse (100%) to all enemies
30
Max
Lv 30
Physical damage (65x) to all enemies
Inflict confuse (100%) to all enemies

Royal Stomp
Base
Lv 1
Physical damage (36x) to all enemies
Inflict confuse (100%) to all enemies
30
Max
Lv 30
Physical damage (65x) to all enemies
Inflict confuse (100%) to all enemies

Royal Trampling
Base
Lv 1
Physical attack with magic damage (201x) to all enemies
Inflict confuse (100%) to all enemies
Increase ability modifier (400x) for 4 turns to caster (can't be dispelled): Scorch
30
Max
Lv 30
Physical attack with magic damage (230x) to all enemies
Inflict confuse (100%) to all enemies
Increase ability modifier (400x) for 4 turns to caster (can't be dispelled): Scorch
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
3![]() |
Royal Stomp | Base Lv 1 |
Physical damage (2.3x) to one enemy Inflict confuse (20%) to one enemy |
10 ![]() | |
Max Lv 10 |
Physical damage (2.75x) to one enemy Inflict confuse (29%) to one enemy | ||||
4![]() |
Royal Stomp | Base Lv 1 |
Physical damage (2.5x) to one enemy Inflict confuse (30%) to one enemy |
12 ![]() | |
Max Lv 15 |
Physical damage (3.2x) to one enemy Inflict confuse (44%) to one enemy | ||||
5![]() |
Royal Stomp | Base Lv 1 |
Physical damage (2.7x) to one enemy Inflict confuse (40%) to one enemy |
14 ![]() | |
Max Lv 20 |
Physical damage (3.65x) to one enemy Inflict confuse (59%) to one enemy | ||||
6![]() |
Royal Stomp | Base Lv 1 |
Physical damage (6x) to one enemy Inflict confuse (80%) to one enemy |
22 ![]() | |
Max Lv 25 |
Physical damage (30x) to one enemy Inflict confuse (80%) to one enemy | ||||
7![]() |
Royal Stomp | Base Lv 1 |
Physical damage (36x) to all enemies Inflict confuse (100%) to all enemies |
30 ![]() | |
Max Lv 30 |
Physical damage (65x) to all enemies Inflict confuse (100%) to all enemies | ||||
![]() |
Royal Stomp | Base Lv 1 |
Physical damage (36x) to all enemies Inflict confuse (100%) to all enemies |
30 ![]() | |
Max Lv 30 |
Physical damage (65x) to all enemies Inflict confuse (100%) to all enemies | ||||
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Royal Trampling | Base Lv 1 |
Physical attack with magic damage (201x) to all enemies Inflict confuse (100%) to all enemies Increase ability modifier (400x) for 4 turns to caster (can't be dispelled): Scorch |
30 ![]() | |
Max Lv 30 |
Physical attack with magic damage (230x) to all enemies Inflict confuse (100%) to all enemies Increase ability modifier (400x) for 4 turns to caster (can't be dispelled): Scorch |
Awakenable Abilities
Brave Abilities
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Deep Breath (Slime) Lv.1 | Increase ability modifier (120x) for 2 turns to caster (can't be dispelled): Scorch | - | 120 | ||||||
Deep Breath (Slime) Lv.2 | Increase ability modifier (140x) for 2 turns to caster (can't be dispelled): Scorch | - | 120 | Red | 15 | 8 | - | - | ![]() |
Deep Breath (Slime) Lv.3 | Increase ability modifier (160x) for 2 turns to caster (can't be dispelled): Scorch | - | 120 | Red | 20 | 15 | - | 10 | ![]() |
Deep Breath (Slime) Lv.4 | Increase ability modifier (180x) for 2 turns to caster (can't be dispelled): Scorch | - | 120 | Red | 35 | 22 | 3 | 15 | ![]() |
Deep Breath (Slime) Lv.5 | Increase ability modifier (200x) for 2 turns to caster (can't be dispelled): Scorch | - | 120 | Red | 75 | 37 | 5 | 20 | ![]() |
Even Deeper Breath Lv.1 | Increase ability modifier (220x) for 2 turns to caster (can't be dispelled): Scorch | - | 120 | ||||||
Even Deeper Breath Lv.2 | Increase ability modifier (240x) for 2 turns to caster (can't be dispelled): Scorch | - | 120 | Red | 15 | 8 | - | - | ![]() |
Even Deeper Breath Lv.3 | Increase ability modifier (260x) for 2 turns to caster (can't be dispelled): Scorch | - | 120 | Red | 20 | 15 | - | 10 | ![]() |
Even Deeper Breath Lv.4 | Increase ability modifier (280x) for 2 turns to caster (can't be dispelled): Scorch | - | 120 | Red | 35 | 22 | 3 | 15 | ![]() |
Even Deeper Breath Lv.5 | Increase ability modifier (300x) for 2 turns to caster (can't be dispelled): Scorch | - | 120 | Red | 75 | 37 | 5 | 20 | ![]() |
Ability Awakening
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Sizzle | Lightning magic damage (1.4x) to all enemies![]() |
9 | 9 | |||||||
Sizzle Awk+1 | Lightning magic damage (1.4x) to all enemies Decrease lightning resistance (25%) for 3 turns to all enemies ![]() |
9 | 9 | Black | 8 | 3 | - | - | - | ![]() |
Sizzle Awk+2 | Lightning magic damage (2.5x) to all enemies Decrease lightning resistance (25%) for 3 turns to all enemies ![]() |
9 | 9 | Black | 12 | 5 | 1 | - | - | ![]() |
Zing | Randomly use: (50%) Zing Revive one KO'd ally (10% HP) (50%) Zing |
- | 9 | |||||||
Zing Awk+1 | Randomly use: (80%) Zing Revive one KO'd ally (30% HP) (20%) Zing |
- | 9 | White | 10 | 5 | 1 | - | - | ![]() |
Zing Awk+2 | Randomly use: (99%) Zing Revive one KO'd ally (80% HP) (1%) Zing |
- | 9 | White | 15 | 8 | 2 | 1 | - | ![]() |
Awakening Materials
4![]() |
5![]() |
6![]() |
7![]() |
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Sprites
Quotes
Background Story
3★ | A well-known monster that appeared from a faraway world. These slimes are often the very first monsters a fledgling adventurer will face on their travels. |
---|---|
4★ | A well-known monster that appeared from a faraway world. These slimes are often the very first monsters a fledgling adventurer will face on their travels. They are very friendly in nature, despite being monsters, and will try to make pals with people at any chance possible. |
5★ | A well-known monster that appeared from a faraway world. These slimes are often the very first monsters a fledgling adventurer will face on their travels. They are very friendly in nature, despite being monsters, and will try to make pals with people at any chance possible. Their blue, bouncy bodies are cool to the touch. |
6★ | A well-known monster that appeared from a faraway world. These slimes are often the very first monsters a fledgling adventurer will face on their travels. They are very friendly in nature, despite being monsters, and will try to make pals with people at any chance possible. Their blue, bouncy bodies are cool to the touch. |
7★ | A well-known monster that appeared from a faraway world. These slimes are often the very first monsters a fledgling adventurer will face on their travels. They are very friendly in nature, despite being monsters, and will try to make pals with people at any chance possible. Their blue, bouncy bodies are cool to the touch. |
NV | A well-known monster that appeared from a faraway world. These slimes are often the very first monsters a fledgling adventurer will face on their travels. They are very friendly in nature, despite being monsters, and will try to make pals with people at any chance possible. Their blue, bouncy bodies are cool to the touch. |
Fusion
3★ | The slime obtained experience! |
---|---|
4★ | The slime obtained experience! |
5★ | The slime obtained experience! |
6★ | The slime obtained experience! |
7★ | The slime obtained experience! |
NV | The slime obtained experience! |
Awakening
3★ | <blank> |
---|---|
4★ | The slime was reborn! |
5★ | The slime was reborn! |
6★ | The slime was reborn! |
7★ | The slime was reborn! |
NV | The slime was reborn! |
Summon
3★ | The slime joined your party! |
---|---|
4★ | The slime joined your party! |
5★ | The slime joined your party! |
6★ | The slime joined your party! |
7★ | The slime joined your party! |
NV | The slime joined your party! |
Trust Mastery
The slime, having grown closer as an ally, has obtained a new power! |
User Review
Notes
Gameplay
- Can be obtained during the Dragon Quest collaboration Event with either:
- Purchasable in the Monster Carnival exchange shop.
- Obtainable through Raid Summons during the Estark's Challenge Raid Event.
- Takes added damage from Aquan Killer resources.
- Can be awakened to 6
, 7
, and
in the Japanese version.
- Can be obtained during the Dragon Quest collaboration Event with either:
Trivia
- The Slime serves as the mascot of the Dragon Quest franchise.