- For the killstreak in World at War, Black Ops and Black Ops II, see Attack Dogs.
- For similar attack animals, see Hyena and Wolves.
- For the zombies variant, see Hellhound.
- "Consider me a cat man now. We overcame Ultranationalists, chopper crashes, danger close with gunships but a goddamn dog is what'll get me into an infirmary?"
- — John "Soap" MacTavish
Dogs are an animal featured in every main game ranging from Call of Duty 4: Modern Warfare to Call of Duty: Advanced Warfare. They are also featured in Call of Duty: WWII and onwards.
Call of Duty 4: Modern Warfare
Campaign
Attack dogs appear in the levels "The Coup", "Hunted", "Safehouse", "All Ghillied Up", "One Shot, One Kill", "The Sins of the Father" and "Ultimatum". They jump on the player and knock them down. Like for Banzai Chargers, the player can kill them before they kill the player by pressing the melee button to break their neck at the right time. Failure to kill the dog will result a death. They're easy to hear and spot due to their growling; also, sometimes when near the player their screen shakes. If the player breaks the dog's neck at the right time and survives the attack on the Xbox 360, they will get the "Down Boy Down" achievement. Dogs in single player mode only appear as German Shepherds.
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Call of Duty: World at War
Campaign
An attack dog appears at the start of the campaign level "Vendetta". As they advance after successfully taking out a German sniper, Viktor Reznov advises Dimitri Petrenko to take cover and keep silent as a German patrol walks by. A grandfather clock is ringing and a German dog detects them. After regrouping with more Soviet soldiers, Reznov and Petrenko provide overwatch. As the squad moves up, both are advancing also. The defending Germans unleash two attack dogs on Petrenko and Reznov.
Zombies
In the Zombies mode, dogs known as Hellhounds were introduced within the map Shi No Numa. In the following map, Der Riese, radios detail the story led to their creation, with Samantha's dog, Fluffy, being experimented on while studying teleportation.
Call of Duty: Modern Warfare 2
Campaign
Attack dogs appear in the levels "Takedown", "Contingency", "Just Like Old Times", "The Enemy of My Enemy" and "Museum".
According to Captain Price, Russian dogs are "like pussycats compared to the ones in Pripyat".
Special Ops
In Special Ops, attack dogs appear in the missions "O Cristo Redentor", "Evasion","Hidden", "Acceptable Losses".
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Call of Duty: Black Ops
Campaign
An attack dog appears in the campaign level "WMD", after Hudson and his team hide from a patrol. The dog is accompanied by an enemy soldier, and they will move away after being seen, but if Hudson attacks them then the dog will come and strike the player.
Zombies
Hellhounds make a return, appearing in several maps such as Kino Der Toten. They also appear in the side-mode Dead Ops Arcade.
Call of Duty: Modern Warfare 3
Campaign
Attack dogs appear in the level "Eye of the Storm". Hyenas also appear in the game, attacking similarly to dogs.
Special Ops
In Special Ops Mission Mode, attack dogs appear in "Resistance Movement", "Invisible Threat", "Flood the Market" and "Vertigo". Dogs are also drawn as metal targets in the missions "Stay Sharp" and "Charges Set".
Survival
In Survival Mode, they may be strapped with timed C4 and appear on all tiers. Maps that are harder have only dogs strapped with C4 and no normal dogs. They can knock players down and the C4 still explodes after a dog is killed. Killing Dogs grant the player $100 and those strapped with explosives net the player $150. Dogs will treat the sentry as an enemy, but will just stand and bark at it. This can buy player much more time than 30 seconds to make preparations.
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Call of Duty: Black Ops II
Campaign
In the Campaign, a non-hostile dog is seen in the level "Fallen Angel", after Section and Harper open a gate and head up an alleyway.
Zombies
In the Zombies mode, the Hellhounds dog enemies return within the Green Run map Town. Upon launching the mode, they can be disabled. In the map Origins, Fluffy makes its first physical appearance in the outro cut scene of the map, after completing the Easter Egg Little Lost girl.
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Call of Duty: Ghosts
Campaign
Riley, a friendly dog character, appears throughout the campaign. He is controllable in the level "No Man's Land", and can be instructed to attack specific enemies in Struck Down. Enemy wolves also appear in "No Man's Land".
Safeguard
Enemy attack dogs appear in Safeguard and attack the players by biting at them. After a certain wave, the dogs will only appear on one round in a large pack; if not dealt with swiftly, they can down single players very easily.
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Call of Duty: Advanced Warfare
Campaign
In campaign, attack dogs appear near the end of the level "Traffic" after crossing the streets.
Exo Survival
In Exo Survival, dogs appear and act like they do in the campaign.
Exo Zombies
In Exo Zombies, Security Dogs appear during a special round, similarly to Hellhounds, and the final dog killed will drop a Max Ammo. Some dogs will spawn with traits of an EMZ, Exploder, or Blinker.
Call of Duty: Black Ops III
In the Zombies mode, the Hellhounds dog enemies return, making their first appearance in The Giant.
In the Zombies map Der Eisendrache, players can find paintings made by Samantha, featuring her dog Fluffy, as well as other figures and events such as a Keeper visiting her in her bed and her father Ludvig Maxis.
The map also features a wolf, who takes the model of a dog and often being referred to as a dog. The dog/wolf takes a prominent role within the quest to obtain an upgraded Wrath of the Ancients bow, often named the Wolf Bow.
Call of Duty: WWII
Campaign
In campaign, German Shepherds are featured in the level "S.O.E.", "Liberation", Collateral Damage" and "Death Factory. They are heard in the cut scenes of the level Ambush.
Multiplayer
In multiplayer, the Attack Dog scorestreak can be found in the game files, but is never featured in the release.
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Call of Duty: Black Ops 4
Multiplayer
In multiplayer, Nomad is in possession of a K9-Unit named Juneau. Juneau acts similarly to an attack dog.
Zombies
In zombies, Hellhounds return and on the map Alpha Omega, a new variant of Hellhound, that being the Lightning Hound is introduced.
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Call of Duty: Modern Warfare
Dogs are briefly seen at several points in the campaign. Several dogs are encountered in "Embedded". A dog is also briefly seen in the campaign mission The Wolf's Den outside the large building that the SAS team breach. The player, as Gaz, or an NPC controlled ally will shoot the dog as it barks menacingly at the team.
In multiplayer, various dogs, including Hellhounds, can be used in several finishing moves. Talon's dog, Indiana, can be seen in finishing moves.
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Call of Duty: Black Ops Cold War
Multiplayer
In multiplayer, dogs return as a Finishing Move. Attack dogs were found in the files, however were never added.
Zombies
In zombies, the Hellhounds return as well as the new Plaguehound. If a Plaguehound or Hellhound are brain rotted, the player can pet them. Samantha Maxis owns a new dog, Notso.
Call of Duty: Vanguard
Dogs return in Call of Duty: Vanguard as a the Guard Dog and the Attack Dogs Killstreak. A Dog also appears as a Finishing Move where it takes an appearance of a Reindeer.
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Call of Duty: Modern Warfare II
In Multiplayer, Warzone, and Spec Ops, Arthur's dog, Merlin, can be used as a companion in the menu as well as in Finishing Moves.
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Call of Duty: Modern Warfare III
In Modern Warfare III, the companion Merlin returns as part of the Modern Warfare II content carryover. Alongside that, the operator Snoop Dogg features a skin named "Snoop Dawg BlackCell" turning him into a Dobermann.
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Videos
Trivia
Call of Duty 4: Modern Warfare
- When dogs jump on NPCs, the NPCs will not attempt to break the dog's necks, but rather shoot them in the side of the head with a sidearm.
- When using the god cheat on the PC version, if the player is killed by a dog, their body will dissolve into a pool of blood but they will still be able to move around as a "ghost". Enemies will still shoot at the "ghost".
- There is a specific point in the mission "Safehouse" in one of the buildings where, in the basement, if one crouches under the stairs, the dog that attacks the player at that point will either stand and bark or just growl.
- The Dogs found within Modern Warfare 1, 2, and 3 all appear to be East European Shepherds. These dogs were bred from German Shepherds for cold environment use in military settings. (East European Shepherd)
Call of Duty: Modern Warfare 2
- In the mission "Contingency," Soap says "Dogs. I hate dogs." This saying is a reference to Indiana Jones where he says "Snakes. I hate snakes.".
- In "The Enemy of My Enemy", some dogs will not tackle the player and instead will stand still barking at them.
- In game files it is possible to see a code for a "weapon" "dog_bite". However, using "give dog_bite" console command will not spawn this "weapon" and it will give an error as it doesn't have a world model.
Call of Duty: Modern Warfare 3
- Dogs act slightly different in Special Ops Survival. The dogs won't immediately tackle the player. First, they will lunge, doing some damage, then, they will proceed in tackling the player on the second lunge.
- A player being tackled by a dog becomes invulnerable to enemy damage until a few seconds after they get up.
- If the player is wearing armor in Survival Mode, the dogs will not tackle the player until the armor is fully depleted.