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Standard | ABR |
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Round 17 is a round introduced in Bloons TD 6. It is characterised by a series of spaced Regrow Yellow Bloons; serving as the introduction to Regrow Bloons as a whole.Description
12 Regrow Yellow Bloons enter, with a respectable amount of space between them.
Strategy
Round 17 is the first round to have Regrow Bloons. This round isn't too difficult as long as you have a decent defense. If your defense is too weak, the Bloons will regrow and leak more Lives.
There are a variety of different towers that can help deal with this round, some of which are detailed in the following section.
Tips
- A Full Metal Jacket Sniper or a single Triple Shot Dart Monkey can deal with the rush on long maps but on multi-laned tracks, 2 Triple Shot Dart Monkeys will likely be needed to deal with the wave.
- Other options include: Wall of Fire, Cluster Bombs, Tack Sprayer, Grape Shot, and Corrosive Glue, all of which can help prevent the Bloons from regrowing and can deal some extra damage towards the Bloons.
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