![]() |
![]() 3 ![]() |
Evade Jump backwards and become invisible for a short duration. Killing enemies on their Weak Points extends the duration and heals Cyte-09. Introduced in Update 38.0 (2024-12-13) |
![]() |
![]() 2 s (duration extend) 30 s (duration cap) | |||
![]() | |||
Misc:
Status cleanse on cast |
Info
- Cyte-09 expends
75 energy to dodge backward ? meters, cleansing himself of Status Effects, bypasses his Shield regeneration delay, and becoming Invisible for
10 seconds. Weak point kills extend the ability's duration for
2 seconds to a maximum of
30 seconds and restores Cyte-09's Health by an
25 / 50 / 75 / 100. Has a cooldown of 60 seconds.
- The ability's cooldown starts immediately when Evade's duration timer begins to count down.
- Maximum ability duration is a cap on current duration, not total duration. It is still possible to remain invisible indefinitely as long as one can continue to make weak point kills.
- Cannot be recast while active or on cooldown.
- Ability Synergy:
Seek highlights weak points for Evade's duration extension and health restore.
- Cyte-09 possesses two Appearance Auxiliary Attachments that make him more visible to players during his Evade: Semi-Cloak, which makes the Warframe semi-transparent; and Glow-Cloak, which produces an opaque glow. These appearances are affected by primary energy color and do not alter how enemies perceive the player.
- Subsuming Cyte-09 to the Helminth will offer Evade and its augments to be used by other Warframes.
Bugs
- If playing as client, enemies can still see and attack during Evade when its duration has been extended. Known issue requiring code fix for a later update.