Power Wave (パワーウェイブ) is one of Terry Bogard's signature Special Moves from across the Fatal Fury and The King of Fighters series, first appearing all the way back in Fatal Fury: King of Fighters.
All appearances | ![]() ![]() ![]() ![]() |
Super Smash Bros. Ultimate | ![]() |
Description
Terry punches the ground, and a wave of energy emerges, traveling across the ground.
The strength and distance of the move depends on which button is pressed. The version travels at a slow speed, while the
version travels at a faster speed, at the cost of longer recovery time after performing the move.
Power Wave's properties have different effects in certain games.
- In certain games like in Real Bout Fatal Fury Special, it can become a shockwave blast called Round Wave.
- In games such as The King of Fighters '96 through '98, it becomes a short-ranged blast that fizzes out at a certain range. This version also appears in Super Smash Bros. Ultimate, if Power Wave is used in the air, or used when Terry is on the edge of the stage or platform.
Starting with The King of Fighters XIII, Power Wave would gain an variant. This version allows it to deal 3 hits.
Strategy
Terry's sole and iconic projectile, Power Wave's ground traveling motion and rather fast speed is good for poking overzealous opponents eager to rush in as much as space control. In Fatal Fury where the Linear Line lane system is in play, Power Wave helps to "close" a lane down, allowing Terry to set up more complex mindgame with him at an advantage.
Gallery
Quotes
Trivia
- Power Wave would eventually end up inspiring many other ground based projectiles in other SNK titles, such as Kyo Kusanagi's 108 Shiki Yami Barai and Haohmaru's Ougi Senpuu Retsuzan.
- Additionally, other fighting games would have ground based projectiles inspired off of Power Wave, such as Sol Badguy's Gun Flame.
- From a fighting game mechanic perspective, Power Wave can be seen as similar, but opposite of the Hadoken, a Special Attack performed by many characters in the Street Fighter series, most notably by Ryu. Both are projectiles with a Quarter Circle Forward Motion (
/236), with the difference being that the Hadouken travels in the air, while the Power Wave travels along the ground.
- The attack's original animation (a series of small energy pillars that advance towards the enemy) only appears in Fatal Fury: King of Fighters. All of the attack's subsequent appearances, however, use its Fatal Fury 2 animation, which changed it into a single shockwave.
- Unlike in his home series, Terry can use Power Wave in midair in Super Smash Bros. Ultimate. This is also the same with Burning Knuckle, Crack Shoot, Rising Tackle and Power Dunk.
Terry/Wild Wolf's Move List | |
---|---|
Throws | Buster Throw • Grasping Upper |
Command Moves | Crawl • Back Knuckle • Rising Upper • Hammer Punch • High Slash • Combination Blow • Backspin Kick |
T.O.P. Attack/REV Blows | Max Power Dunk • Max Crack Shoot |
Special Moves | Power Wave • Burn Knuckle • Crack Shoot • Rising Tackle • Power Dunk • Round Wave • Passing Sway • Power Charge • Fire Kick • Quick Burn • Power Drive • Power Shoot |
Super Special Moves | Power Geyser • High Angle Geyser • Buster Wolf |
MAX2 | Rising Force |
Exceed | Rising Beat |
A/D Assault | Buster & Stream • Storm & Stream |
Leader Super Special Moves | Power Stream |
Neo Max Super Special Moves | Trinity Geyser |
Climax Super Special Moves | Star Dunk Volcano • Stardust Ignition |
Final Smash | Triple Wolf |
(Critical) Super Art | Rising Fang |
Hidden Gear | Cosmic Strike Geyser |