![]() |
The subject of this article is from the Worlds Part II update.
The information from this article is up-to-date as of 25 March, 2025. |
The information from this article is up-to-date as of 25 March, 2025.
Salt | |
---|---|
![]() | |
Category | Earth |
Type | Aquatic Mineral Extract |
Rarity | Common |
Blueprint Value | 101 ![]() |
Used for | Building, Crafting, Charging |
Symbol | NaCl |
Updated | WorldsTwo |
Salt is a resource.
Summary
Salt (NaCl) is a resource and one of the earth elements.
Game Description
A naturally occuring salt, found in abundance in underwater minerals.
Can be processed in a Refiner to create Chlorine. This refined form is used in the manufacture of advanced products and technologies.
Source
- As a secondary element in some minerals.
- Primary element in most underwater minerals.
- In Resource Deposits.
- Also available from some Galactic Trade Terminals.
Salt can be refined using a Refiner with the following ingredients:
Chlorine ×1 →
Salt ×2 ("Salt Production", 0.24 sec./unit output)
Di-hydrogen ×1 +
Oxygen ×1 →
Salt ×1 ("Rapid Formation / Evaporation", 0.08 sec./unit output)
Use
Crafting
Salt is used as an ingredient for crafting the following products:
-
Automated Trap -- Salt x50 + Metal Plating x3 + Ion Battery x1 →
Automated Trap
-
Exo-Skiff -- Magnetised Ferrite x120 + Salt x30 + Crystal Sulphide x2 →
Exo-Skiff
-
Hydraulic Wiring -- Carbon Nanotubes x2 + Salt x20 + Di-hydrogen x40 →
Hydraulic Wiring
-
Hydrothermal Fuel Cell -- Salt x40 + Cyto-Phosphate x40 + Carbon x40 →
Hydrothermal Fuel Cell
-
Lost Angler's Rig -- Hydraulic Wiring x2 + Salt x60 + Silver x90 →
Lost Angler's Rig
-
Nautilon Chamber -- Metal Plating x5 + Crystal Sulphide x4 + Salt x100 →
Nautilon Chamber
Refining
Salt is used as an ingredient for refining the following products using a Refiner:
-
Ammonia -- Fungal Mould x2 + Salt x1 →
Ammonia x1 ("Floral Titration", 0.36 sec./unit output)
-
Chlorine -- Kelp Sac x1 + Salt x1 →
Chlorine x2 ("Dissolve Natural Salts", 0.36 sec./unit output)
-
Chlorine -- Salt x2 →
Chlorine x1 ("Concentrate Salt", 0.36 sec./unit output)
-
Chlorine -- Salt x2 + Oxygen x2 →
Chlorine x5 ("Efficient Salt Evaporation", 0.36 sec./unit output)
-
Dioxite -- Frost Crystal x2 + Salt x1 →
Dioxite x1 ("Floral Titration", 0.36 sec./unit output)
-
Enriched Carbon -- Radon x100 + Carbon x20 + Salt x10 →
Enriched Carbon x1 ("High-Speed Sublimation", 45 sec./unit output)
-
Enriched Carbon -- Radon x100 + Condensed Carbon x10 + Salt x10 →
Enriched Carbon x1 ("High-Speed Sublimation", 45 sec./unit output)
-
Glass -- Cyto-Phosphate x50 + Salt x50 →
Glass x1 ("Salt Crystal Polishing", 10 sec./unit output)
-
Kelp Sac -- Salt x1 + Nitrogen x1 →
Kelp Sac x1 ("Encourage Growth", 0.24 sec./unit output)
-
Nitrogen Salt -- Nitrogen x100 + Carbon x20 + Salt x10 →
Nitrogen Salt x1 ("High-Speed Sublimation", 45 sec./unit output)
-
Nitrogen Salt -- Nitrogen x100 + Condensed Carbon x10 + Salt x10 →
Nitrogen Salt x1 ("High-Speed Sublimation", 45 sec./unit output)
-
Paraffinium -- Star Bulb x2 + Salt x1 →
Paraffinium x1 ("Floral Titration", 0.36 sec./unit output)
-
Phosphorus -- Solanium x2 + Salt x1 →
Phosphorus x1 ("Floral Titration", 0.36 sec./unit output)
-
Pyrite -- Cactus Flesh x2 + Salt x1 →
Pyrite x1 ("Floral Titration", 0.36 sec./unit output)
-
Thermic Condensate -- Sulphurine x100 + Carbon x20 + Salt x10 →
Thermic Condensate x1 ("High-Speed Sublimation", 45 sec./unit output)
-
Thermic Condensate -- Sulphurine x100 + Condensed Carbon x10 + Salt x10 →
Thermic Condensate x1 ("High-Speed Sublimation", 45 sec./unit output)
-
Uranium -- Gamma Root x2 + Salt x1 →
Uranium x1 ("Floral Titration", 0.36 sec./unit output)
Cooking
Salt is used as an ingredient for cooking the following products using a Nutrient Processor:
-
Crunchy Caramel -- Processed Sugar x1 + Salt x1 →
Crunchy Caramel x1 ("Nutrient Refining", 2.5 sec./unit output)
-
Salty Cruncher -- Sugar Dough x1 + Salt x1 →
Salty Cruncher x1 ("Dough Augmentation", 2.5 sec./unit output)
-
Salty Custard -- Salt x1 + Cream x1 + Processed Sugar x1 →
Salty Custard x1 ("Component Churn", 2.5 sec./unit output)
-
Salty Juice -- Cactus Flesh x1 + Salt x1 + Fire Water x1 →
Salty Juice x1 ("Liquidise", 2.5 sec./unit output)
Fishing Bait
When applied as bait, Salt gives the following bonus towards your next catch:
- Catch Rarity Improvement: 6%
- Catch Size Improvement: 2%
Additional Information
Salt is a very valuable mineral and mining from Deep-Level Mineral Deposits can result in a highly lucrative farm.
Release History
- NEXT - Added as a resource.
- Visions - Hidden changes: The information panel has an additional icon indicating its purpose.
- Waypoint - Value changed, previously was 299.0.
- Aquarius - Added fishing bait bonuses.
Gallery
-
Information panel
(Worlds Part II) -
Information panel
(Waypoint) -
Information panel
(Origins) -
Information panel
(Visions 1.77) -
Information panel
(NEXT)
|