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Ember

The Spirit leaves a fire droplet on the track every few seconds that burns Bloons going through them.
~ Ember
Ember

Ember is the B2 spell of Corvus's magical spells. It can be accessed via the Spellbook. It is represented with a flame ablaze generating miniature flares above it.

Ember causes the spirit to leave a fire droplet on the track every 1.5 seconds, similar to Wall of Fire, it deals 1 damage, 10 pierce, constantly damage bloons every 0.2 seconds, lasting up to 5 seconds on the track, and cannot pop Purple Bloons without support. Duration of 15 seconds, cooldown of 45 seconds.

At Level 15+, Ember's damage increases to 2, and deploys +25% faster (every 1.2 seconds).

It costs 150 mana to use. He unlocks it at Level 6.

Strategy

Summary

Ember produces widespread damage wherever the spirit moves. Each ember blaze is tiny but collectively contribute to a lot of extra damage. It assists at cleaning up clumps of bloons and inflicting general damage, just like Wall of Fire. Just note that it has a major weakness against Purples.

Tips

Version History

40.0
  • Released

Sounds

Spell Sound effect
Ember [sorcery-induced ignition]

Gallery

Trivia

  • Blue fire is actually hotter than red fire in real life.