- For the game, see Bloons (Game).
- For other uses, see Bloons.
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Bloons are the main "enemies" in the Bloons Games.
In Bloons and its sequels, all bloons, Red, Blue, Green and Yellow (and also Pink in Bloons 2 Spring Fling) will pop with one hit by a projectile, no matter which color. Some bloons also activate special abilities, such as spewing a spray of 8 tacks (Tack Bloon) or releasing a bloon trapped from a glass jar (Helium Bloon).
In the Bloons Tower Defense Games and Bloons Super Monkey as well as Bloons Pop!, Bloons come in different layers, taking multiple hits to pop them depending on layer except red bloons. Bloon is a play/pun on the word Balloon. Beginning in Bloons TD 5, and extending to Bloons Monkey City and BTD Battles, bloons are able to spawn with two different types of abnormal statuses, Camo and Regrow. BTD6 added Fortified to the list of possible statuses. These make bloons harder to pop and bloons can have any combination of statuses they can have individually, or none at all.
- Camo: Can only be hit by Towers that are stated as having Camo detection, either by default or through upgrades. DDTs have a similar property by default, and BTD4 had a specific Camo bloon instead of the Camo property.
- Regrowth: After losing layers, will regenerate layers to full health over time. Cannot apply to blimp layers, even in the case of the DDT.
- Fortified: Allows the Bloon to take extra damage before its outermost layer gets popped. Only applies to specific bloon types such as Lead, Ceramic, and MOAB-Class Bloons.
Each Bloon may contain special Bloon Properties that give them special properties, such as immunity to certain attacks or possessing more health than normal. Different Bloon types also have different Bloon Speeds, moving faster than, slower than, or equal to the speed of the standard Red Bloon. Unlike most enemies of other tower defense games, Bloon Layers are the underlying structure of "health" of most bloon types, except multi-HP bloons such as Ceramic Bloons and MOAB-Class Bloons.
As of October 2021, there are 130+ different types of Bloons.
Quick Answers
What are the different types of Bloons in the Bloons Games?
What special abilities do some Bloons have in the game?
What happens when a Bloon is hit by a projectile in the Bloons Games?
What is the role of Bloons in Bloons Tower Defense Games?
What is the significance of the different colors of Bloons in the game?
Bloons Tower Defense series

The Bloons Tower Defense series introduces bloons in a different way to pop them. Unlike the Bloons in previous Bloons games, different colors of bloons contain different layers of bloons, represented by a term called Red Bloon Equivalent (RBE). The Red Bloon Equivalent of a bloon is how many hits the bloon and its "children" can take before being completely destroyed. For example, a Red Bloon has an RBE of 1, but a Blue Bloon contains a Red Bloon, meaning its RBE is 2. A Green Bloon contains a Blue Bloon which contains a Red Bloon, so its RBE is 3 and so on. Starting from Black Bloons, White Bloons, and Purple Bloons, each bloon may contain at least two children once the individual layer is popped.
Below are the different layers of Bloons in the Bloons Tower Defense:
Bloons TD 6/Bloons TD Battles 2
Normal Bloons
Red Bloon | |
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General Information | |
Debut | Round 1 Round 1 (ABR) |
Poppable projectile | All |
Child of | Blue Bloon |
Parent of | N/A |
Speed | 1 |
Read more... |
Blue Bloon | |
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General Information | |
Debut | Round 3 Round 1 (ABR) |
Poppable projectile | All |
Child of | Green Bloon |
Parent of | 1x Red Bloon |
Speed | 1.4 |
Read more... |
Green Bloon | |
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General Information | |
Debut | Round 6 Round 5 (ABR) |
Poppable projectile | All |
Child of | Yellow Bloon |
Parent of | 1x Blue Bloon |
Speed | 1.8 |
Read more... |
Yellow Bloon | |
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General Information | |
Debut | Round 11 Round 7 (ABR) |
Poppable projectile | All |
Child of | Pink Bloon |
Parent of | 1x Green Bloon |
Speed | 3.2 |
Read more... |
Pink Bloon | |
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General Information | |
Debut | Round 15 Round 7 (ABR) |
Poppable projectile | All |
Child of | Black Bloon White Bloon Purple Bloon |
Parent of | 1x Yellow Bloon |
Speed | 3.5 |
Read more... |
Black Bloon | |
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General Information | |
Debut | Round 20 Round 7 (ABR) |
Poppable projectile | All except explosions |
Child of | Zebra Bloon Lead Bloon |
Parent of | 2x Pink Bloon |
Speed | 1.8 |
Read more... |
White Bloon | |
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General Information | |
Debut | Round 22 Round 14 (ABR) |
Poppable projectile | All except freezing |
Child of | Zebra Bloon |
Parent of | 2x Pink Bloon |
Speed | 2.0 |
Read more... |
Purple Bloon | |
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General Information | |
Debut | Round 25 Round 15 (ABR) |
Poppable projectile | All except energy, fire and plasma |
Child of | N/A |
Parent of | 2x Pink Bloon |
Speed | 3.0 |
Read more... |
Lead Bloon | |
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General Information | |
Debut | Round 28 Round 10 (ABR) |
Poppable projectile | All except sharp |
Child of | N/A |
Parent of | 2x Black Bloon |
Speed | 1.0 |
Read more... |
Zebra Bloon | |
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General Information | |
Debut | Round 26 |
Poppable projectile | All except of explosions and freezing |
Child of | Rainbow Bloon |
Parent of | 1x Black Bloon 1x White Bloon |
Speed | 1.8 |
Read more... |
Rainbow Bloon | |
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General Information | |
Debut | Round 35 Round 26 (ABR) |
Poppable projectile | All |
Child of | Ceramic Bloon |
Parent of | 2x Zebra Bloon |
Speed | 2.2 |
Read more... |
Ceramic Bloon | |
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General Information | |
Debut | Round 38 Round 32 (ABR) |
Poppable projectile | All |
Child of | M.O.A.B. D.D.T. |
Parent of | 2x Rainbow Bloon |
Speed | 2.5 |
Read more... |
MOAB Class Bloons
M.O.A.B. Massive Ornary Air Blimp
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General Information | |
Debut | Round 40 |
Poppable projectile | All |
Child of | B.F.B. |
Parent of | 4x Ceramic Bloon |
Speed | 1.0 |
Read more... |
B.F.B. Brutal Flying Behemoth
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General Information | |
Debut | Round 60 Round 54 (ABR) |
Poppable projectile | All |
Child of | Z.O.M.G |
Parent of | 4x M.O.A.B. |
Speed | 0.25 |
Read more... |
Z.O.M.G. Zeppelin Of Mighty Gargantuaness
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General Information | |
Debut | Round 80 Round 79 (ABR) |
Poppable projectile | All |
Child of | B.A.D. |
Parent of | 4x B.F.B. |
Speed | 0.18 |
Read more... |
D.D.T. Dark Dirigible Titan
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General Information | |
Debut | Round 90 Round 88 (ABR) |
Poppable projectile | All except explosions and sharp |
Child of | B.A.D. |
Parent of | 4x Camo Regrowth Ceramic Bloon |
Speed | 2.64 |
Read more... |
B.A.D. Big Airship of Doom
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General Information | |
Debut | Round 100 Round 99 (ABR) |
Poppable projectile | All |
Child of | N/A |
Parent of | 2x Z.O.M.G. 3x D.D.T. |
Speed | 0.18 |
Read more... |
Boss Bloons
Bloonarius The Inflator
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General Information | |
Poppable projectile | All |
Child of | N/A |
Parent of | Varies |
Speed | Varies |
Read more... |
Lych The Gravelord
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General Information | |
Poppable projectile | All |
Child of | N/A |
Parent of | Lych-Soul |
Speed | Varies |
Read more... |
Vortex Deadly Master of Air
| |
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General Information | |
Poppable projectile | All |
Child of | N/A |
Parent of | N/A |
Speed | Varies |
Read more... |
Dreadbloon Armored Behemoth
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General Information | |
Poppable projectile | All except sharp and has cycling tower type immunities |
Child of | N/A |
Parent of | Rock Bloon |
Speed | Varies |
Read more... |
Phayze Reality Warper
| |
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General Information | |
Poppable projectile | Camo |
Child of | N/A |
Parent of | N/A |
Speed | Varies |
Read more... |
Boss Servant Bloons
Lych-Soul | |
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General Information | |
Poppable projectile | All |
Child of | Gravelord Lych |
Parent of | N/A |
Speed | 1 |
Read more... |
Rock Bloon | |
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General Information | |
Poppable projectile | All |
Child of | Dreadbloon: Armored Behemoth |
Parent of | N/A |
Speed | 0.88 |
Read more... |
Other Bloons
Frozen Bloon | |
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General Information | |
Debut | N/A |
Poppable projectile | All except sharp |
Child of | N/A |
Parent of | N/A |
Speed | 0.0 |
Read more... |
Test Bloon | |
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General Information | |
Debut | Only in Sandbox Mode |
Poppable projectile | All |
Child of | N/A |
Parent of | N/A |
Speed | 1.0 |
Read more... |
Golden Bloon | |
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General Information | |
Debut | >20 |
Poppable projectile | All (can gain immunity to bomb, fire, sharp, plasma, ice, energy) |
Child of | N/A |
Parent of | N/A |
Speed | 3.5 |
Read more... |
Bloons TD 5/Bloons Monkey City/Bloons TD Battles
Normal Bloons
Red Bloon | |
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General Information | |
Debut | Round 1 |
Poppable projectile | All |
Child of | Blue Bloon |
Parent of | N/A |
Speed | 1 |
Read more... |
Blue Bloon | |
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General Information | |
Debut | Round 3 (BTD5) Round ≥1 (BMC) |
Poppable projectile | All |
Child of | Green Bloon |
Parent of | 1x Red Bloon |
Speed | 1.4 |
Read more... |
Green Bloon | |
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General Information | |
Debut | Round 6 (BTD5) Round ≥1 (BMC) |
Poppable projectile | All |
Child of | Yellow Bloon |
Parent of | 1x Blue Bloon |
Speed | 1.8 |
Read more... |
Yellow Bloon | |
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General Information | |
Debut | Round 11 (BTD5) Round ≥1 (BMC) |
Poppable projectile | All |
Child of | Pink Bloon |
Parent of | 1x Green Bloon |
Speed | 3.2 |
Read more... |
Pink Bloon | |
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General Information | |
Debut | Round 15 (BTD5) Round ≥1 (BMC) |
Poppable projectile | All |
Child of | Black Bloon White Bloon |
Parent of | 1x Yellow Bloon |
Speed | 3.5 |
Read more... |
Black Bloon | |
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General Information | |
Debut | Round 20 (BTD5) Round ≥1 (BMC) |
Poppable projectile | All except of explosions |
Child of | Zebra Bloon Lead Bloon |
Parent of | 2x Pink Bloon |
Speed | 1.8 |
Read more... |
White Bloon | |
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General Information | |
Debut | Round 22 (BTD5) Round ≥1 (BMC) |
Poppable projectile | All except of freezing |
Child of | Zebra Bloon |
Parent of | 2x Pink Bloon |
Speed | 2.0 |
Read more... |
Lead Bloon | |
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General Information | |
Debut | Round 28 (BTD5) Round ≥1 (BMC) |
Poppable projectile | All except of sharp |
Child of | N/A |
Parent of | 2x Black Bloon |
Speed | 1.0 |
Read more... |
Zebra Bloon | |
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General Information | |
Debut | Round 26 (BTD5) Round ≥1 (BMC) |
Poppable projectile | All except of explosions and freezing |
Child of | Rainbow Bloon |
Parent of | 1x Black Bloon 1x White Bloon |
Speed | 1.8 |
Read more... |
Rainbow Bloon | |
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General Information | |
Debut | Round 35 (BTD5) Round ≥1 (BMC) |
Poppable projectile | All |
Child of | Ceramic Bloon |
Parent of | 2x Zebra Bloon |
Speed | 1.8 |
Read more... |
Ceramic Bloon | |
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General Information | |
Debut | Round 40 (BTD5) Round ≥1 (BMC) |
Poppable projectile | All |
Child of | M.O.A.B. |
Parent of | 2x Rainbow Bloon |
Speed | 2.5 |
Read more... |
MOAB Class Bloons
M.O.A.B. Massive Ornary Air Blimp
| |
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General Information | |
Debut | Round 46 (BTD5) Round ≥5 (BMC) |
Poppable projectile | All |
Child of | B.F.B. |
Parent of | 4x Ceramic Bloon |
Speed | 1.0 |
Read more... |
B.F.B. Brutal Flying Behemoth
| |
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General Information | |
Debut | Round 60 (BTD5) Round ≥11 (BMC) |
Poppable projectile | All |
Child of | Z.O.M.G |
Parent of | 4x M.O.A.B. |
Speed | 0.25 |
Read more... |
Z.O.M.G. Zeppelin Of Mighty Gargantuaness
| |
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General Information | |
Debut | Round 85 (BTD5) Round ≥18 (BMC) |
Poppable projectile | All |
Child of | N/A |
Parent of | 4x B.F.B. |
Speed | 0.18 |
Read more... |
D.D.T. Dark Dirigible Titan
| |
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General Information | |
Debut | Round ≥18 (BMC) |
Poppable projectile | All except sharp and explosions |
Child of | N/A |
Parent of | 6x Camo Regrowth Ceramic Bloon |
Speed | 3.5 |
Read more... |
Boss Bloons
Bloonarius The Inflator
| |
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General Information | |
Poppable projectile | All |
Child of | N/A |
Parent of | Varies |
Speed | 0.1 |
Read more... |
Vortex Deadly Master of Air
| |
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General Information | |
Poppable projectile | All |
Child of | N/A |
Parent of | N/A |
Speed | 0.18 |
Read more... |
Dreadbloon Armored Behemoth
| |
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General Information | |
Poppable projectile | All except sharp (all with clay armor) |
Child of | N/A |
Parent of | N/A |
Speed | 0.14 |
Read more... |
Blastapopoulos Demon of the Core
| |
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General Information | |
Poppable projectile | All |
Child of | N/A |
Parent of | N/A |
Speed | 0.14 |
Read more... |
Bloons Tower Defense 4
Normal Bloons
Red Bloon | |
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General Information | |
Debut | Round 1 |
Poppable projectile | All |
Child of | Blue Bloon |
Parent of | N/A |
Speed | 1 |
Read more... |
Blue Bloon | |
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General Information | |
Debut | Round 3 |
Poppable projectile | All |
Child of | Green Bloon |
Parent of | 1x Red Bloon |
Speed | 1.4 |
Read more... |
Green Bloon | |
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General Information | |
Debut | Round 6 |
Poppable projectile | All |
Child of | Yellow Bloon |
Parent of | 1x Blue Bloon |
Speed | 1.8 |
Read more... |
Yellow Bloon | |
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General Information | |
Debut | Round 11 |
Poppable projectile | All |
Child of | Pink Bloon |
Parent of | 1x Green Bloon |
Speed | 3.2 |
Read more... |
Pink Bloon | |
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General Information | |
Debut | Round 15 |
Poppable projectile | All |
Child of | Black Bloon White Bloon Camo Bloon |
Parent of | 1x Yellow Bloon |
Speed | 3.5 |
Read more... |
Black Bloon | |
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General Information | |
Debut | Round 20 |
Poppable projectile | All except of explosions |
Child of | Zebra Bloon Lead Bloon |
Parent of | 2x Pink Bloon |
Speed | 1.8 |
Read more... |
White Bloon | |
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General Information | |
Debut | Round 22 |
Poppable projectile | All except of freezing |
Child of | Zebra Bloon |
Parent of | 2x Pink Bloon |
Speed | 2.0 |
Read more... |
Camo Bloon | |
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General Information | |
Debut | Round 24 |
Poppable projectile | All |
Child of | N/A |
Parent of | 2x Pink Bloon |
Speed | 1.4 |
Read more... |
Lead Bloon | |
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General Information | |
Debut | Round 28 |
Poppable projectile | All except of sharp |
Child of | N/A |
Parent of | 2x Black Bloon |
Speed | 1.0 |
Read more... |
Zebra Bloon | |
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General Information | |
Debut | Round 25 |
Poppable projectile | All except of explosions and freezing |
Child of | Rainbow Bloon |
Parent of | 1x Black Bloon 1x White Bloon |
Speed | 1.8 |
Read more... |
Rainbow Bloon | |
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General Information | |
Debut | Round 35 |
Poppable projectile | All |
Child of | Rainbow Bloon |
Parent of | 2x Zebra Bloon |
Speed | 2.2 |
Read more... |
Brown Bloon | |
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General Information | |
Debut | Round 40 |
Poppable projectile | All |
Child of | M.O.A.B. |
Parent of | 2x Rainbow Bloon |
Speed | 2 |
Read more... |
MOAB Class Bloons
M.O.A.B. Massive Ornary Air Blimp
| |
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General Information | |
Debut | Round 46 |
Poppable projectile | All |
Child of | B.F.B. |
Parent of | 4x Ceramic Bloon |
Speed | 1.0 |
Read more... |
B.F.B. Brutal Flying Behemoth
| |
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General Information | |
Debut | Round 60 |
Poppable projectile | All |
Child of | N/A |
Parent of | 4x M.O.A.B. |
Speed | 0.25 |
Read more... |
Bloons Tower Defense 3
Red Bloon | |
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General Information | |
Debut | Round 1 |
Poppable projectile | All |
Child of | Blue Bloon |
Parent of | N/A |
Speed | 1 |
Read more... |
Blue Bloon | |
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General Information | |
Debut | Round 3 |
Poppable projectile | All |
Child of | Green Bloon |
Parent of | 1x Red Bloon |
Speed | 1.4 |
Read more... |
Green Bloon | |
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General Information | |
Debut | Round 6 |
Poppable projectile | All |
Child of | Yellow Bloon |
Parent of | 1x Blue Bloon |
Speed | 1.8 |
Read more... |
Yellow Bloon | |
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General Information | |
Debut | Round 11 |
Poppable projectile | All |
Child of | Black Bloon White Bloon |
Parent of | 1x Green Bloon |
Speed | 3.2 |
Read more... |
Black Bloon | |
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General Information | |
Debut | Round 25 |
Poppable projectile | All except of explosions |
Child of | Rainbow Bloon Lead Bloon |
Parent of | 2x Yellow Bloon |
Speed | 1.8 |
Read more... |
White Bloon | |
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General Information | |
Debut | Round 28 |
Poppable projectile | All except of freezing |
Child of | Rainbow Bloon |
Parent of | 2x Yellow Bloon |
Speed | 2.5 |
Read more... |
Lead Bloon | |
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General Information | |
Debut | Round 20 |
Poppable projectile | All except of sharp |
Child of | N/A |
Parent of | 2x Black Bloon |
Speed | 1.0 |
Read more... |
Rainbow Bloon | |
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General Information | |
Debut | Round 12 |
Poppable projectile | All |
Child of | Ceramic Bloon |
Parent of | 2x Black Bloon 2x White Bloon |
Speed | 2.2 |
Read more... |
Brown Bloon | |
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General Information | |
Debut | Round 31 |
Poppable projectile | All |
Child of | M.O.A.B. |
Parent of | 2x Rainbow Bloon |
Speed | 2.5 |
Read more... |
M.O.A.B. Massive Ornary Air Blimp
| |
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General Information | |
Debut | Round 40 |
Poppable projectile | All |
Child of | N/A |
Parent of | 4x Ceramic Bloon |
Speed | 1.0 |
Read more... |
Bloons Tower Defense 2
Red Bloon | |
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General Information | |
Debut | Round 1 |
Poppable projectile | All |
Child of | Blue Bloon |
Parent of | N/A |
Speed | 1 |
Read more... |
Blue Bloon | |
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General Information | |
Debut | Round 3 |
Poppable projectile | All |
Child of | Green Bloon |
Parent of | 1x Red Bloon |
Speed | 1.4 |
Read more... |
Green Bloon | |
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General Information | |
Debut | Round 6 |
Poppable projectile | All |
Child of | Yellow Bloon |
Parent of | 1x Blue Bloon |
Speed | 1.8 |
Read more... |
Yellow Bloon | |
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General Information | |
Debut | Round 11 |
Poppable projectile | All |
Child of | Black Bloon White Bloon |
Parent of | 1x Green Bloon |
Speed | 3.2 |
Read more... |
Black Bloon | |
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General Information | |
Debut | Round 25 |
Poppable projectile | All except of explosions |
Child of | Rainbow Bloon Lead Bloon |
Parent of | 2x Yellow Bloon |
Speed | 1.8 |
Read more... |
White Bloon | |
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General Information | |
Debut | Round 28 |
Poppable projectile | All except of freezing |
Child of | Rainbow Bloon |
Parent of | 2x Yellow Bloon |
Speed | 2.5 |
Read more... |
Lead Bloon | |
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General Information | |
Debut | Round 20 |
Poppable projectile | All except of sharp |
Child of | N/A |
Parent of | 2x Black Bloon |
Speed | 1.0 |
Read more... |
Rainbow Bloon | |
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General Information | |
Debut | Round 12 |
Poppable projectile | All |
Child of | N/A |
Parent of | 2x Black Bloon 2x White Bloon |
Speed | 2.2 |
Read more... |
Bloons Tower Defense
Red Bloon | |
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General Information | |
Debut | Round 1 |
Poppable projectile | All |
Child of | Blue Bloon |
Parent of | N/A |
Speed | 1 |
Read more... |
Blue Bloon | |
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General Information | |
Debut | Round 3 |
Poppable projectile | All |
Child of | Green Bloon |
Parent of | 1x Red Bloon |
Speed | 1.4 |
Read more... |
Green Bloon | |
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General Information | |
Debut | Round 6 |
Poppable projectile | All |
Child of | Yellow Bloon |
Parent of | 1x Blue Bloon |
Speed | 1.8 |
Read more... |
Yellow Bloon | |
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General Information | |
Debut | Round 11 |
Poppable projectile | All |
Child of | Black Bloon White Bloon |
Parent of | 1x Green Bloon |
Speed | 3.2 |
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Black Bloon | |
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General Information | |
Debut | Round 27 |
Poppable projectile | All except of explosions |
Child of | N/A |
Parent of | 2x Yellow Bloon |
Speed | 1.8 |
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White Bloon | |
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General Information | |
Debut | Round 41 |
Poppable projectile | All except of freezing |
Child of | N/A |
Parent of | 2x Yellow Bloon |
Speed | 2.5 |
Read more... |
Abilities
Camo Bloons

In Bloons Tower Defense 4, the Camo Bloon was a unique bloon type of RBE 11 (the in-game RBE says 9 and it takes away 9 lives rather than 11 when leaked), containing 2 Pink Bloons, and can be "accidentally" popped by towers without camo detection. In Bloons TD 5, however, any bloon lesser than a M.O.A.B. may have a camo attribute. Bloons Monkey City has the D.D.T., which is a fast-moving, camo, explosion-immune, MOAB-class bloon. Any bloon with this attribute may only be targeted by certain towers unless under the influence of a 0/2 Monkey Buccaneer with the Tier 3 Pirate Cove building, Radar Scanner Monkey Village or the BTD5 Special Agent Meerkat. First camo bloon comes at round 24 (it is a green in BTD5).
There are three types of tower that can pop Camos without upgrades: the Ninja Monkey, the Dartling Gun and the Spike Factory. Other towers may require upgrades to detect Camo Bloons, or require assistance of a Radar Scanner close by. You can remove the camo status with a X/3 Mortar Tower, a tier 4 Ice Fortress, foam from an 3/X Engineer, a 3/X Sub when submerged, or a projectile from a Ninja upgraded to Counter-Espionage. Unlike in BTD4, even if the splash damage from an explosion or a projectile with enough pierce hits a Camo Bloon, it won't be popped unless the tower in question has Camo detection.
Regrow Bloons

In Bloons TD 5, any bloon under the rank of a M.O.A.B. may have this attribute which causes them to gain back lost layers over time (hence its name). Ceramics do not regrow their outer shell one layer at a time, instead they regrow the entire shell in one go, and cannot regenerate a damaged shell.
No layers over its original may be gained. Bloons on a higher tier than Pink may multiply, unless on a late round where Freeplay rules exist. For instance, a Black Bloon gets popped into 2 pinks, which turn into 2 blacks, and if both get popped they become 4 pinks, and so on. This caused a problem where players could get infinite amounts of money by using Tempest Tornado wizards to endlessly pop and blow back bloons which they regrew into more bloons and had a strong defense in the back (like a Sun God) to avoid losing the game. This was called Regen Farming and was fixed in an update for BTD5 Flash and also for BMC Flash. It is still possible to do on Deluxe and iOS Versions of Bloons TD 5, but this method of Regrow Farming was never was possible in Bloons TD 6 and was mostly patched for Bloons Adventure Time TD in later updates.
A form of regen farming that does not exploit glitches or bugs is the use of Tempest Tornado and the Supply Drop ability. As long as the bloons are not completely destroyed and the round is dragged out so that the ability will continue to recharge, this will help players gain large amounts of in-game cash fairly easily. Note that Regrow Farming is far less effective in BTD6 due to the fact that income-producing abilities have a cap in usages per round, have full initial cooldowns for such abilities, and are capped in a 3-minute time basis per round.
In Bloons TD Battles 1, if the player sends a MOAB-Class bloon with the regrow property, the child ceramics will contain regrow, but no child MOAB-Class will possess regrow properties itself.
Fortified Bloons

In Bloons TD 6, a bloon that is a Lead, Ceramic, or a M.O.A.B. Class Bloon, may have have a fortified attribute which allows bloons to have "armor" that allows them to take more hits to pop. The Fortified layer of an ordinary bloon does not pass on to its children when popped. For example, a Fortified Ceramic Bloon pops into two normal Rainbow Bloons, as Rainbow Bloons cannot have the Fortified ability, and they do not regenerate the fortified property when they become ceramics again. M.O.A.B. Class Bloons can also be Fortified, making them much stronger and generally more dangerous. Fortified MOAB-Class Bloons can pass on their Fortified ability to its children, until its Fortified Ceramic Bloons from them are popped.
In version 1.0 of Bloons TD 6, purple bloons could be fortified due to an oversight, though they only came out in freeplay after round 100. Fortified purples were removed in version 2.0.
Zombie Bloons

First appearing in Bloons Adventure Time TD, a zombie bloon is another type of bloon. When a zombie bloon is popped, it will leave behind a gravestone at the location where the red bloon layer was popped. During the next round the gravestone will release a non-zombie version of the base bloon at its location. The new bloon can have camo, regrow, and fortified properties as well. The zombie bloon somewhat returns in Bloons TD 6 as an unpopped bloon for the Necromancers: Unpopped army and the Prince of Darkness upgrade for the wizard monkey (X-X-4+). Unlike the zombie bloons, the unpopped bloon will work for the monkeys instead of against the monkeys.
Shielded Bloons

First appearing in Bloons Adventure Time TD, shielded bloons are regular bloon variants that take a few hits to destroy their shielded layer, revealing the regular bloon once the shield layer has been destroyed. Just like their BSM2 counterparts, it makes bloons more durable, but unlike BSM2, they do not cause attacks to not pierce through them.
Ghost Bloons

First (and exclusively) appearing in Bloons Adventure Time TD, ghost bloons are an attribute that prevents physical damage like swords and bombs from damaging the bloon. This attribute can also be applied to MOABs, BFBs, and ZOMGs. It can be considered the opposite of the Purple Bloon.
Bloons series
In the Bloons games, there are 23 Bloon types, many of which also have special effects, such as exploding or dropping a spiked ball when popped. Usually, they are popped in one hit regardless of type or color. Other effects include providing an extra dart or a boomerang to throw. In later Bloons games, there are also bloons that require multiple hits to pop, like the Helium Bloon which floats up after being touched once, then it can be touched again before popping.
Red Bloon | |
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General Information | |
Debut | Round 1 |
Effect(s) | N/A |
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Blue Bloon | |
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General Information | |
Debut | Round 1 |
Effect(s) | N/A |
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Green Bloon | |
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General Information | |
Debut | Round 1 |
Effect(s) | N/A |
Read more... |
Yellow Bloon | |
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General Information | |
Debut | Round 1 |
Effect(s) | N/A |
Read more... |
Tack Bloon | |
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General Information | |
Debut | Round 3 |
Effect(s) | Shoots a volley of tacks in 8 directions. |
Read more... |
Triple Dart Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | Allow the monkey to shoot three darts at once at the next shot. |
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Ice Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | Freezes all bloons surrounding it. |
Read more... |
Bonus Dart Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | Gives an extra dart. |
Read more... |
Boomerang Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | Allow the monkey to shoot a boomerang instead of a dart at the next shot. |
Read more... |
Bomb Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | Causes an explosion which damages surrounding area. |
Read more... |
Pacman Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | Releases Pacman upon popping, which can be moved by using the keyboard arrow keys. |
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Spikey Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | Release a spike that will fall down popping bloons along the way. |
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Lightsabre Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | Releases a sword that covers a 9x1 area (horizontally), which can pop frozen bloons as well. |
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Helium Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | N/A |
Read more... |
Bee Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | Releases a swarm of bees which can be moved by using the mouse. |
Read more... |
Nested Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | N/A |
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Bloom Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | Spawns 1 Red Bloon and 6 Yellow Bloons (1 Pink and 7 Green in B2SF) in the shape of a flower. |
Read more... |
Monkey Ace Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | Allow the monkey to summon a Monkey Ace from the right or left by using flags. |
Read more... |
Reverse Gravity Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | Reverses gravity. |
Read more... |
Camo Bloon | |
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General Information | |
Debut | Round TBA |
Poppable projectile | Can only be popped when very visible. |
Effect(s) | This bloon becomes visible and invisible, pulsing in and out slowly. |
Read more... |
Orange Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | N/A |
Read more... |
Popcorn Bloon | |
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General Information | |
Debut | Round TBA |
Effect(s) | Visually spawns popcorns all over the screen. |
Read more... |
Bloons Super Monkey 2
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Disputed information accuracy The factual accuracy of this article has been disputed, possibly containing misinformation. The disputed content in question is: Potential discrepancies for MOAB-Class bloon HP outside their boss stages. Unknown on exact quantity of child bloons for MOAB-Class in BSM2 as of 2023/4/22. Images are for other games that are not BSM2 Flash or Mobile. Please use the talk page to discuss on any improvements to correct any misleading facts. |
This game introduces various new bloons never appeared before, and features most of the bloons that appeared in BTD5, except camo and regen properties and the ZOMG (in Flash). Note that returning Bloons from the BTD series have been altered to suit the Super Monkey games better.
Normal Bloons
Red Bloon | |
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General Information | |
Debut | Level 1 |
Poppable projectile | All |
Child of | Blue Bloon |
Parent of | N/A |
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Blue Bloon | |
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General Information | |
Debut | Level 1 |
Poppable projectile | All |
Child of | Green Bloon |
Parent of | 1x Red Bloon |
Read more... |
Green Bloon | |
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General Information | |
Debut | ??? |
Poppable projectile | All |
Child of | Yellow Bloon |
Parent of | 1x Blue Bloon |
Read more... |
Yellow Bloon | |
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General Information | |
Debut | ??? |
Poppable projectile | All |
Child of | Pink Bloon |
Parent of | 1x Green Bloon |
Read more... |
Pink Bloon | |
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General Information | |
Debut | ??? |
Poppable projectile | All |
Child of | Black Bloon White Bloon |
Parent of | 1x Yellow Bloon |
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Black Bloon | |
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General Information | |
Debut | ??? |
Poppable projectile | All except Explosions |
Effect(s) | Immune to Bomb Attacks |
Child of | Zebra Bloon Lead Bloon |
Parent of | 1x Pink Bloon |
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White Bloon | |
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General Information | |
Debut | ??? |
Poppable projectile | All except Ice |
Effect(s) | Immune to Ice Attacks |
Child of | Zebra Bloon |
Parent of | 1x Pink Bloon |
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Lead Bloon | |
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General Information | |
Debut | ??? |
Poppable projectile | All except Sharp and Shatter |
Effect(s) | Immune to Dart and Rangs Attacks |
Child of | N/A |
Parent of | 2x Black Bloon |
Read more... |
Zebra Bloon | |
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General Information | |
Debut | ??? |
Poppable projectile | All except Explosions and Ice |
Effect(s) | Immune to Bomb and Ice Attacks |
Child of | Rainbow Bloon Glass Bloon |
Parent of | 1x Black Bloon 1x White Bloon |
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Rainbow Bloon | |
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General Information | |
Debut | ??? |
Poppable projectile | All |
Child of | Ceramic Bloon |
Parent of | 1x Zebra Bloon |
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Ceramic Bloon | |
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General Information | |
Debut | ??? |
Poppable projectile | All except Magic (and Storm Cores in pre-1.1.1 Mobile) |
Effect(s) | Immune to Magic Attacks |
Parent of | 1x Rainbow Bloon |
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Bomb Bloon | |
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General Information | |
Debut | Stage 1-4(Flash)N/A(Mobile) |
Poppable projectile | All |
Effect(s) | Causes a little explosion popping the surrounding bloons. |
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Golden Bloon | |
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General Information | |
Debut | Stage 1-1(Flash)Level 1(Mobile) |
Poppable projectile | All |
Effect(s) | Release a burst of golden blops and an Ultimate Monkey powerup. |
Read more... |
Power-Up Bloon | |
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General Information | |
Debut | Stage 1-4(Flash)Level 1(Mobile) |
Poppable projectile | All |
Effect(s) | Release a power-up. |
Read more... |
Glass Bloon | |
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General Information | |
Debut | Stage 2-2(Flash)Level 29(Mobile) |
Poppable projectile | All except tech/energy and storm arm weapons |
Effect(s) | Immune to Energy weapons and Storm Arms. |
Parent of | 1 Zebra Bloon |
Read more... |
Green UFO Bloon | |
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General Information | |
Debut | Stage 2-4(Flash)N/A(Mobile) |
Poppable projectile | All |
Effect(s) | Steals uncollected blops from a high altitude. |
Read more... |
Purple UFO Bloon | |
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General Information | |
Debut | ???(Flash)N/A(Mobile) |
Poppable projectile | All |
Effect(s) | Steals from the player's current blop balance (up to 100) until popped. |
Read more... |
Tack Bloon | |
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General Information | |
Debut | Stage 2-4(Flash)N/A(Mobile) |
Poppable projectile | All |
Effect(s) | Causes 8 darts to fly out in 8 directions. |
Read more... |
MOAB Class Bloons
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Under construction This page is currently under construction. Please bear with us while our editors improve the page. |
Mini M.O.A.B. Miniature Massive Ornary Air Blimp
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General Information | |
Debut | Stage 1-4 |
Poppable projectile | All |
Child of | ??? |
Parent of | 20 Red Bloons and 10 Yellow Bloons |
Read more... |
M.O.A.B. Massive Ornary Air Blimp
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General Information | |
Debut | Stage 2-5 |
Poppable projectile | All |
Child of | N/A |
Parent of | 50 Red Bloons, 12 Yellow Bloons, and 12 Pink Bloons |
Read more... |
B.F.B. Brutal Floating Behemoth
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General Information | |
Debut | Stage 3-5 |
Poppable projectile | All |
Child of | N/A |
Parent of | Many bloons |
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Boss Bloons
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Under construction This page is currently under construction. Please bear with us while our editors improve the page. |
MOAB Massive Ornary Air Blimp
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General Information | |
Debut | Stage 1-5 |
Poppable projectile | All |
Child of | N/A |
Parent of | ???(Flash) |
Read more... |
BFB Brutal Floating Behemoth
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General Information | |
Debut | Stage 2-5 (Flash)Level 55 (Mobile) |
Poppable projectile | All |
Child of | N/A |
Parent of | Many bloons |
Read more... |
Squid Blimp | |
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General Information | |
Debut | Stage 3-5 |
Poppable projectile | All |
Child of | N/A |
Parent of | Many bloons |
Read more... |
Robo Bloon | |
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General Information | |
Debut | Stage 4-5 |
Poppable projectile | All |
Child of | N/A |
Parent of | Many bloons |
Read more... |
Eagle Bloon | |
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General Information | |
Debut | Level 13 |
Poppable projectile | All |
Child of | N/A |
Parent of | 20x Black Bloons 10 White Bloons |
Read more... |
Rock Snake Bloon | |
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General Information | |
Debut | Level 20 |
Poppable projectile | All |
Child of | N/A |
Parent of | 10x Blue Bloons 10x/15x Yellow Bloons |
Read more... |
Abilities
Shielded Bloon

Shielded Bloons made their debut in Flash Bloons Super Monkey 2's 1-4 stage. In the middle of the bloon is a lightning symbol. These bloons take several hits to pop their outer layer, before revealing non-shielded children. Super Monkey cannot move through these Bloons. No weapon relying on Pierce can pierce through a Shielded Bloon, with a few exceptions. Exceptions include weapons relying on Energy (BSM2 Mechanic) instead of Pierce, and in Mobile, a few Powerups, Shard Storm, and Thunder Wings.
Phasing Bloon
Phasing Bloons vanish out of sight every few seconds, causing them to be unable to be targeted. They otherwise look the same as a normal bloon. They are the equivalent of Camo Bloons in the BTD series.
Bloons Pop!
In Bloons Pop!, the bloons from Bloons TD 6 up to MOAB are available in the game, along with all three bloon properties in that game plus Shielded Bloons from other games and a few exclusive bloons. BFBs (each named as "The Behemoth") and ZOMGs re-appear in this game as "Boss Bloons", despite not being a true Boss Bloon.
Bloons Card Storm
In Bloons Card Storm, Bloon cards are one of the three types, and serve as the main offense against the opposing hero. After being played, Bloon cards prepare to attack the opponent based on a turn delay value they have. Once the delay is over, the Bloons attack the hero. A Bloon's health and attack are the same, except for Double Attack Bloons, which have twice as much attack as they do health. Playing a Bloon also grants Bloontonium, which can be used to play hero abilities. Some Bloon cards also have special abilities, and they are effected by many Powers.
Health
In most games, blimps have the base set of health until ramping occurs during Freeplay mode.
MOAB-class bloon | Health | Red Bloon Equivalent (RBE) |
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M.O.A.B. | 200 | 536/613/616/856/700/1800/10158 |
B.F.B. | 700 | 2,884/3,164/4,824/8,500/17,500/16,291/4,000 |
Z.O.M.G. | 4000 | 16,656/27,296/81,980/6,000 |
D.D.T. | 400 (BTD6), 300 (BMC), 450 (BATTD) | 816/1256/924 |
B.A.D. | 20,000 (BTD6), 15,000 (BATTD), 14,000 (BTDB2) | 55,760/98,360 |
In Bloons Monkey City, blimps have less health than normal. BMC Flash cities have blimps that start with slightly more health on Bloon Dunes compared to the first city Grassy Pass.
City |
Bloon Health |
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City 1 | 66% of normal blimp health |
City 2 | 80% of normal blimp health |
Ramping
Starting in Bloons TD 5, bloons and blimps gain health and speed in freeplay mode.
In Bloons TD 5, the speed multiplier can be calculated by this formula: maximum(6.6 * (waveNumber - 85) / (200 - 85), 1). In BTD5 Flash and BTD5 Mobile, speed starts increasing on round 103. See also Freeplay Mode for more details for other games in the series, specifically BTDB, BMC and their mobile counterparts.
- For bloon health, see the table below:
Round | Blimp Health |
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86-115 | 1.5x health +2% per round |
116+ | 2.1x health +5% per round |
In Bloons Monkey City after round 30, the bloons get a 25% (15% in mobile) increase in health and 5% increase in speed for each round until round 103, at which point it becomes exponential and uses the BTD5 speed formula alongside the 5% per round. As of May 5, 2016, boss bloons also receive the speed increases starting on boss level 31, although this buff has only been confirmed on the Flash version.
In Bloons TD 6, as of the 11.0 update, ramping has changed drastically due to the co-op update. Previously it was +2% speed and health per round from 81-115, then it was +5% per round from that point onwards without the speed increment changing. As of now, the blimps gain further speed and health starting from Round 101.
Round | Blimp Health | Speed |
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81-100 | 1x health +2% per round | 1x speed +2% per round |
101-124 | 1.4x health +5% per round | 1.58x speed +2% per round |
125-150 | 2.6x health +15% per round | 2.06x speed +2% per round |
151-250 | 6.5x health +35% per round | 2.98x speed +2% per round |
251-300 | 41.5x health +100% per round | 5.96x speed +2% per round |
301-400 | 91.5x health +150% per round | 6.96x speed +2% per round |
401-500 | 241.5x health +250% per round | 8.96x speed +2% per round |
501+ | 491.5x health +500% per round | 10.96x speed +2% per round |
Income
- Main article: Money#Income Multipliers
In the standard Bloons TD series and Bloons Monkey City, popping a bloon earns money, $1 per individual bloon popped. For example, a Green Bloon that is fully popped gives $3, $1 from popping it into a Blue Bloon, $1 from popping it into a Red Bloon, and $1 for popping it to nothing. An exception is from certain bloon types such as BTD6 Bloonarius Minions and regrown Regrow Bloons (see Regrow Farming/Bloons TD for details). After a certain round, the cash gained from pops decreases. Income per pop can be increased by all Bonus Income Per Pop sources such as Monkey Town and bloons affected with the Gold status effect.
Quotes
“ | Why are the balloons called "bloons"? did you just mispell the name? |
” |
~ Ninja Kiwi's 29th July 2022 blog |
See also
Trivia
- Ceramic Bloons and its descendants no longer split into multiple bloons in Freeplay Mode, but the number of hits to destroy a ceramic is increased to 38 hits (60/120 in BTD6). These special Ceramics are known as Super Ceramics.
- Pink Bloons are tied with the D.D.T. as the fastest bloons in the whole BTD Series as of BMC. In BTD6 and BATTD, the D.D.T's speed has been slightly lowered, making the Pink Bloon the fastest.
- According to the Round 38 Pre-Round Comment in BTD2, bloons are biodegradable.
- It used to be possible to find Fortified Purple Bloons in Freeplay Mode, but they didn't become any stronger. This was a bug and was patched in version 2.0.
- In the pre-release Bloons Monkey City trailer, it states bloons as being "rubbery and annoyingly squeaky" and "threatening the social fabrics of monkey society".
- In Bloons Adventure Time TD, Hunter Marceline has an upgrade which allows her to devour the souls of bloons, confirming that bloons have souls.
- Despite the fact that Bloons are seemingly made of biodegradable rubber, a researcher in Bloons Monkey City mentions studying their genetic makeup.
Ninja Kiwi Blogs
- According to Ninja Kiwi's August 6th 2021 blog, all animals in the Bloons universe hate bloons.
- According to Ninja Kiwi's September 2nd 2021 blog, bloons go to bloon gyms to become stronger, and such advertisement of those bloon gyms and the locations themselves span across many service areas.
- According to Ninja Kiwi's November 12th 2021 blog, Bloons would theoretically have a high-pitched and squeaky voice, akin to speaking in helium gas.
- According to Ninja Kiwi's 18th February 2022 blog, a lot of lore about the Bloons have been released.
- Bloons Pop! monkeys have the most dislike towards bloons, because the bloons greatly interfere with their normal lives.
- The monkeys tend to find the bloons a major distraction more than an imminent threat, and hence the monkeys use much of their resources to handling the bloons.
- Bloons have the tendency to move along pre-determined pathways.
- Bloons are filled by a mysterious substance, but not necessarily by Blops or Bloontonium. The aforementioned substances can be harvested from them though.
- Bloons make high-pitched sounds and squeaking.
- According to Ninja Kiwi's 22nd April 2022 blog, Black and White Bloons are smaller than their descendants because of "weird and surprising" Bloon physics.
- According to Ninja Kiwi's 3rd June 2022 blog, Ninja Kiwi says that the Blooniverse is most likely a "purely alternate universe", and suggest that humans become extinct as a result of the creation of the Bloons, a sentient rubbery AI that can reproduce quickly.