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AK

AK
Details
Stats
Damage 333537
Min. Damage 232629
Bullet Range 120120120 SAU
Bullet Speed 178186194 SAU/s
Armor Pierce 1
Hamster Ball Pierce 1/3
Spawn Ratio 6.81%
5.67% duos/squads
8.19%
6.77% duos/squads
Automatic Yes
Shot Interval 0.18s
Rate of Fire 333 RPM
Bullet Type  Big Bullets
Magazine Capacity 25
Reload Time 1.35s
Noisiness 250 SAU
Speed
Move Speed 100%
Move Speed (shooting) 80%
Recoil
Basic recoil while stationary / creeping / running 0° / 0.5° / 1°
Recoil added per shot while stationary or creeping / running 0.9° / 1.2°
Min recoil while jump roll / crouch roll 1.5° / 1°
Max recoil
Recoil reset per second while stationary / creeping / running 15° / 14° / 11°

The AK is an automatic assault rifle. It has a medium firing speed and is effective at most distances.

Obtaining

Strategy

The AK has a good rate of fire, damage, clip size, and accuracy, making it well-suited for many different combat scenarios.

The AK has one of the lowest movement speeds in the game, making its user sluggish compared to other weapons. It is also outclassed in damage by faster weapons in close combat.

Keep a distance from the opponent while using this weapon, and be aware of surrounding dead angles to prevent getting ambushed by opponents who use the  Shotgun or the  SMG.

Damage based on distance

Damage output depends on the distance travelled by a bullet before it hits the target. A bullet fired from the AK can travel up to 120120120 SAU, or 960px960px960px.

|
point blank
37 DMG
|
20 SAU
35.67 DMG
|
40 SAU
34.33 DMG
|
60 SAU
33 DMG
|
80 SAU
31.67 DMG
|
100 SAU
30.33 DMG
|
120 SAU
29 DMG
35 DMG
33.5 DMG
32 DMG
30.5 DMG
29 DMG
27.5 DMG
26 DMG
33 DMG
31.33 DMG
29.67 DMG
28 DMG
26.33 DMG
24.67 DMG
23 DMG

Skins

Weapon appearance can be customized with one of the following weapon skins:

File:Char-giraffe.png Super giraffe

Common
Default AK
Available to all players

File:Char-giraffe.png Super giraffe

Common
Orange AK
20 AK kills

File:Char-giraffe.png Super giraffe

Common
Green AK
50 AK kills

File:Char-giraffe.png Super giraffe

Uncommon
Blue AK
100 AK kills

File:Char-giraffe.png Super giraffe

Uncommon
Red AK
150 AK kills

File:Char-giraffe.png Super giraffe

Uncommon
Purple AK
225 AK kills

File:Char-giraffe.png Super giraffe

Rare
Frozen AK
The Great Gun Buyback reward

File:Char-giraffe.png Super giraffe

Rare
Green & Black AK
Season 6 Xbox Perks Pack

File:Char-giraffe.png Super giraffe

Rare
PC Gamer AK
PC Gamer Magazine July 2021

File:Char-giraffe.png Super giraffe

Rare
Yellow AK
300 AK kills

File:Char-giraffe.png Super giraffe

Rare
Pink AK
375 AK kills

File:Char-giraffe.png Super giraffe

Epic
Construction AK
Super Animal Pass Season 2

File:Char-giraffe.png Super giraffe

Epic
White AK
500 AK kills

File:Char-giraffe.png Super giraffe

Special
Skeleton AK
Super Howloween 2020

Trivia

  • The AK appears to be inspired by a world-renowned Russian assault rifle design known as the Avtomát Kaláshnikova, or simply the AK-47. Its name, form and function all mimic the real world counterpart closely.

Patch History

v1.6

  • AK's magazine capacity has been reduced from 30 to 25  Big Bullets.

v1.1

  • Change in the AK’s recoil pattern. There is now more variation between the 3rd and 4th shot (from +4° down to -1° now).
  • AK's spawn weight was reduced in non-solo game modes from 33 to 27. Spawn weight in Rebel Caches from 10 to 8.

v1.0

  • AK now has a more volatile recoil pattern for its first 3 shots, followed by a more centered pattern after that.
  • Random recoil has been reduced from 4.2° to 3.6°.
  • Running increases AK recoil by 33% now (previously was 21%).
  • AK bullet speed increased by 6 (common is now 178, uncommon is 186, and rare is 194).

v0.96.8

  • AK's damage at point blank range reduced from 353739 to 333537, and damage at max range reduced from 252831 to 232629.

v0.96.7

  • Adjusted uncommon AK and rare AK bullet speeds to be 180 and 188 (previously were 184 and 196).

v0.96.5

  • AK recoil while moving changed from +14% to +21%.

v0.96.3

  • Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.

v0.95.0

  • Movement speed while shoot increased to 80% from 68%.
  • Recoil per shot while moving increased to 1.1° from 1.2° per shot.

v0.91.1

  • Recoil per shot reduced to 1.4° from 1.5°.
  • Initial running recoil reduced to 3.5 from 4.
  • Maximum recoil lowered to 8° from 10°.

v0.90.2

  • Maximum recoil down to 10° from 12°.

v0.90.0

  • New bullet spread system added.

v0.87.9

  • AK removed from mole crates, common world-spawn rate added.

v0.87.0

  • Weapon recoil changes, recoil while moving now applies on a per-weapon basis.
  • Smaller weapons such as pistols and SMG have less, and larger weapons like the AK, M16, and Sniper have more recoil while moving.

v0.83.0

  • All weapon bullet speeds increased by about 6-8%.
  •  Superite Laser
  •  Minigun

  • Melee Weapon
    Throwables