AK | |
---|---|
![]() | |
Details | |
Stats | |
Damage | 33 / 35 / 37 |
Min. Damage | 23 / 26 / 29 |
Bullet Range | 120 / 120 / 120 SAU |
Bullet Speed | 178 / 186 / 194 SAU/s |
Armor Pierce | 1 |
Hamster Ball Pierce | 1/3 |
Spawn Ratio | 6.81% 5.67% duos/squads ![]() ![]() |
Automatic | Yes |
Shot Interval | 0.18s |
Rate of Fire | 333 RPM |
Bullet Type | ![]() |
Magazine Capacity | 25 |
Reload Time | 1.35s |
Noisiness | 250 SAU |
Speed | |
Move Speed | 100% |
Move Speed (shooting) | 80% |
Recoil | |
Basic recoil while stationary / creeping / running | 0° / 0.5° / 1° |
Recoil added per shot while stationary or creeping / running | 0.9° / 1.2° |
Min recoil while jump roll / crouch roll | 1.5° / 1° |
Max recoil | 8° |
Recoil reset per second while stationary / creeping / running | 15° / 14° / 11° |
The AK is an automatic assault rifle. It has a medium firing speed and is effective at most distances.
Obtaining
- Floor loot includes
AK with two boxes of 20
Big Bullets each.
Rebel Cache may contain
AK with two boxes of 20
Big Bullets each.
Strategy
The AK has a good rate of fire, damage, clip size, and accuracy, making it well-suited for many different combat scenarios.
The AK has one of the lowest movement speeds in the game, making its user sluggish compared to other weapons. It is also outclassed in damage by faster weapons in close combat.
Keep a distance from the opponent while using this weapon, and be aware of surrounding dead angles to prevent getting ambushed by opponents who use the Shotgun or the
SMG.
Damage based on distance
Damage output depends on the distance travelled by a bullet before it hits the target. A bullet fired from the AK can travel up to 120 / 120 / 120 SAU, or 960px / 960px / 960px.
point blank
37 DMG
20 SAU
35.67 DMG
40 SAU
34.33 DMG
60 SAU
33 DMG
80 SAU
31.67 DMG
100 SAU
30.33 DMG
120 SAU
29 DMG
Skins
Weapon appearance can be customized with one of the following weapon skins:
Rare
Blue & Black AK
Season 6 PlayStation Plus Pack
Rare
Frozen AK
The Great Gun Buyback reward
Rare
Green & Black AK
Season 6 Xbox Perks Pack
Epic
Excalibur AK
Super Animal Pass Season 10
Epic
Rebellion AK
Super Animal Pass Season 0
Epic
Construction AK
Super Animal Pass Season 2
Special
Dragon AK
Year of the Super Dragon 2024
Special
Skeleton AK
Super Howloween 2020
Trivia
- The AK appears to be inspired by a world-renowned Russian assault rifle design known as the Avtomát Kaláshnikova, or simply the AK-47. Its name, form and function all mimic the real world counterpart closely.
Patch History
- AK's magazine capacity has been reduced from 30 to 25
Big Bullets.
- Change in the AK’s recoil pattern. There is now more variation between the 3rd and 4th shot (from +4° down to -1° now).
- AK's spawn weight was reduced in non-solo game modes from 33 to 27. Spawn weight in
Rebel Caches from 10 to 8.
- AK now has a more volatile recoil pattern for its first 3 shots, followed by a more centered pattern after that.
- Random recoil has been reduced from 4.2° to 3.6°.
- Running increases AK recoil by 33% now (previously was 21%).
- AK bullet speed increased by 6 (common is now 178, uncommon is 186, and rare is 194).
- AK's damage at point blank range reduced from 35 / 37 / 39 to 33 / 35 / 37, and damage at max range reduced from 25 / 28 / 31 to 23 / 26 / 29.
- Adjusted uncommon AK and rare AK bullet speeds to be 180 and 188 (previously were 184 and 196).
- AK recoil while moving changed from +14% to +21%.
- Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.
- Movement speed while shoot increased to 80% from 68%.
- Recoil per shot while moving increased to 1.1° from 1.2° per shot.
- Recoil per shot reduced to 1.4° from 1.5°.
- Initial running recoil reduced to 3.5 from 4.
- Maximum recoil lowered to 8° from 10°.
- Maximum recoil down to 10° from 12°.
- New bullet spread system added.
- AK removed from mole crates, common world-spawn rate added.
- Weapon recoil changes, recoil while moving now applies on a per-weapon basis.
- Smaller weapons such as pistols and SMG have less, and larger weapons like the AK, M16, and Sniper have more recoil while moving.
- All weapon bullet speeds increased by about 6-8%.
![]() Guns |
|
---|



Melee Weapon

Throwables