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Weapons

Weapons are essential items used for combat against other Super Animals. Most weapons can also be used to damage destructibles, Giant Emus and Hamster Balls. Super Animal Royale includes three different weapon classes: Guns, Melee weapon and Throwables.

Super Animals start each game with one weapon, the  Melee Weapon – this weapon cannot be dropped and is always part of the Super Animal's inventory. Other weapons are found as floor loot or are obtained by opening Mole Crates and Rebel Caches. Players can carry up to two Guns and one type of Throwable at a time.

Guns

Main article: Guns
See also: Guides/Weapon comparison

Guns are ranged weapons that require  Ammunition to fire.

Handguns


Shotguns
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JAG-7


Submachine Guns


Long-range Rifles
Assault Rifles
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AK

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M16


Sparrow Weapons


Heavy Weapons


Melee weapon

Main article: Melee weapon

Super Animal Royale includes numerous melee weapon skins, all of which share the same stats.

Throwables

Main article: Throwables

Other

In addition to conventional weapons mentioned above, other world elements can be used as weapons as well: Hamster Ball can roll animals over, and Giant Emu's pecking can deal damage to animals.

Damage

Damage dealt to a Super Animal is measured in points, with each point of damage equivalent to one point of a Super Animal's health. When the Super Animal takes damage, their health points get reduced. However, Super Animal can block incoming damage from guns and melee attacks by equipping   Armor. It takes 100 damage to kill or down an unarmored Super Animal at full heath.

Some weapons, such as guns and Grenades, deal reduced damage based on distance. Damage from bullet-firing guns is reduced based on bullet travel distance, and damage from grenades is reduced based on distance from center of the explosion. The highest damage any weapon can deal at once is the  JAG-7, dealing 189 damage at point-blank-range to an unarmored animal; if the animal is armored, the highest damaging weapon is the grenade, which deals 150 damage in the center and ignores armor.

  •  Superite Laser
  •  Minigun

  • Melee Weapon
    Throwables