Try our affiliated browser extension - redirect to BreezeWiki automatically!

Rejuvenate

Rejuvenate is a Healing Item. It provides a 10/20/30% increase in healing output to ally healing and self-healing abilities and effects, excluding Life Steal ones. It is useful for Support champions as well as champions with self-sustenance.

Tiers

Icon Cost Effect
250 Increase your healing output by 10%. This does not include healing from Life Steal effects.
500 Increase your healing output by 20%. This does not include healing from Life Steal effects.
750 Increase your healing output by 30%. This does not include healing from Life Steal effects.

Changelog


  • Bug Fixes
    • Fixed an issue where Rejuvenate was not increasing the Healing of Pets or Illusions.
  • Reworked to increase your healing output by 10/20/30%. This does not include healing from Life Steal effects.
  • Increased price per level 200 ➞ 225.
  • Bonus Healing increased from {8|16|24}% ➞ {10|20|30}%.
  • Increase effectiveness of additional Healing 7%|14%|21% ➞ 8%|16%|24%.
  • Increase price per level 150 ➞ 200.
  • Current: Receive {5|10|15}% more healing from other players.
    • Increased scaling {5|10|15}% ➞ {6|12|18}%.
  • Reduced Healing increase [10/20/30]% ➞ [5/10/15]%.
  • Reduced price [200/400/600] ➞ [150/300/450].
  • Reduced cost from 300 to 200.
  • Reduced amount of rank 1 healing from 500 to 300.
  • [Armor] Heal for 500 when you leave combat.




Items

Resilience  •  Sentinel  •  Guardian  •  Blast Shields  •  Haven

Nimble  •  Hoard  •  Master Riding  •  Morale Boost  •  Chronos

Meditation  •  Life Rip  •  Rejuvenate  •  Veteran  •  Bloodbath

Bulldozer  •  Deft Hands  •  Lethality  •  Trigger Scent  •  Wrecker


Removed Items
Arcane Warding  •  Armor Plating  •  Develop  •  Illuminate  •  Sterilize  •  Unbound

Equestrian  •  Huntsman

Gather

Aggression  •  Cauterize  •  Provision