Totem is a minion type. Most Totem minions are exclusive to shaman.
The four uncollectible Totems that can summoned through the shaman Hero Power Totemic Call - Healing Totem, Strength Totem (or Wrath of Air Totem in Classic), Searing Totem and Stoneclaw Totem - are usually referred to as the "basic" Totems. They can be summoned also by the upgraded Hero Power Totemic Slam and by a few other effects that explicitly refer to them in their text. Other totems are collectible minion cards which can be included in decks and played from the hand just like other minions.
Most Totems play specific, dedicated roles. Most Totems have 0 Attack and so cannot attack, although minions such as Flametongue Totem can grant them the ability to do so.
Totem minions
- For Wild format listings, see Totem/Wild format
Collectible
Uncollectible
Sources of Totems
- For Wild format listings, see Totem/Wild format
Totem-generating
These cards can generate or summon new Totem minions.
Related cards
- For Wild format listings, see Totem/Wild format
These cards have effects related to Totems.
Achievements
Category | Name | Description | Rewards | |
---|---|---|---|---|
![]() | Gameplay - General - Minion Types | Totemly Awesome | Summon 10 Totems. | 10 ![]() |
![]() | Gameplay - General - Minion Types | Totemly Awesome | Summon 30 Totems. | 10 ![]() |
![]() | Gameplay - General - Minion Types | Totemly Awesome | Summon 100 Totems. | 10 ![]() |
![]() | Gameplay - General - Minion Types | Totemly Awesome | Summon 300 Totems. | 10 ![]() |
![]() | Gameplay - General - Minion Types | Totemly Awesome | Summon 1000 Totems. | 20 ![]() |
![]() | Gameplay - Darkmoon Faire - Shaman | Darkmoon Woodshop | Buff 10 Totems with Grand Totem Eys'or. | 10 ![]() |
![]() | Gameplay - Darkmoon Faire - Shaman | Darkmoon Woodshop | Buff 30 Totems with Grand Totem Eys'or. | 10 ![]() |
![]() | Gameplay - Darkmoon Faire - Shaman | Darkmoon Woodshop | Buff 100 Totems with Grand Totem Eys'or. | 20 ![]() |
![]() | Gameplay - Castle Nathria - Shaman | If a Totem Falls in the Woods… | Control a full board of Totems. | 20 ![]() |
Lore
Totems are unique tools used by shamans to interact with the elements, and create magical effects in the surrounding area. Totems are notable for their immobility and area of effect. Once a totem is put down, it cannot be moved, but a new totem can always be summoned to replace it. Each totem corresponds with one of four elements (Earth, Fire, Water, Wind) and only one of each elemental type can be used at a time.
Each shamanic race uses its own designs for its totems. For example, tauren use simple carven wooden totems, while goblin shamans use mechanical totems with complex moving parts. Totems are used to interact with the elements, to call upon them for assistance and invoke a specific effect.
Trivia
- Implementations of totems in Hearthstone and World of Warcraft have many similarities and differences. Totemic Call's limit of one of each type of totem matches that of the World of Warcraft shaman, while the four totems summoned by the ability each represent one of the elements: Healing Totem for water, Searing Totem for fire, Stoneclaw Totem for earth, and Wrath of Air Totem for air. The endless nature of shamans' totem summoning is also reflected in the constant supply of fresh totems from the hero power, and each of the totems in Hearthstone also matches a specific totem from World of Warcraft.
- Most of the totem cards in Hearthstone depict tauren totems, while Searing Totem features a draenei totem, and Flametongue Totem depicts a dwarven totem. Totemic Might and Draenei Totemcarver also depict draenei totems, while Earthen Ring Farseer depicts an orc shaman using tauren totems (tauren totems were originally used by all Horde shamans). While the origins of Totem Golem are unknown, it appears to be based upon tauren totems, given the horns, and the animal faces upon its body, which resemble those on tauren totem poles.