Classes represent the main character's role in the party. Each class can be leveled up to 20, earning active skills and passive bonuses along the way. Upon reaching level 20, the class will earn a Mastery Bonus, which is a permanent, passive stat boost that applies to the main character regardless of the current class. Additional levels gained beyond level 20 will instead generate 1 Extended Mastery Point (EMP).
Row I Classes
Row II Classes
Row III Classes
Gladiator
Row IV Classes
Replica-based
Unlocking Row IV classes requires 2500 CP, 20 corresponding Class Distinctions, and having completed a special class quest. The quest is unlocked by crafting a Class Champion Weapon in its entirety.
Luchador Nighthound Elysian Apsaras Chrysaor
Rusted-based
Lumberjack Cavalier Monk Robin Hood Relic Buster
Row IV Classes
Unlocking Row V classes require their prerequisite classes to reach Master Level 30 to access a special quest plus 10,000 CP.
Viking Paladin Iatromantis
Extra Classes I
Unlocking Extra classes requires CP, Warrior Creeds or Mage Creeds, and a trophy from having hosted and completed various Extra Coop Quests.
File:Drum Master gran profile.jpgFile:Drum Master djeeta profile.jpgFile:Dancer gran profile.jpgFile:Dancer djeeta profile.jpgFile:Mechanic gran profile.jpgFile:Mechanic djeeta profile.jpg
Extra Classes II
Unlocking Extra classes requires CP, Warrior Creeds or Mage Creeds, and a trophy from having hosted and completed various Extra Coop Quests.
File:Runeslayer gran profile.jpgFile:Runeslayer djeeta profile.jpgFile:Kengo gran profile.jpgFile:Kengo djeeta profile.jpgFile:Glorybringer gran profile.jpgFile:Glorybringer djeeta profile.jpg
Soldier
Nekomancer
Tormentor
Rising Force