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Class Data | |||
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Description | Seize the enemy's attack charge to power your own assault. | ||
Style | ![]() |
Specialty | ![]() ![]() |
Prerequisites | 500 CP, Lvl 20 Dragoon and Sentinel | ||
Level Bonuses | Attack +100, Double/Triple Attack rates +1%, total +500 and +5% | ||
Master Bonuses | HP +3% | ||
Support Skills | |||
Volitional | Boost to ATK when a spear is equipped / Boost to DEF when an axe is equipped | ||
Crisis Blow | Boost to Resonating Surge DMG | ||
Recommended Extended Mastery Bonuses | |||
Recommended Subskills | |||
Skills
Icon | Skill Name | Effect | C/D | Dur | LVL | Notes |
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Drive It In II | Deals DMG to an enemy (About 3x damage / Extends the enemy's Break time when equipped with a spear / Decreases the Mode Gauge when equipped with an axe) | 7T | - | 1 | - |
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Double Trouble III | Guarantees Triple Attack for 1 turn (Greatly increases the chance of Double/Triple Attacks for all parties when equipped with a spear / Greatly decreases enemy's chance of Double/Triple Attacks when equipped with an axe) | 5T | 1T | 5 | Subskill |
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Resonating Surge | Deals DMG to an enemy based on the number of Charge Turns (Damage increase is 1.7x, 3.2x, 4.2x, 5.7x and 7.7x for Valkyrie and 1.45x, 1.7x, 2.7x, 4.2x and 5.2x for other jobs / Damage increase for 5 Charge Turns and over has yet to be tested) | 5T | 6T | 15 | Subskill |
Extended Mastery Skills
Icon | Skill Name | Effect | C/D | Dur | Notes |
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Randgrith | Converts an enemy's Mode Gauge into Valkyrie's Ougi Gauge (20%) | 6T | - | |
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Einherjar | Increases ATK (Stackable) | 2T | 5T |
Assessment
Powerful attackers whose abilities have different effects when wielding different weapons. Drive It In II deals good damage and keeps enemies in Break when used with spears. Double Trouble III is great when used with spears and makes a good EX Ability for a few other jobs. Resonating Surge has the potential to deal a lot of damage, but in many cases a little help from Dark Fencers and characters with Gravity-esque abilities will be needed. The wait time for Charge Turns to fill up and the long cooldown of Resonating Surge means Valkyries will usually need to be prepared for long fights. Randgrith and Einherjar are both decent Zenith Abilities, but a Valkyrie may find Gravity and Rage III more useful as an EX Ability depending on the party setup. Overall, Valkyrie is a very strong job that needs to wait for the right moment to strike in order to realize their full potential.