The Anchor Axe is an Axe that debuts in Fire Emblem Heroes.
It is the initial weapon of Summer Dedue.
Weapon Stats
Fire Emblem Heroes
Name | Type | ||
---|---|---|---|
Anchor Axe |
|||
Mt | Rng | SP | Rarity |
10 | 1 | 200 | ![]() |
Effect | |||
At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit, grants Atk/Def+X × 5 to unit (X = the number of allies with Atk ≥ 55 within 3 rows or 3 columns centered on unit + the number of allies with Def ≥ 40 in the same area; max 3), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). |
Name | Type | ||
---|---|---|---|
Anchor Axe+ |
|||
Mt | Rng | SP | Rarity |
14 | 1 | 300 | ![]() |
Effect | |||
At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit, grants Atk/Def+X × 5 to unit (X = the number of allies with Atk ≥ 55 within 3 rows or 3 columns centered on unit + the number of allies with Def ≥ 40 in the same area; max 3), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). |
Name | Cost | ||||
---|---|---|---|---|---|
Anchor Axe+ |
350 SP, 500![]() ![]() | ||||
Type | HP | Mt | Spd | Def | Res |
![]() |
+2 | + 1 | |||
![]() |
+2 | + 2 | |||
![]() |
+2 | + 3 | |||
![]() |
+2 | + 3 | |||
Effect | |||||
At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit, grants Atk/Def+X × 5 to unit (X = the number of allies with Atk ≥ 55 within 3 rows or 3 columns centered on unit + the number of allies with Def ≥ 40 in the same area; max 3), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). |