A Sodom aerial port, housing a huge amount and variety of Earth combat vehicles.
Enemies
KH-14 Zikade
A standard fighter encountered throughout Stage 5. Capable of carrying a gunpod.
PT-09 Storch
A ship-carrying gunship, capable of firing volleys of rockets.
PA-12 Einhorn
A high-speed ship with fragile armor. Capable of carrying a gunpod at it's tip.
KH-01b Schwarmer
A floating mine that creates a powerful luminous field upon detonation.
KH-01a Schwarmer
An enhanced floating mine that blasts projectiles in every direction when it detonates.
PKB-07e Jagdstar
A walking tank with dual gatling guns mounted on it's back.
PW-054a1 Kamel
A gliding ground vehicle which deploys a rising anti-air canister device.
PW-054a3 Tweikamel
A double-carriage version of the Kamel.
PT-01 Sphinx
A ground-based airport transport vehicle. Only one can be destroyed using the Wasp gunpod to release the Python.
SPKB-06 Ausf A Gestell
The mid-boss of Stage 5, a giant primate-like robot which is highly flexible and mobile.
KP-07a Alligator
A flying laser cannon capable of high energy output.
PKB-07c Panzerstar
An armored walking tank with the capability of operating a gunpod on its back.
PT-13 Falke
A flying attack vehicle which can carry a gunpod.
SPKB-07 Ausf D Dürer
The boss of Stage 5. A massive, armored bipedal mech with heavy armaments.
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