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Stage 5

A Sodom aerial port, housing a huge amount and variety of Earth combat vehicles.

Enemies

KH-14 Zikade

A standard fighter encountered throughout Stage 5. Capable of carrying a gunpod.

PT-09 Storch

A ship-carrying gunship, capable of firing volleys of rockets.

PA-12 Einhorn

A high-speed ship with fragile armor. Capable of carrying a gunpod at it's tip.

KH-01b Schwarmer

A floating mine that creates a powerful luminous field upon detonation.

KH-01a Schwarmer

An enhanced floating mine that blasts projectiles in every direction when it detonates.

PKB-07e Jagdstar

A walking tank with dual gatling guns mounted on it's back.

PW-054a1 Kamel

A gliding ground vehicle which deploys a rising anti-air canister device.

PW-054a3 Tweikamel

A double-carriage version of the Kamel.

PT-01 Sphinx

A ground-based airport transport vehicle. Only one can be destroyed using the Wasp gunpod to release the Python.

SPKB-06 Ausf A Gestell

The mid-boss of Stage 5, a giant primate-like robot which is highly flexible and mobile.

KP-07a Alligator

A flying laser cannon capable of high energy output.

PKB-07c Panzerstar

An armored walking tank with the capability of operating a gunpod on its back.

PT-13 Falke

A flying attack vehicle which can carry a gunpod.

SPKB-07 Ausf D Dürer

The boss of Stage 5. A massive, armored bipedal mech with heavy armaments.


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