Shaman is a class in the Healing and Support class branch.
Shamans commune with spirits of the ancients, summoning them to grant their allies with immensely powerful protection charms. A true master of shamans may even be capable of creating an artificial casing to hold the power of these spirits in a physical form, towering over a battlefield and causing immense damage to all who oppose it. [1]
Traits
Class traits
Icon | Trait |
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Staff Bonus Increases Cast SPD +20% when equipped with a Staff. |
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Cloth Armor Mastery Can wear Cloth Armor. |
Racial traits & stat modifiers
Race | Icon | Trait | HP | MP | STR | AGI | INT | WIS | LCK |
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Human | ![]() |
Shield of Nature Received P-DMG -5% |
101% | 113% | 100% | 100% | 116% | 122% | 105% |
Zumi | ![]() |
One with Nature Nature, Fire, and Lightning Resistance +10% |
95% | 123% | 100% | 100% | 116% | 119% | 108% |
Anura | ![]() |
Wild Sync M-CRIT level increase +20% |
110% | 102% | 95% | 95% | 116% | 129% | 107% |
Ursun | ![]() |
Tribe Summon Increase Totem Effective Time for 30 Seconds |
107% | 109% | 100% | 100% | 113% | 124% | 106% |
Halfkin | ![]() |
Ancestors Favorite G-Healing +10% |
93% | 129% | 100% | 100% | 116% | 122% | 105% |
Skills
Class skills
The Shaman is the most heavy-handed class of its branch. Mystical shamans expertly manipulate the elements of nature to rain torrents of damage upon the enemy. Disorient your enemies in a whirlwind of earth, nature and fire spells.
Icon | Name | Lv | Weapon | Cast Time | CD | Description |
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Natural Punishment | 5 | None | Instant | 4 sec. | Increases M-ATK +X points. Deals Nature damage to an enemy and has a 50% chance to Immobilize the enemy for 3 seconds. No effect on boss monsters. |
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Thorn Shield | 10 | None | 1.5 sec. | 0 sec. | Increases a target's DEF +X for 30 seconds and reflects 30% received P-DMG back to the attacker. |
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Earth Energy | 15 | None | 1.5 sec. | 0 sec. | Increases the STR +X points and INT +X points of all party members within a 50 meter radius for 15 minutes. |
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Totem of Wrath | 20 | None | Instant | 10 sec. | Summons a Totem of Wrath equal to your skill level for 30 seconds. The totem will spew flames every 3 seconds and have a 30% chance to Slow enemies for 3 seconds. |
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Totem of Grace | 20 | None | Instant | 10 sec. | Summons a Totem of Grace equal to your skill level for 30 seconds. It will heal party members every 3 seconds and have a 20% chance to randomly remove one debuff from each. |
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Marks of Wind | 25 | None | 1.5 sec. | 0 sec. | Increases the AGI +X points and LCK +X points of all party members within a 50 meter radius for 15 minutes. |
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Drops of Heaven | 30 | None | 2 sec. | 0 sec. | Heals all party members in a 25-foot target area +X HP. Also has a 25% chance to grant +X HP for 8 seconds. |
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Rage of Storms | 40 | None | 2 sec. | 0 sec. | Inflicts +X Lightning damage per second to a target for 12 seconds. Also reduces the target's ATK SPD -X points and Cast SPD -X points. Stacks up to 3 times. |
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Black Puma | 50 | None | Instant | 12 sec. | Transform into a Black Puma for 12 secs. Move SPD +20% and EVA +X. The effects will disappear when attacking or casting a spell. |
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Callback | 60 | None | 6 sec. | 10 min. | Revives target. Character will be revived with X HP and X MP; EXP penalty will be decreased by 50%. |
Regular skills
These skills are available to all classes in the Healing and Support class branch.
Icon | Name | Lv | Weapon | Cast Time | CD | Description |
---|---|---|---|---|---|---|
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Earth Shock | 1 | None | 1.5 sec. | 0 sec. | Increases M-ATK +X points. Deals Nature damage to an enemy and has a 50% chance to lower the enemy's ACC -X points. Lasts 12 seconds. No effect on boss monsters. |
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Cure | 3 | None | 2 sec. | 0 sec. | Heals a target for +X HP. |
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Tornado | 5 | None | Instant | 4 sec. | Increases M-ATK +X points. Deals Nature damage to the selected target within 15 feet. |
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Prevention | 7 | None | Instant | 0 sec. | Randomly removes one debuff from a target and reduces the target's received damage -X points. Lasts 8 seconds. |
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Revive | 9 | None | 5 sec. | 0 sec. | Not available in combat. Brings a dead player character back to life with X% HP and X% MP. Also reduces death EXP penalties -50%. Cannot be cast in combat. |
Racial skills
These skills are available to all classes in the Healing and Support class branch, but depend on the character's race.
Race | Icon | Name | Lv | Weapon | Cast Time | CD | Description |
---|---|---|---|---|---|---|---|
Human | ![]() |
Snub | 45 | None | 1.5 sec. | 0 sec. | Reduce target ally's Malice by -X every time that ally attacks or uses a skill. Lasts for 15 minutes. |
Human | ![]() |
Strategic Retreat | 60 | None | Instant | 90 sec. | Immediately leaves battle and heals the caster +X HP per second for 6 seconds. |
Zumi | ![]() |
Health Charm | 45 | None | 2 sec. | 60 sec. | Recovers caster's own HP by + X points upon CRIT ATK within 3 minutes. |
Zumi | ![]() |
Repair Linkage | 60 | None | 2 sec. | 8 sec. | Heals target ally for +X HP and all party members within 10 feet of your target are healed for +X HP per second for 10 seconds. |
Anuran | ![]() |
Tribal Counterattack | 45 | None | 2 sec. | 60 sec. | For five seconds after the caster successfully Blocks or Parries an attack, reflect X of enemy DMG back to the enemy. This lasts for 3 minutes. |
Anuran | ![]() |
Wind of the Ancestors | 60 | None | Instant | 20 sec. | Heal all party members within 15 feet of the caster for +X HP every 0.5 second for 12 seconds. |
Ursun | ![]() |
Blessed Invocation | 45 | None | Instant | 12 sec. | Increases the caster's M-ATK by +X and deals Holy DMG to all enemies within 15 feet and knocks them back. |
Ursun | ![]() |
Harden | 60 | None | Instant | 60 sec. | Increases the caster's DEF by X and decreases the caster's M-DMG by -30% for 15 seconds. |
Halfkin | ![]() |
Spiritual Inspiration | 45 | None | Instant | 120 sec. | Increases the caster's M-ATK by +X points for 12 seconds. All of the caster's cooldowns are reset. |
Halfkin | ![]() |
Sacred Shield | 60 | None | Instant | 30 sec. | Heal the caster for +X HP per second and decrease all DMG from enemy attacks by -X for 12 seconds. |
Certificates
Icon | Name | Level | Effect |
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Ancient Spirit Spell I | 10 | All Elem. Resistances +3% |
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Spirit Totem I | 20 | M-CRIT DMG +10% |
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Focused Thought I | 30 | Cast SPD +5% |
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Ancient Spirit Spell II | 40 | All Elem. Resistances +5% |
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Spirit Totem II | 50 | M-CRIT DMG +20% |
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Focused Thought II | 60 | Cast SPD +10% |
Knowledge Tree
Trivia
- Shaman and Blade Dancer are the only 3rd tier classes that do not require two classes to be unlocked.
- Shaman, along with Blade Dancer, have the lowest class and character requirements of the 3rd job classes.
Gallery
References
Preawakened Classes | Awakened Classes | |
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