Try our affiliated browser extension - redirect to BreezeWiki automatically!

Hunter

Hunter is a Ranged DPS class in Eden Eternal. It is available at character creation.

Traits

Class traits

Icon Trait
Bow Expert
Increases P-ATK and M-ATK +30% when equipped with a Bow.
Light Armor Mastery
Can wear Light Armor.

Racial traits & stat modifiers

Race Icon Trait HP MP STR AGI INT WIS LCK
Human Eagle Eye
ACC +30%
105% 105% 107% 115% 100% 100% 121%
Zumi Sweet Shooting
Attacks have a 5% chance to knock the enemy back 10 feet. Does not affect bosses.
98% 115% 105% 115% 100% 100% 123%
Anura Wilderness Survival
Nature, Ice, and Holy Resistance +10%
110% 99% 107% 119% 100% 100% 117%
Ursun Double Shot
Increases Double Hit Rate by 2%, but each strike deals less damage than the last.
111% 101% 110% 115% 100% 100% 118%
Halfkin Fusion Archery
ATK SPD +20%
97% 121% 105% 116% 100% 100% 122%

The following stats are important for Hunters:

  • Strength, for P-ATK
  • Agility, for ATK SPD, EVA, and Parry
  • Luck, for CRIT rate and ACC
  • CRIT DMG

Skills

Class skills

Icon Name Lv Weapon Cast Time CD Description
Chain Shot 1 Bow/Artillery Gun Instant 6 sec. Increases P-ATK +X points. Strikes a target 3 times, dealing less damage each hit.
Hunting 5 None Instant 2 sec. Tasks your pet with attacking a specific target.
Summon: Tiger 5 None 2 sec. 0 sec. Cannot be cast in combat.
Summons a vicious Hunting Tiger of the same level as your skill level. The pet increases P-DMG done to all enemies +10%.
Wild Stimulation 10 None Instant 60 sec. Increases a summoned Tiger's ACC +X points and CRIT Rate +X points for 30 seconds.
Flash Bomb 15 Bow Instant 4 sec. Increases P-ATK +X points. Damages an enemy and lowers its ACC -X points for 12 seconds.
Piercing Wound 25 Bow/Artillery Gun Instant 4 sec. Deals a 20-foot target area +X damage per second for 12 seconds. Also lowers enemies' DEF -X points.
Dazing Pierce 30 Bow Instant 4 sec. Increases P-ATK +X points. Damages an enemy and reduces its ATK SPD -X points and Cast SPD -X points. Stacks up to 3 times.
No effect on boss monsters.
Painful Wound 40 Bow Instant 20 sec. Increases P-ATK +X points. Damages an enemy and prevents the enemy from being healed for 6 sec.
No effect on boss monsters.
Beast Recovery 50 None 1.5 sec. 8 sec. Recovers X points of pet's HP.
Poison Arrow Rain 60 Bow Instant 6 sec. Increase Magic ATK by X, Deals X points of Natural Damage every second to all enemies within a 25 meter radius of the selected enemy target, continues for 12 seconds.

Regular skills

These skills are available to all classes in the Ranged DPS class branch.

Icon Name Lv Weapon Cast Time CD Description
Precise Shot 1 Ranged Weapon 0 sec. 2 sec. Increases P-ATK +X points. Damages an enemy and decreases Move SPD -30%. Lasts 6 seconds.
No effect on boss monsters.
Perforation 3 Ranged Weapon 0 sec. 2 sec. Inflicts +X damage per second to an enemy and lowers the enemy's MP by -X. Lasts 12 seconds.
Kneecapped 5 Ranged Weapon 0 sec. 20 sec. Immobilizes the target for 6 seconds and increases received damage by +X points.
No effect on boss monsters.
Wild Will 7 None 0 sec. 60 sec. Increases your CRIT Rate +X points for 30 seconds.
Eagle 9 None 0 sec. 60 sec. Increases your ACC +X points and ATK SPD +X points for 30 seconds.

Racial skills

These skills are available to all classes in the Ranged DPS class branch, but depend on the character's race.

Race Icon Name Lv Weapon Cast Time CD Description
Human Soul Destruction Arrow 45 Ranged Weapon 0 sec. 6 sec. Increases the caster's P-ATK by +X and decreases the targeted enemy's MAG by -X and their Pierce Resistance by -10% for 10 seconds.
Human Flame Bomb 60 Ranged Weapon 0 sec. 6 sec. Increases the caster's M-ATK by +X and deals Fire DMG to the targeted enemy. Also deals X Fire DMG to all party members within 10 feet of the target for 6 seconds.
Zumi Swift Attack Stance 45 Ranged Weapon 0 sec. 30 sec. Increases the caster's ATK SPD by X and the caster's Triple Hit chances by +50% for 12 seconds.
Zumi Battery and Assault 60 None 0 sec. 10 sec. Sets up a battery that increase the caster's P-ATK by X and roots the caster in place for 60 seconds.
Anuran Bloodthirsty Badge 45 Ranged Weapon 1 sec. 60 sec. Increases the caster's ATK SPD by +X and heals the caster for 4% of their DMG done. This lasts for 20 seconds.
Anuran Dark Summons 60 None 2 sec. 20 sec. Summons a Darkpool Spirit to fight for the caster. The level of the Darkpool Spirit will be the same as the class level of the caster. This summon will lasts for 2 minutes, but will not work in more than one battle. It can decrease Move SPD of all enemies within 15 feet by -70%.

Cannot be summoned alongside any other summoned pets or monsters.
Ursun Spread Shot 45 Ranged Weapon 0 sec. 8 sec. Increases the caster's P-ATK by +X and deals DMG to all enemies in a 15-foot, fan-shaped area, knocking them 10 feet back. Does not work on boss monsters.
Ursun Wind Dragon Shot 60 Ranged Weapon 0 sec. 6 sec. Increases the caster's P-ATK by +X and deals damage to enemies within X meters within the target's straight-line direction.
Halfkin Sniper Shot 45 Ranged Weapon 3 sec. 20 sec. Increases the caster's P-ATK by +X and deals DMG to a single, targeted enemy within 60 feet. Also Stuns the targeted enemy for 6 seconds.
Halfkin Machine Gun Emplacement 60 None 2 sec. 20 sec. Summons a Battle Machine Gun to fight for caster. The level of the Battle Machine Gun will be the same as the class level of the caster. This summon will lasts for 2 minutes, but will not work in more than one battle. The Battle Machine Gun automatically Triple Hits when attacking.

Cannot be summoned alongside any other summoned pets or monsters.

Certificates

Icon Name Level Effect
Find Weakness I 10 CRIT DMG +10%
Hidden Aura I 20 Decreases Malice from every attack 5%.
Treasure Search I 30 LCK +10%
Find Weakness II 40 CRIT DMG +20%
Hidden Aura II 50 Decreases Malice caused by attacks -8%.
Treasure Search II 60 LCK +15%

Knowledge

 Biology
Max Level 20

  • For each level up, P-CRIT and M-CRIT Rate +1%
  • "Study the habits, biology, and physiology of animals to be a more efficient hunter."

 Potent Anesthesia
Max Level 5

  • For each level up, DMG from Dazing Pierce +3%
  • "Extracting toxins from a variety of sources, skilled hunters can produces a powerful and lethal anesthetic."
  • LV 10 Biology

 Crossbow String
Max Level 5

  • For each level up, STR +2%
  • "Practicing archery for so many years allows hunters to use a bowstring with a heavier draw weight just as effectively as a lighter bowstring."
  • Total Knowledge Points: 15

 Enhanced Fletching
Max Level 5

  • For each level up, DMG from Chain Shot +2%
  • "With recent advances in arrow fletching, hunters' arrows will hit their mark with even greater effect."
  • Total Knowledge Points: 20
  • LV 5 Crossbow String

 Wild Nature
Max Level 10

  • For each level up, Max HP +1%
  • "Getting into and out of battles for so many years gives Hunters a kind of superhuman fitness."
  • Total Knowledge Points: 25

 Sharpened Arrows
Max Level 5

  • For each level up, DMG from Painful Wound +2%
  • "Observing the claws and fangs of their prey lets hunters know all the best shapes for arrowheads."
  • Total Knowledge Points: 35
  • LV 5 Wild Nature

 Stargazer
Max Level 20

  • For each level up, LCK +1%
  • "You keep a close watch on the stars to know where you're going and where you've been."

 Enhanced Bowstring
Max Level 3

  • For each level up, Piercing Wound's duration +1 sec.
  • "By combining different animal horns and tendons to make a more robust hunting bow, the power of the arrows is also increased."
  • LV 10 Stargazer

 Stealth Knowledge
Max Level 20

  • For each level up, all EVA +1%
  • "So fast, you can go into bullet time-- er, arrow time, right?"

 Enhanced Flash
Max Level 5

  • For each level up, Flash Bomb's duration +2 sec.
  • "A combination of different light-emitting plants and insects help increase the luminosity of their flash bombs."
  • Total Knowledge Points: 20
  • LV 10 Stealth Knowledge

 Bestial Breath
Max Level 5

  • For each level up, Malice caused by attacks -2%
  • "Through training, experienced hunters have the sharpened senses of a jungle cat."
  • Total Knowledge Points: 25

 Beast Recovery
Max Level 5

  • For each level up, the healing effect of Beast Recovery +3%
  • "Experienced hunters know how to treat more complex wounds, and also know how to soothe wounded animals."
  • Total Knowledge Points: 30

 Bestial Wrath
Max Level 1

  • When using Wild Stimulation, Summoned Tiger's ACC & CRIT Rate +20%
  • "If you know how to control the beast and know how to stir its anger, you have the potential to best all opponents."
  • Total Knowledge Points: 35
  • LV 5 Beast Recovery

 Master Archery
Max Level 20

  • For each level up, When equipped with a bow, Bow ATK & M-ATK +1%
  • "The bow may only be an instrument with one string, but you play it like a virtuoso."

 Poison Arrow Science
Max Level 20

  • For each level up, P-CRIT and M-CRIT DMG +2%
  • "Dipping your arrows in poison makes you a deadlier hunter."

 Hunting Knowledge
Max Level 20

  • For each level up, ACC +2%
  • "Your familiarity with animal anatomy is a deadly gift."

 Nature Spirit
Max Level 5

  • For each level up, Max MP +2%
  • "Hunters know how to coexist with nature. They know how unforgiving the environment is. Therefore, they can live longer and stronger."
  • Total Knowledge Points: 25

 Lethal Toxin
Max Level 1

  • When using Poison Arrow Rain, Nature DMG +20% per second & Skill DMG +10%
  • "Through many attempts, the hunters have found more efficient hunting methods with their poison and arrows."
  • Total Knowledge Points: 35

Class ability bonuses

Hunter class ability bonuses (CE)
Class level P-ATK and M-ATK bonuses
1–4 No bonus
5–9 +47 P-ATK, +33 M-ATK
10–14 +78 P-ATK, +48 M-ATK
15–19 +109 P-ATK, +63 M-ATK
20–24 +140 P-ATK, +78 M-ATK
25–29 +171 P-ATK, +93 M-ATK
30–34 +202 P-ATK, +108 M-ATK
35–39 +233 P-ATK, +123 M-ATK
40–44 +264 P-ATK, +138 M-ATK
45–49 +295 P-ATK, +153 M-ATK
50–54 +357 P-ATK, +183 M-ATK
55–59 +388 P-ATK, +198 M-ATK
60–64 +481 P-ATK, +243 M-ATK
65–69 +512 P-ATK, +258 M-ATK
70–74 +605 P-ATK, +303 M-ATK
75–79 +636 P-ATK, +318 M-ATK
80–100 +700 P-ATK, +350 M-ATK

A character receives passive bonuses to P-ATK and M-ATK based on the character's Hunter class level. These bonuses apply regardless of the character's current class, and stack with bonuses from other classes.

Gameplay commentary

Gear

While playing as a Hunter, a character will change to his or her light armor set.

Most Hunter skills require a ranged weapon. Some Hunter skills specifically require a bow. Hunters also have the Bow Expert passive ability, improving P-ATK with a bow.

Party/support role

When supporting in a party, you can use your skills to affect the enemies using damaging and DPS spells, but also abilities from both your class and Ranged DPS branch to stop the enemy, or cause a debuff. Hunters are very good in dungeons against monsters that have AOE (Area of Effect) spells. Hunters can also act as mob (monster) pullers, bringing only a few monsters to defeat instead of multiple- as well as acting as a distraction. The Hunter's pet Tiger, can sometimes act as a tank or off-tank on some mini-bosses as well, giving the party extra time to deal damage if the original tank is down.

Solo/offensive role

Very similar to support, but players instead focus on taking out an enemy via sticking it into one place and then dealing out as much damage on as possible. The idea is to deal as much damage as possible before the attacker gets up close and personal. Hunters can hold their own in close range, but starting each battle from a far distance is optimal. In Solo play, it is recommended to use your Tiger as much as possible to tank harder targets that you cannot finish off before they get you, whilst dealing continuous damage. While Hunters can't heal their pets until class level 50 (beast recovery), they can re-summon their Tiger, which will restore the Tiger's HP back to 100%.

Trivia