“ | Luck - slightly affects almost every action your character takes. | ” |
— In-game description |
Luck (Russian: Удача) is one of the seven characteristics in ATOM RPG series. It affects almost any action in a small amount.
Descriptions
Luck's main use is its effect on critical chance. Luck also affects the odds of success when fishing, and high luck greatly increases the chance of catching the Goldfish. Luck also plays a role when brewing herbal mix, in whether the outcome is beneficial or poisonous.
There are reports that Luck may affect vendor stock, enemy composition, loot, and other similar variables.
Level | Rank | Critical Chance, % | Gambling |
---|---|---|---|
1 | Lightning rod | 2% | 6 |
2 | Cursed | +1% | +1 |
3 | Unlucky | +1% | +1 |
4 | Stand-up comedian | +1% | +1 |
5 | Same as everyone | +1% | +1 |
6 | Lucky | +1% | +1 |
7 | Born in a cowl | +1% | +1 |
8 | Successful stuntman | +1% | +1 |
9 | Fortune's chosen | +1% | +1 |
10 | Walking luck charm | +1% | +1 |
11 | Walking luck charm | +1% | +1 |
Unique Luck checks
On a handful of occasions special Luck checks appear before large fights. These checks require 9 or 10 Luck but award large XP and have comical results.
ATOM RPG
Location | Event | Outcome |
---|---|---|
Container Yard | Confronting the Norther Bandits for Dan | Bad meat causes mass death |
Peregon Caravan Run | Defending Coal Shipments from Bandits | ??? |
Peregon, BBQ joint | Investigating the "Barbecue" basement | Grenade goes off early |
Dead City | Confronting the Woodpecker and cohorts | Accidental mass friendly fire |
Old bridge | Getting ambushed by criminals at the meeting | Razor Nail Tornado! |
Krasnoznamenny | Collecting debt money from a Card Sharp | Jackpot! |
Krasnoznamenny, Mycelium bunker | Dealing with the first group of cultists | AC malfunction triggers cyanide teeth |
ATOM RPG: Trudograd
Location | Event | Outcome |
---|---|---|
Trudograd Docks | Big Bao's Revenge | Grenade in the furnace (Boom!) |
Headquarters | Confronting Big Jug (Requires sneaking in) | Surprise party + Itchy trigger finger = Dead gang |
Kolotushkin Street | Terrorist Bomb-makers | Bomb detonates early |
Mikhalych Tavern | Sins of the Past | Frustrate a vengeful northerner to the point of aneurysm (Requires INT < 4, tell the man his brand of vigilante justice is useless, offer a comically small bribe, unlocks achievement "Power of Simplicity") |
Cockfighting Ring | Robbing the ring (a little bit of luck) | Expired canned fish damages enemies |
Cockfighting Ring | Robbing the ring (a lot of luck) | Heating pipes collapse |
Scrap Quarter | Kai Ozersky takes Shcherba hostage | Kai falls headfirst onto a rusty nail |
Teufelstein Island | Summoning the Fishmen | Interpretive dance leads to peace (Reward: Sea Devil's trident) |
Teufelstein Island | Confronting Captain Nemiz | Flying Fiery Albatross lights the man afire (as the sea witch predicted) |
Sanatorium bunker | Unmasking the cult leader | Careless firing and the laws of ricochet lead to (funny) tragedy |
Trudograd Docks | An oar is lost while on the way to sink a ship | A friendly sea creature returns the oar |
Captain Lang's ship | Fighting Lang's security chief | The boat rocks, and the man falls on his own sword |
Broken bridge | Recovering stolen goods from Mistress Mary's gang | Mary's men die from having eaten bleach tablets |
Razdor Village | Recovering Goryachev's key from his wife's grave | Somehow, Hexogen communicates with a yeti |
Kolotushkin Street | Arresting the Revolutionaries (Police Path Only) | Their guns explode in their hands |
Large cave | Confronting Northern Saboteurs (Endgame) | A TSS agent isn't quite dead and takes revenge on the bandits! |
Aiding the man in Trudograd Outskirts who is locked outside of his car by using Strength, Lockpick, or Technology on his car door, asking for the bone charm inside (Personality check), then declining the charm will lead to him offering to sacrifice a goose. This lowers the Luck required on all Luck checks by 1. Note that consistently using Luck checks after doing this will unlock an achievement, "Goose Sacrifice".
Modifiers
- Clown Nose: +1 Luck, -1 Personality
- Rabbit's Paw: +1 Luck, requires Intellect < 4
- Strange Serum: +1 to any characteristic
- All alcohols except portwein: +1 Luck
- Sacrifice 3 pieces of meat to the wooden idol: +1 Luck, permanent
- Kill the spider in Peregon for the guard: -1 Luck, permanent
Notes
At 10 Luck you can finish or make easier some quest fights by praying for your enemies to die of bad luck. For example: Coal Shipments, Gourmet Pleasures.