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Hydra

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Hydra
General
ID 4433
Health Min Max
900 800 880
Seats 2
Fuel Min Max
1750
Trunk 12 Storage (3x4)
Speed
Forward 80 Kph • 50 Mph
Backward N/A • N/A
Lift N/A
Brake N/A
Min Steer Max Steer
16 8
Vehicle Information
Type
Grade
Miscellaneous
File Name Hydra
Special Invulnerable • Tires_Invulnerable • LockMouse • Engine Helicopter • Cam_Follow_Distance
Explosion 18
Exit 3

The Hydra was a Mythical Helicopter in Unturned 3 in the map Rio de Janeiro. It's a military Helicopter that was invulnerable to low caliber fire, lockable, can carry 4 people, and armed with the Hydra Rocket Turret. If it's main rotor touches anything during flight, it will explode.

Acquirement:

Rio de Janeiro: The Hydra used to spawn in Military Locations and Deadzone Node.

Analysis:

Advantages:

  • High Top Speed.
  • Able to traverse the map easly.
  • Able to use rockets.
  • High Explosive Damage.
  • Invunerable to small arms fire.

Disadvantages:

  • Helicopter Very Rare.
  • Rocket Ammo Rare.
  • Low Trunk Space.
  • Only two available seats.
  • Loud Engine able to be heard by both Players and Zombies.
  • Many Open Spaces for the player to be shot.
  • Only the second passenger can use rockets.
  • The helicopter was vulnerable to high caliber fire.

Controls:

Pitch and roll are controlled with the Mouse (Default Keybind). Moving the Mouse (Default Keybind) forward/back will cause the Hydra to pitch (tilt) nose down/nose up respectively. Pitch direction can be inverted in the options. Moving the Mouse (Default Keybind) left/right will cause the Hydra to roll (tilt sideways) left/right respectively. Thwas represents the "cyclic" in a real helicopter.

Yaw was controlled with the strafe/steering buttons (A/D (Default Keybind)). Yaw was a left/right spinning movement about the main rotor mast. Pressing A/D (Default Keybind) will cause the Hydra to spin left/right respectively. Thwas represents the "anti-torque pedals" in a real helicopter.

Altitude/Throttle was controlled with the forward/reverse buttons (W/S (Default Keybind)). Pressing W(Default Keybind) will cause the Hydra to go up. When taking off from the ground there was a delay before liftoff while the engine throttles up. Pressing S (Default Keybind) will throttle the engine down, but does not appear to accelerate downward motion. Thwas represents both the "collective" and "throttle" in a real helicopter.

Gallery:

Trivia:

  • The name Hydra comes from the United States Manufactured Unguided Military Grade Rocket named the Hydra 70.
  • The Hydra is based off of the Little Bird Helicopter.
  • The Hydra was apparently controlled by a yoke (airplane steering wheel). Most helicopters are controlled with joystick and lever controls known as a cyclic and collective respectively.
  • When the player yaws the Hydra (spinning left/right) their character was seen to be turning the yolk. In a real helicopter yawing was performed with pedals.
  • The Hydra reaches its top cruising speed at or near a 45° nose down attitude. Real helicopters stay relatively level at any given speed (though they may temporarily adopt extreme nose down attitudes in order to accelerate quickly).
Wikipedia has an article about:
MD Helicopters MH-6 Little Bird
Wikipedia has an article about:
Hydra 70
Entity (Unturned 3)
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