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Hein/Move List

Overview

Hein is an All-Round Fighter, specialising in mid-range combat. While his range isn't as large as his teammates', his mid-screen offense is second to none, being able to lay temporary traps for those who rush in, swipe those who try to run away from him.

The King of Fighters series

Name
Command Input
Description
Appears In
Throws
Skewer
or +
Hein turns his opponent around and thrusts his palm into their back, pushing them away.
All appearances
Pin
or +
Hein turns around his opponent, smacks their back with his elbow, then kicks them away.
All appearances
Command Moves
Bayonet
+
Hein thrusts both his palms into his opponent's stomach.
All appearances
Blunder
+
Hein jumps and spins around, slamming his heel atop his opponent.
All appearances
Special Moves
Pawn
+ or ( OK)
Hein spins towards his opponent, slashing them with knife-hand motions.
All appearances
Knight
+ or ( OK)
Hein jumps above his opponent, then grabs them by their face and slams them to the floor on their back. Command Grab.
All appearances
Bishop
+ or ( OK)
Hein divekicks his opponent diagonally.
All appearances
Rook
+ or ( OK)
Hein creates a small spinning field of gravity at his feet. Can be followed up by Castling..
All appearances
Castling
+ or during Rook
Hein slides towards his opponent while they're stunned by the trap he set.
All appearances
Super Special Moves
Queen
+ or ( OK)
Hein rushes his opponent with a barrage of strikes, finishing with a rapid strike to their solar plexus to drop them to the floor.
All appearances
King
+ or ( OK)
Hein creates a field of red energy around him. The version is even bigger.
All appearances
Climax Super Special Move
Domination
+
Hein creates a field of heavy gravity beneath him, which drags his opponent to the floor. While still in the circle, he pushes his opponent's face into the floor with minimal effort.
All appearances