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Patch v1.3.7

Patch v1.3.7
Release Date March 04, 2025 (All platforms)
External Links Steam

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Hello! This is the update note page for Phase 2 of the Seekers of the Storm Roadmap (False Son Boss Fight) - for more details about this phase you can check out the Dev Diary right here!

False Son Boss Fight

  • Improved attack, movement and transition animations across all phases of the encounter.
  • Altered health, scaling and damage dealt by False Son Boss to make the encounter an appropriate challenge depending on the length of your run, including giving him Adaptive Armor similar to the other end game bosses.
  • Improved telegraphing of all attacks during the fight to reduce unexpected deaths.
  • Improved visual cues to better communicate False Son/Encounter abilities and effects.
  • Improved False Son pathfinding around the arena.
  • Reduced Stone GolemStone Golem
    HP: 480 (+144 per level)
    Damage: 20 (+4 per level)
    Class: Ranged / Melee
    Speed: 6.6 m/s
    Armor: 0
    spawns during the encounter.
  • Adjusted Lunar Pillar cover in the arena.

Void Fields

We have made some changes to the Void FieldsVoid Fields (Hidden Realm)
Cosmic Prison
Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health.
, such as increasing the challenge to better balance the massive boost in player-power this hidden realm represents, and also to reduce the viability of tactics that take advantage of infinitely spawning monsters while time is frozen.

  • While a Void Cell is active, time stops while you are inside the safe zone, however time resumes when any player is outside taking damage from the Void Fog. Time remains paused while you are moving from cell-to-cell between rounds.
  • Void Fog damage now very slowly ramps-up over time preventing excessive time chillin’ in the Void. It is a much slower increase than other versions of Void Fog (such as Simualcrum) giving you ample time moving from cell-to-cell between rounds.
  • Items are now added to the monster item pool sooner if players are taking an excessive amount of time to complete a Void Cell.

Item Changes

Based on community feedback since the previous Seekers of the Storm item update (thank you to everyone who completed the survey and gave us feedback in Discord) we have made some balance changes to the items introduced with the DLC.

  • Seekers of the Storm - DLC Content
    Unstable Transmitter is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Unstable TransmitterSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Unstable Transmitter
    Gain a temporary barrier and a dimensional aura on low health.

    Falling below 25% health give you 50% of your maximum health as a temporary barrier. Gain a dimensional aura for 8s that bleeds and teleports away enemies. Enemies killed by the aura extend the duration by 1s. At the start of each stage, it regenerates
    can now only be activated once per stage and barrier gain has been reduced to 35% of maximum health (was 75%.) Item regenerates at the start of each stage. One Shot Protection removed.
  • Rebalanced Gold to XP ratio of Seekers of the Storm - DLC Content
    Longstanding Solitude is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Longstanding SolitudeSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Longstanding Solitude
    Free purchases on Level Up. Gold converts to Experience.

    On level up gain a free unlock for the next purchase (+1 free unlock per item stack) but all gold is converted to experience. Anything that costs gold is increased by 50% (+50% per item stack)
    .
  • The base speed benefit of Seekers of the Storm - DLC Content
    Elusive Antlers is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Elusive AntlersSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Elusive Antlers
    Spawns orbs of energy that give bonus movement speed.

    Spawns orbs of energy nearby every 10s (-10% per stack), giving +12% movement speed up to 3 (+1 per stack) times for 12s.
    has been removed. You can now only gain speed by collecting the orb drops.
  • Seekers of the Storm - DLC Content
    Growth Nectar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Growth NectarSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Growth Nectar
    Your buffs grant an increase to ALL of your stats.

    Grants 4% increase to ALL stats for each buff, up to a maximum of 4 (+4 per stack).
    now grants 4% increase to all stats (down from 7%) for each buff, up to a maximum of 4 (+4 per stack.) No longer increases base stat increase with additional stacks.
  • Seekers of the Storm - DLC Content
    Warped Echo is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Warped EchoSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Warped Echo
    Incoming damage is reduced and dealt over time.

    The next source of damage is reduced by 20% and spread into 3 (+1 per stack) hits. All echoed damage is non-lethal except for the final hit. Recharges every 15s.
    first-hit damage reduction lowered to 20% (was 30%.) Delayed damage ticks can now benefit from items such as PlanulaPlanula
    Receive flat healing when attacked.

    Heal from incoming damage for 15 (+15 per stack).
    and RazorwireRazorwire
    Retaliate in a burst of razors on taking damage.

    Getting hit causes you to explode in a burst of razors, dealing 160% damage. Hits up to 5 (+2 per stack) targets in a 25m (+10m per stack) radius
    (and others!)
  • Seekers of the Storm - DLC Content
    War Bonds is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    WarbondsSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    War Bonds
    Bombard boss events with missiles. The more gold earned, the more UES support is granted.

    During boss events, 5 missiles bombard the area, dealing 2.5% (+2.5% per stack) of boss' Max Health in damage. Before the boss event, gain additional missiles, up to a maximum of 20 (+5 per stack), per 50 gold gained. Gold requirement scales over time.
    proc chance reduced to 0 (was 1) and increased base cost of additional missiles from 25 to 50 gold.
  • Base damage increase of Seekers of the Storm - DLC Content
    Breaching Fin is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Breaching FinSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Breaching Fin
    Grounded enemies hit with any skill are launched and take bonus damage.

    Grounded enemies hit with any skill are launched and stunned. Enemies hit while airborne are launched again up to 2 times (+1 per stack). Launched enemies take increased damage by 10% from all sources per launch. Recharges after 15s.
    reduced to 10% (was 20%) however each additional juggle increases damage by 10% (with a single item the total bonus is 30% with a fully-juggled enemy, gaining further stacks of Breaching Fin gives you an extra juggle and a further +10% damage for each additional juggle.)
  • Attack speed bonus of Seekers of the Storm - DLC Content
    Bolstering Lantern is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Bolstering LanternSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Bolstering Lantern
    Increases your attack speed for every nearby enemy and ally.

    Increase your attack speed by 7.5% for up to 4 (+2 per stack) enemies and allies within 20 (+5 per stack) meters.
    has been reduced from 10% to 7.5% per enemy within 20 meters.
  • Loot chance from Seekers of the Storm - DLC Content
    Sonorous Whispers is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Sonorous WhispersSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Sonorous Whispers
    Upon large or elite monster kill chance to drop items.

    When a large monster is killed it will always drop an item. All elites have a 4% chance of dropping an item (+1% per stack).
    has been rebalanced to favour white items.
  • Reduced the audio volume of the Seekers of the Storm - DLC Content
    Chronic Expansion is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Chronic ExpansionSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Chronic Expansion
    Deal bonus damage for each enemy killed

    Killing an enemy increase your damage by 3.5 (+1% per stack), up to 10 (+5 per stack), for 7s. Dealing damage refreshes the timer.
    beeps when the effect is due to fall-off.

Enemy Changes

  • Revised Seekers of the Storm - DLC Content
    Halcyonite is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    HalcyoniteSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Halcyonite
    HP: 900 (+270 per level)
    Damage: 20 (+4 per level)
    Class: Ranged
    Speed: 4.95 m/s
    Armor: 10
    Whirlwind attack to address odd pursuit behavior.
  • Improved Halcyonite hitbox to better match the visuals.
  • All 3 blasts of Halcyonite’s tri-laser now track the player.
  • Seekers of the Storm - DLC Content
    Scorch Worm is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Scorch WormSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Scorch Worm
    HP: 425 (+128 per level)
    Damage: 20 (+4 per level)
    Class: Ranged
    Speed: 16 m/s
    Armor: 0
    HP has been reduced.
  • Running over a buried Scorch Worm should now be more consistent in forcing them to come above ground.

Other Changes

  • Added an alternate way to enter the Path of the Colossus.
  • If you choose to continue your run after Seekers of the Storm - DLC Content
    Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Prime MeridianSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Prime Meridian (Stage 4)
    Relic of the False Son
    -

    -
    the stage count will no longer increment, for example if you enter the Path of the Colossus on stage 1, when you complete Prime Meridian you will enter a stage 4 variant (previously you would always be taken to Seekers of the Storm - DLC Content
    Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Helminth HatcherySeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Helminth Hatchery (Stage 5)
    Shadow of the Savior
    You dream of wurms.

    .)

Known Issues

  • Completing the Void Fields will once again increment the stage counter - this is unintended and will be reverted in a future update.

Bug Fixes

  • Holding Sawmerang45sSawmerang
    Throw a fan of buzzing saws that come back to you.

    Throw three large saw blades that slice through enemies for 3x400% damage. Also deals an additional 3x100% damage per second while bleeding enemies. Can strike enemies again on the way back.
    equipment will no longer apply bleed when using Seekers of the Storm - DLC Content
    Electric Boomerang is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Electric BoomerangSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Electric Boomerang
    On hit chance to throw a stunning boomerang.

    15% chance on hit to fire an electric boomerang that slices through enemies dealing 120% base damage (+120% per stack) and deals an additional 120% base damage per second and stuns all enemies hit. Can strike enemies on the way back.
    (for real this time!!)
  • Removed several instances where debug text would appear in place of the intended text.
  • BurnBurn (Debuff)
    Damage over time, disable health regeneration.Applies a percent of damage over time, and disables health regeneration.
    (stackable)
    debuff no longer removes other DoT debuffs when it expires.
  • Debuffs will now correctly trigger the Death MarkDeath Mark
    Enemies with 4 or more debuffs are marked for death, taking bonus damage.

    Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.
    effect when being transferred between enemies via Seekers of the Storm - DLC Content
    Noxious Thorn is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Noxious ThornSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Noxious Thorn
    Killing an enemy transfers debuffs to a nearby enemy.

    Gain 10% chance to bleed an enemy. On killing an enemy, transfer 33% of every debuff stack to 1 enemy (+1 per stack) within 20m (+5m per stack).
    .
  • The Bazaar shopkeeper has found their voice once again.
  • Eccentric Vase’s45sEccentric Vase
    Create a quantum tunnel between two locations.

    Create a quantum tunnel of up to 1000m in length. Lasts 30 seconds.
    Tunnel no longer collides with the visual indicator of Seekers of the Storm - DLC Content
    Bolstering Lantern is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Bolstering LanternSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Bolstering Lantern
    Increases your attack speed for every nearby enemy and ally.

    Increase your attack speed by 7.5% for up to 4 (+2 per stack) enemies and allies within 20 (+5 per stack) meters.
    .
  • Seekers of the Storm - DLC Content
    War Bonds is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    WarbondsSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    War Bonds
    Bombard boss events with missiles. The more gold earned, the more UES support is granted.

    During boss events, 5 missiles bombard the area, dealing 2.5% (+2.5% per stack) of boss' Max Health in damage. Before the boss event, gain additional missiles, up to a maximum of 20 (+5 per stack), per 50 gold gained. Gold requirement scales over time.
    is now blacklisted from the ScavengerScavenger
    Item HoarderHP: 3800 (+1140 per level)
    Damage: 4 (+0.8 per level)
    Class: Ranged
    Speed: 3 m/s
    Armor: 20
    item pool.
  • Enemies introduced in SotS can now appear on stages when using Artifact of DissonanceDissonanceMonsters can appear outside their usual environments.
    Code:
    ●■■
    ■■■
    ■■●
    .
  • Verdant FallsVerdant Falls (Stage 1)
    Ground Zero
    You dream of sweet fruits, and bitter promises.

    Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water.
    should now correctly be accessible when looping with SotS disabled.
  • Fixed issue where a client leaving and rejoining a multiplayer run after charging the TP with the Artifact of DelusionDelusionRisk your items after completing the teleporter event in a test of memory to gain more items.
    Code:
    ■●■
    ●●●
    ■▲■
    enabled would cause all reset chests to no longer be functional.
  • Environment Logs are now correctly considered in the “Collectables” line of the Profile Stats page.
  • Fixed multiple issues during split-screen play on next-gen consoles concerning permissions when the game is paused.
  • Fixed a couple of spots where the player could clip through terrain on CommencementCommencement (Final)
    Moon of Petrichor V
    You dream of glass and dirt.

    Large domain located above the shattered breach of Petrichor V's moon. It is made up of the shattered remains of four individual sections, emblematic of MithrixMithrix
    King of NothingHP: 1000 (+300 per level)
    Damage: 16 (+3.2 per level)
    Class: Melee / Ranged
    Speed: 15 m/s
    Armor: 20
    and Providence's tools of creation.
    and Siren's CallSiren's Call (Stage 4)
    Ship Graveyard
    You dream of wind.

    .
  • EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful.
    Class: Ranged
    HP: 130 (+39 per level)
    Damage: 14 (+2.8 per level)
    Armor: 0
    Umbra: Fortification Expert
    will now display their walk animation correctly when using a controller and only very slightly moving the stick.