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Crunch

Traits: Melee | Initiator | Burst | Wild | Controller | Attacker
Release Date: November 15, 2016
Difficulty: Intermediate
Base Stats Overview:
Basic Damage - 6
Ability Damage - 4
Durability - 5
Mobility - 6

Base Stats:
Base Health: 741 (+76)
Health Regen: 1.23 (+0.13)
Base Mana: 262 (+24)
Mana Regen: 1.27 (+0.08)
Ability Defense: 30
Basic Defense: 24.6 (+2.7)
Basic Attack Damage: 63.2 (+2.4)
Attacks Per Second: 1.18 (+1.5%)
Movement Speed: 655

Crunch is a melee fighter with a unique combo system. Utilizing each of his abilities, Crunch is capable of fluidly chaining combos together to quickly scrap his opponents.

Abilities

Punch
Melee basic attack dealing Basic Damage.
Cleave Damage: 20%

Forward Crunch!
Dash forward 1050 units, dealing Ability Damage and applying a 30% Movement Speed Slow for 1.5 seconds, stopping upon hitting an enemy hero.

Empowered: Dash 1300 units, pushing enemy heroes on contact.

Ability Damage: 48.47/95.27/142.07/188.87
Mana Cost: 50
Movement Speed Slow: 30%
Dash Distance: 1050
Power Scaling: 1.67143
Cooldown: 14
Slow Duration: 1.5s
Empowered Dash Distance: 1350

Left Crunch
Deals Ability Damage to enemies with 50% bonus Cleave rating.

Empowered: Deals 25% Bonus Ability Damage with 70/100% bonus Cleave rating.

Ability Damage: 70/123/176/228
Mana Cost: 30
Cleave Damage: 50%
Additional Empowered Damage: 25%
Power Scaling: 1.88
Cooldown: 4
Empowered Cleave Damage: 70/80/90/100%

Right Crunch
Deals Ability Damage and applies a Stun for 0.5 seconds.

Empowered: Deals 25% bonus Ability Damage and knocks up enemies for 1.4/2 seconds.

Ability Damage: 70/117/164/211
Mana Cost: 50
Stun Duration: 0.5 (Empowered version 1.4/1.6/1.8/2)
Power Scaling: 1.67
Cooldown: 11
Additional Empowered Damage: 25%

Re-Crunch
Active: Instantly repeat the last ability used.

Passive: -0.4/1s active Cooldown Reduction on all abilities for every Basic Attack landed.
Passive: Every third ability used will be Empowered if used within 10 seconds.

Mana Cost: 30
Cooldown Reduction on Basic Attacks: 0.4/0.7/1
Cooldown: 20/15/10

Background

  • Shots to his harddrive have corrupted most memories. Not sure which ones are real.
  • Feigns inactivity when being graffitied. Likes the attention.
  • Once KO'd a Gorzop, a Demonox, and a Giga-Tanker with a single uppercut.

Emotes quotes

  • When challengers appear, Crunch activates Alpha ode to issue a proper greeting.
  • Intimidation is Crunch's second favorite activity.

Extra lore

“Created for the Omeda City military, Crunch was sent to the junkyard when newer biotech androids took his place. After months in rest mode, Crunch followed the sounds of battle to an underground fighting ring, started punching, and became an immediate hit with the crowd.”

Gallery

Skins


Crunch in his classic paint and chassis.

How to Unlock: Unlocked by default


Crunch in his classic paint and chassis.

How to Unlock: Obtain as a Loot Crate drop


Crunch in his classic paint and chassis.

How to Unlock: Obtain as a Loot Crate drop


With the paint of the past chipping away, Crunch is ready to punch - all the way to the top!

How to Unlock: Begin Crunch's Master Challenge


More wins equal more sponsors. More sponsors equal a shiny new paint-job for Crunch!

How to Unlock: Obtain rank 6 on Crunch's Master Challenge


Crunch glows red-hot with the joy and practice of punching!

How to Unlock: Obtain the title of Master with Crunch


Demolition, tank-busting, and front-line assault - standard operating procedures for the SB-100 Armored Infantry Unit.

How to Unlock: Purchase at the Store for 500 or obtain as a Loot Crate drop


I look like one-million bucks! - Crunch

How to Unlock: Purchase at the Store for 500 or obtain as a Loot Crate drop


For Crunch, a bath in electrified chrome is a special treat.

How to Unlock: Purchase at the Store for 500 or obtain as a Loot Crate drop


How to Unlock: Unreleased skin found in Crunch's assets in Unreal Engine


How to Unlock: Unreleased skin found in Crunch's assets in Unreal Engine


"Come here - give me a hug!" - Crunch

How to Unlock: Carnival of Hearts 2017 event. Purchasable from February 7 2017 to February 27 2017 for 600

Images

Videos

Change Log

Update V44.3 - November 20, 2017

  • Forward Crunch
    • Now applies a 30% Slow for 1.5s at all levels.
    • Unempowered Dash range decreased from 1350u from 1050u.
    • Empowered Dash range decreased from 1700u to 1350u.
    • Cooldown increased from 8s to 14s at all levels.
    • Cost decreased from 60 to 50 at all levels.
  • Left Crunch
    • Base Damage decreased from 88/146/205/263 to 70/123/176/228.
    • Power scaling decreased from 2.09 to 1.88.
    • Cooldown decreased from 6s to 4s at all levels.
    • Cost decreased from 50 to 30 at all levels.
  • Re-Crunch
    • Cost decreased from 50 to 30 at all levels.
  • General Balance
    • Health per level decreased from 81.5 to 76.4.
    • Health Regen decreased per level from .14 to .13.
    • Base Basic Defense decreased from 34.8 to 24.6.
    • Basic Defense per level increased from 2.3 to 2.7.
    • Base Basic Attack Damage increased from 60.8 to 63.2.
    • Basic Attack Damage per level decreased from 2.5 to 2.4.
    • Movement Speed decreased from 710 to 655.
  • Polish and Bug Fixing
    • Updates to Melee effects for visual clarity.

Update V44 - November 1, 2017

  • Left Crunch
    • Increased animation speed.
  • Right Crunch
    • Increased animation speed.
  • Forward Crunch
    • Increased animation speed.

Update V43.3 - October 10, 2017

  • General Balance
    • Mana per level increased from 18 to 24
    • Mana regen per level increased from 0.06 to 0.08

Update V41 - June 27, 2017

  • Polish and Bug Fixing
    • Corrected an audio issue causing the footstep sounds to not play

Update V40 - May 16, 2017

  • Polish and Bug Fixing
    • Left Crunch
      • Will now commit (use mana/cooldown) right before the ability does damage
    • Right Crunch
      • Will now commit (use mana/cooldown) right before the ability does damage

Update V39 - April 4, 2017

  • Polish & Bug Fixing
    • Fixed various visual effects issues.

Update V38.3 - March 14, 2017

  • Punch
    • Attack speed gain per level increased to 2.0 from 1.4
    • Base damage gain per level reduced to 0.8 from 1

Update V38 - February 21, 2017

  • Right Crunch / Empowered Right Crunch
    • Split abilities into different targeting modes.
    • Quality of life improvement to match primary targeting.
    • Slightly increased the length of the Empowered Right Crunch.

Update V37.1 - February 7, 2017

  • Polish/Bug Fixing
    • Fixed a bug where an Empowered Forward Crunch! could target enemies farther away from him than intended.

Update V37 - January 31, 2017

  • Polish/Bug Fixing
    • Fixed network issue that could prevent Forward Crunch from dealing damage.
    • Emote audio adjusted.

Update V35.1 - December 13, 2016

  • Right Crunch
    • Empowered Right Crunch should now have the correct name in Death Recap.

Update V35 - December 6, 2016

  • Left Crunch
    • Damage type adjusted from "Physical" to "Ability."
    • Cooldown reduced from 15/13.5/12/10.5 to 6 seconds at all levels.
  • Right Crunch
    • Damage type adjusted from "Physical" to "Ability."
    • Cooldown reduced from 17/16/15/14 to 10 seconds at all levels.
  • Forward Crunch
    • Dash speed increased from .7 to .5 seconds.
    • Increased Range from 1000 to 1250 and 1250 to 1500 for Empowered.
    • Damage type adjusted from "Physical" to "Ability."
    • Cooldown reduced from 20/18.5/17/15.5 to 12 seconds at all levels.
  • ReCrunch
    • Damage type adjusted from "Physical" to "Ability."
    • Cooldown reduced from 40/30/20 to 20/15/10 seconds.

Update V34.2 - November 22, 2016

  • Added Golden Gloves Crunch to in-game store.
  • Added Chrome Dome Crunch to in-game store.

Update V34.1 - November 15, 2016

  • Crunch has been added to Paragon.
  • Added Siege Breaker Crunch to in-game store.
  • Added ‘Throw Down’ Emote to in-game store.
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