The Autoballista is a ceiling placed Damage Trap introduced on Hard Climb, level 21. It automatically fires a powerful bolt that penetrate enemies within range, dealing high damage and one hit wonder killing most enemies.
When upgraded to Sniper Autoballista, its range increases.
The obvious alternative to Autoballista are Archer Guardians. Compared to Archer Guardians, the Autoballista have greater range, more damage per shot, usually easier placement, and cannot be attacked by enemies. However, Autoballistae suffer from a much lower rate of fire, greater cost, and a limited arc of fire.
Orcs Must Die! 2
Upgrades
- Tiered: Autoballista fires faster (17.5/15/12.5 sec) - 3,7,15 Skulls
- Unique 1: Attack briefly stuns target (1 Second Duration) - 6 Skulls
- Unique 2: Range increased (Same on Orcs Must Die! Upgrades) - 6 Skulls
- Special 1: Can now be placed on walls - 12 Skulls
Notes
- The Autoballista is counted as a Guardian, meaning that placing a Autoballista will build towards the Guardian max limit. However, this does only appear in Orcs Must Die 2, and does not seem to be a feature in the original Orcs Must Die game.
Overview of defenses in Orcs Must Die! | |
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Weaponry | Alchemist Satchel • Bladestaff • Crossbow • Flame Bracers • Ice Amulet • Lightning Ring • Vampiric Gauntlets • Wind Belt |
Floor traps | Barricade • Boom Barrel • Brimstone • Coinforge • Decoy • Floor Scorcher • Spike Trap • Spore Mushrooms • Spring Trap • Steam Trap • Tar Trap |
Wall traps | Arrow Wall • Grinder • Mana Well • Push Trap • Wall Blades |
Ceiling traps | Autoballista • Pounder • Shock Zapper • Swinging Mace |
Guardians | Archer Guardian • Paladin Guardian |
Pre-placed | Acid Cauldron • Ballista • Chandelier • Boiling Cauldron • Rolling Log |