MARSHA is an enemy in OMORI. She is one of the four SPROUT MOLES that form the royal guard that protects SWEETHEART'S CASTLE from intruders.
PROFILE
MARSHA takes on the appearance of a regular SPROUT MOLE with an oversized battle axe taped to their hand.
STORY
MARSHA is mainly encountered throughout various areas of SWEETHEART'S CASTLE, notably THE DUNGEON. She is usually fought alongside her comrades HAROLD, LUCIUS, and THERESE.
BATTLE
GENERAL
STATS | ||||||
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ATTACK | DEFENSE | SPEED | LUCK | HIT |
310 | 155 | 23 | 4 | 10 | 10 | 95 |
REWARDS | ||||
---|---|---|---|---|
TYPE | EMOTION | |||
NEUTRAL | HAPPY | SAD | ANGRY | |
EXP | 486 | 486 | 365 | 729 |
CLAMS |
36 | 54 | 27 | 36 |
ITEM* | 10% | 20% | 10% | 10% |
ITEM 2** | 20% | 33% | 20% | 20% |
*POPCORN
**TOFU
SKILLS
SKILL | NOTES | DAMAGE |
---|---|---|
ATTACK* | MARSHA swings her axe at _____!
|
(Attack x 2 - Foe's defense) |
DO NOTHING | MARSHA falls over.
|
- |
SPIN* | MARSHA spins quickly!
|
(Attack x 2 - Foe's defense) |
CHOP | MARSHA slams her axe into _____!
|
(Attack x 3 - Foe's defense) |
All skills, unless stated otherwise, have a 20% variance rate. This means they will do between 80% and 120% of their regular damage.
*Only these skills will be used when being OBSERVED .
AI
SKILL | NOTES | EMOTION | |||
---|---|---|---|---|---|
NEUTRAL | HAPPY | SAD | ANGRY | ||
ATTACK | MARSHA swings her axe at _____! | 65% | 35% | 30% | 65% |
DO NOTHING | MARSHA falls over. | 30% | 25% | 60% | 10% |
SPIN | MARSHA spins quickly! | 50% | 55% | 30% | 65% |
CHOP | MARSHA slams her axe into _____! | 100% | 100% | 100% | 100% |
Every turn, each enemy will start by trying to use the skill listed at the top. If the calculation fails, they move on to the second skill and so on, until reaching the final skill which is guaranteed to activate. Each calculation is done independently from the previous ones, so the added percentage is not 100%.
FOE FACTS! Entry
QUOTES
Marsha (Player Defeated)
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MARSHA gained [KEL's current experience points] EXP! ![]() MARSHA leveled up! ![]() |
GALLERY
TRIVIA
- HAROLD, LUCIUS, MARSHA, and THERESE's names are references to RPG Maker MV, being the default names for the actors in a freshly open project.
- In addition, if the party loses to MARSHA in-battle, the text will reveal MARSHA gaining KEL's current EXP and leveling up, which references her status as the third default name presented for the party members in an RPG Maker MV project.
- Like the other SPROUT MOLE enemies found within the castle, MARSHA doesn't attempt to charge at the party but can be interacted with for an encounter. However, this only applies to the first visit as the following days will have them act like any other approaching enemy.
- In the TORTURE ROOM, MARSHA and her other companions move rather slowly and can easily be avoided if the party is far enough from their proximity.
- MARSHA has AI that would make her do nothing when affected by ENEMY AI and not NEUTRAL, but the AI is set up incorrectly and does nothing.