Samples[1] (called power cells[2] in Toxic 2) are pickup items in the Toxic series, and prior to Toxic II the only pickup item in the game (bomb ammo not counted). They also appear in Super Stock Take as a ware to collect and in Bump Battle Royale as an interactive object.
Appearance
They appear as a circle with a smaller circle on top, that circle having a bump on the top. This is repeated on the bottom, only upside down. Between the top and bottom part is a transparent cylinder with green liquid inside.
Game information
Toxic series
Samples are found in every level of Toxic I and II. Samples are placed in mid air, and usually in a line. Sometimes two or more samples are placed near each other. They are sometimes placed in hard to reach areas or in areas that would involve the player making a dangerous move that could potentially kill or harm them. In Toxic II, samples can be found in hidden areas of levels. Samples, along with enemies are the only source of points. Collecting a sample grants the player points, their value varying in each game.
In Toxic I they grant twenty-five points, while in Toxic II their point value was significantly increased, granting one thousand points per sample. Also in Toxic II, the player can see how many samples are in each level and how many the player has collected. If no level is hovered over, the game will show how many of the samples in the game the player has collected, out of the number of canisters that can be found in the game. In Toxic I it is not known how many samples exist, while in Toxic II five hundred can be found, with an average (rounded) of sixteen samples per level in Toxic II.
Super Stock Take
A sample appears as a ware in the game Super Stock Take on levels seventeen and eighteen. Furthermore, it sometimes is seen on blocks, in pairs. In these instances, it looks similar to a battery.
Bump Battle Royale
Samples appear in Bump Battle Royale under the name "Power containers", appearing as power-ups on every level of the game. Samples will appear on the stage in a random location, and when a player or CPU touches it, they become stronger. However, the player should careful as the more samples they have the faster their bumper car moves and the easier it is to lose control.
Getting petrified in the Mirror Image and being hit by the shockwave in the Toxic arena causes the player to lose all of their collected samples' power.
Notes
v • d • eToxic series | |
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General | Toxic • Toxic II • Toxic (arena) • Hazmat Hero • AI(Quotes) • Red teleporters • Blue teleporters • Green teleporters • Factories • Red grids |
Enemies | Basic robots • Hovering robots • Spider robots • Wheel robots • Shark robots • Exploding robots • Fly robots • Charging robots • Hive robots • Maggot bots • Bomb shooting robots • Cannon robots • Digging robots • Acid shooting mines • Three-legged robots • Robotic squids |
Bosses | Bigfoot • Mother |
Hazards | Spikes • Lasers • Acid • Bomb blasters • Pipes (Red • Metallic) |
Pick ups | Samples • Health cases • Bomb spawners |
Bombs | Basic bombs • Mega bombs • Sticky bombs • Drill bombs • Throw bombs • Cluster bombs • Digger bombs • Ledge bombs • Runner bombs |
v • d • eSuper Stock Take | |
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General | Super Stock Take • Chimp • Nitrome Boss • Blocks • Wares |
Hazards | Lasers • Drills |