
A level is a part of a game testing the player's skills to see how well they can be used. Levels may be prominently displayed on the game's menu (particularly in main games) or, like mini games, may not allow players to pick up where they left off when they quit or lose the game.
The first few levels of a main game usually display helpful hints through signs or quotations from characters that introduce a new concept or component to the game. The concept will be emphasized throughout that particular level, expecting players to master it in order to successfully complete the level. These concepts are usually reintroduced in later levels to see if the player can bypass them again.
After a while, no hints will be given and often, new spins on common tasks will be given to see if players have what it takes to beat the game.
Links between levels
In most cases, games with many levels may have the stages shorter in length, while games with a lower number of levels may have the stages longer in length. The gap of difficulty between levels is also notable, as games with fewer levels will have a greater increase in difficulty and those with a greater number of levels will have a smaller incline in the level of difficulty.
Games
Below is a list of games with their number of levels. Any secret bonus levels not displayed on the game's menu will not be included.
Trivia
- The majority of Nitrome games have 20 levels, 24 Nitrome games having 20 levels.
v • d • eGame components | |
---|---|
In levels | Enemy • Bosses • Levels • Hazards • Main character • Interactive objects • Cameos • Glitches • Music • Endings • Hints of games • Health • Spoken language • Death • Cultural references |
Engines | Box 2D • Adobe Flash • Unity • HTML5 |
Outside levels | Menu • Startups • Game high scores • Nitrome jingle • Options • Settings |
Content | Changes • Beta elements |