This feature is exclusive to Bedrock Edition.
A spawn event, also known as a mob event, is a way to spawn entities under certain event conditions. Spawn events are used in commands such as /summon and /event.
List of spawn events
Event | Explanation | Can be applied to |
---|---|---|
abort_sheltering
|
Entity is no longer seeking shelter | |
admire_item_started_event
|
Entity starts admiring item | |
admire_item_stopped_event
|
Entity stops admiring item | |
ageable_grow_up
|
– | |
attack_cooldown_complete_event
|
Entity has completed attack cooldown | |
attacked
|
Entity is attacked | |
become_angry
|
– | |
become_angry_event
|
Entity has become angry | |
become_calm_event
|
Entity has become calm | |
become_cow
|
The entity becomes a cow. | |
become_pregnant
|
– | |
become_stray_event
|
– | |
become_witch
|
The entity becomes a witch. | |
become_zombie
|
The entity becomes a zombie. | |
become_zombie_event
|
Entity is transforming into zombified version | |
calmed_down
|
Entity has calmed down | |
change_to_skeleton
|
The entity changes to a skeleton. | |
collected_nectar
|
Entity has collected nectar | |
countdown_to_perish_event
|
Countdown to entity perishing | |
dried_out
|
Entity has dried out. | |
enter_water
|
– | |
escaped_event
|
Entity has escaped | |
find_flower_timeout
|
Timeout for entity finding flower | |
find_hive_event
|
Entity has found hive | |
find_hive_timeout
|
Timeout for entity finding hive | |
from_egg
|
Entity is from an egg. | |
from_explosion
|
The entity got triggered by an explosion. | |
from_village
|
– | |
go_back_to_spawn_failed
|
– | |
got_in_powder_snow
|
– | |
got_out_of_powder_snow
|
– | |
grow_up
|
The entity spawns as an adult. | |
hive_destroyed
|
Entity's hive has been destoyed | |
important_block_destroyed_event
|
Entity has noticed an important block has been destroyed | |
in_desert
|
The entity spawns in a desert skin. | |
in_snow
|
The entity spawns in a snow skin. | |
killed_enemy_event
|
– | |
laid_egg
|
– | |
minecraft:add_attributes
|
– | |
minecraft:add_biome_and_skin
|
– | |
minecraft:ageable_grow_up
|
Entity has grown up (entity is an adult). | |
minecraft:ageable_set_baby
|
The entity is a baby. | |
minecraft:ambient_night
|
Entity is displaying behavior for ambient sleep. | |
minecraft:ambient_normal
|
Entity is displaying behavior for ambient normal. | |
minecraft:ambient_sleep
|
Entity is displaying behavior for ambient sleep. | |
minecraft:as_adult
|
Entity is an adult. | |
minecraft:as_baby
|
Entity is a baby. | |
minecraft:ate_allium
|
– | |
minecraft:ate_bluet
|
– | |
minecraft:ate_cornflower
|
– | |
minecraft:ate_daisy
|
– | |
minecraft:ate_dandelion
|
– | |
minecraft:ate_lily
|
– | |
minecraft:ate_orchid
|
– | |
minecraft:ate_poppy
|
– | |
minecraft:ate_rose
|
– | |
minecraft:ate_tulip
|
– | |
minecraft:baby_on_calm
|
The entity is a baby and calm. | |
minecraft:become_aggressive
|
The entity becomes aggressive. | |
minecraft:become_aggro
|
The entity becomes aggro. | |
minecraft:become_anenonme
|
The entity becomes an anenonme. | |
minecraft:become_angry
|
Entity has become angry. | |
minecraft:become_armorer
|
The entity becomes an armorer. | |
minecraft:become_black_tang
|
The entity becomes a black tang. | |
minecraft:become_blue_dory
|
The entity becomes a blue dory. | |
minecraft:become_brown
|
– | |
minecraft:become_brown_adult
|
– | |
minecraft:become_butcher
|
The entity becomes a butcher. | |
minecraft:become_butterfly_fish
|
The entity becomes a butterfly fish. | |
minecraft:become_calm
|
The entity becomes calm. | |
minecraft:become_cartographer
|
The entity becomes a cartographer. | |
minecraft:become_cc_betta
|
The entity becomes a cc betta. | |
minecraft:become_charged
|
Entity has become charged. | |
minecraft:become_cichlid
|
The entity becomes a cichlid. | |
minecraft:become_cleric
|
The entity becomes a cleric. | |
minecraft:become_clownfish
|
The entity becomes a clownfish. | |
minecraft:become_dog_fish
|
The entity becomes a dog fish. | |
minecraft:become_e_red_snapper
|
The entity becomes a e red snapper. | |
minecraft:become_farmer
|
The entity becomes a farmer. | |
minecraft:become_fisherman
|
The entity becomes a fisherman. | |
minecraft:become_fletcher
|
The entity becomes a fletcher. | |
minecraft:become_goat_fish
|
The entity becomes a goat fish. | |
minecraft:become_hostile
|
Entity is becoming hostile. | |
minecraft:become_leatherworker
|
The entity becomes a leatherworker. | |
minecraft:become_librarian
|
The entity becomes a librarian. | |
minecraft:become_mason
|
The entity becomes a mason. | |
minecraft:become_moorish_idol
|
The entity becomes a moorish idol. | |
minecraft:become_neutral
|
Entity is becoming neutral. | |
minecraft:become_ornate_butterfly
|
The entity becomes an ornate butterfly. | |
minecraft:become_parrot_fish
|
The entity becomes a parrot fish. | |
minecraft:become_pregnant
|
The entity becomes pregnant. | |
minecraft:become_queen_angel_fish
|
The entity becomes a queen angel fish. | |
minecraft:become_red
|
– | |
minecraft:become_red_adult
|
– | |
minecraft:become_red_cichlid
|
The entity becomes a red cichlid. | |
minecraft:become_red_lipped_benny
|
The entity becomes a red lipped benny. | |
minecraft:become_red_snapper
|
The entity becomes a red snapper. | |
minecraft:become_scared
|
The entity becomes scared. | |
minecraft:become_sheperd
|
The entity becomes a shepherd. | |
minecraft:become_stunned
|
The entity becomes stunned. | |
minecraft:become_threadfin
|
The entity becomes a threadfin. | |
minecraft:become_tomato_clown
|
The entity becomes a tomato clown. | |
minecraft:become_toolsmith
|
The entity becomes a toolsmith. | |
minecraft:become_triggerfish
|
The entity becomes a triggerfish. | |
minecraft:become_unskilled
|
The entity becomes unskilled. | |
minecraft:become_weaponsmith
|
The entity becomes a weaponsmith. | |
minecraft:become_yellow_tail_parrot
|
The entity becomes a yellow tail parrot. | |
minecraft:become_yellow_tang
|
The entity becomes a yellow tang. | |
minecraft:born_default
|
Entity spawn as a normal goat. | |
minecraft:born_screamer
|
Entity spawn as a screaming goat. | |
minecraft:calm
|
– | |
minecraft:cat_gifted_owner
|
Entity has gifted the owner. | |
minecraft:clear_add_bad_omen
|
The entity stops getting bad omen. | |
minecraft:command_block_activate
|
Activates the command block from entity. | |
minecraft:command_block_deactivate
|
Deactivates the command block from entity. | |
minecraft:convert_to_drowned
|
Starts to transform the entity to a drowned. | |
minecraft:convert_to_zombie
|
– | |
minecraft:crystal_explode
|
The entity explodes. | |
minecraft:defend_wandering_trader
|
– | |
minecraft:donkey_saddled
|
Entity is saddled. | |
minecraft:donkey_unsaddled
|
Entity is not saddled. | |
minecraft:emerged
|
– | |
minecraft:end_roar
|
The entity ends its roar. | |
minecraft:entered_bubble_column_down
|
– | |
minecraft:entered_bubble_column_up
|
– | |
minecraft:entity_born
|
Entity has been born (entity is a baby). If it is an axolotl it will turn blue. If it is a wolf it becomes dyeable[verify]. | |
minecraft:entity_born_wild
|
The entity is born wild. | |
minecraft:entity_spawned
|
Entity has spawned. |
|
minecraft:entity_transformed
|
Entity has transformed. | |
minecraft:exited_bubble_column
|
– | |
minecraft:exited_disturbed_hive
|
Entity has exited a disturbed hive | |
minecraft:exited_hive
|
Entity has exited hive | |
minecraft:exited_hive_on_fire
|
Entity has exited hive that is on fire | |
minecraft:explode
|
Exploding entity. | |
minecraft:flowerless
|
– | |
minecraft:fox_configure_day
|
Entity has day behavior. | |
minecraft:fox_configure_defending
|
Entity is defending. | |
minecraft:fox_configure_docile_day
|
Entity is docile (day). | |
minecraft:fox_configure_docile_night
|
Entity is docile (night). | |
minecraft:fox_configure_night
|
Entity has night behavior. | |
minecraft:fox_configure_thunderstorm
|
Entity has thunderstorm behavior. | |
minecraft:from_full_puff
|
– | |
minecraft:from_player
|
The entity is from a player. | |
minecraft:from_village
|
The entity is from a village. | |
minecraft:from_wandering_trader
|
The entity is from a wandering trader. | |
minecraft:gain_bad_omen
|
The entity gains bad omen. | |
minecraft:go_lay_egg
|
The entity goes to lay an egg. | |
minecraft:has_target
|
Entity has a target. | |
minecraft:hive_full
|
Entity's hive is full | |
minecraft:hopper_activate
|
The entity spawns with an activated hopper. | |
minecraft:hopper_deactivate
|
The entity spawns with a deactivated hopper. | |
minecraft:horse_saddled
|
The entity is saddled. | |
minecraft:horse_unsaddled
|
The entity is not saddled. | |
minecraft:join_caravan
|
The entity joins a caravan. | |
minecraft:laid_egg
|
The entity laid an egg. | |
minecraft:leave_caravan
|
The entity leaves a caravan. | |
minecraft:lost_target
|
Entity lost the target. | |
minecraft:mad_at_wolf
|
The entity is mad at a wolf. | |
minecraft:make_black
|
Makes the entity a black color. | |
minecraft:make_brown
|
Makes the entity a brown color. | |
minecraft:make_chestnut
|
Makes the entity a chestnut color. | |
minecraft:make_creamy
|
Makes the entity a creamy color. | |
minecraft:make_darkbrown
|
Makes the entity a darkbrown color. | |
minecraft:make_gray
|
Makes the entity a gray color. | |
minecraft:make_white
|
Makes the entity a white color. | |
minecraft:melee_mode
|
The entity goes into melee mode. | |
minecraft:mule_saddled
|
The entity is saddled. | |
minecraft:mule_unsaddled
|
The entity is not saddled. | |
minecraft:on_anger
|
– | |
minecraft:on_calm
|
Entity is calm. | |
minecraft:on_chest
|
Entity is wearing a chest. | |
minecraft:on_deflate
|
The entity gets deflated. | |
minecraft:on_eat_block
|
The entity eats a block. | |
minecraft:on_full_puff
|
– | |
minecraft:on_half_puff
|
– | |
minecraft:on_hurt_event
|
– | |
minecraft:on_instant_prime
|
The entity spawns instantly primed. | |
minecraft:on_leash
|
The entity is leashed. | |
minecraft:on_normal_puff
|
– | |
minecraft:on_not_riding_player
|
– | |
minecraft:on_prime
|
The entity spawns primed. | |
minecraft:on_riding_player
|
– | |
minecraft:on_saddled
|
The entity is saddled. | |
minecraft:on_scared
|
– | |
minecraft:on_sheared
|
The entity is sheared. | |
minecraft:on_tame
|
Entity is tame.
Note: When used on a wolf the wolf will become dyeable. |
|
minecraft:on_trust
|
The entity is trusting. | |
minecraft:on_unleash
|
The entity is unleashed. | |
minecraft:panda_aggressive
|
The entity is aggressive. | |
minecraft:panda_brown
|
The entity is brown. | |
minecraft:panda_lazy
|
The entity is lazy. | |
minecraft:panda_playful
|
The entity is playful. | |
minecraft:panda_weak
|
The entity is weak. | |
minecraft:panda_worried
|
The entity is worried. | |
minecraft:pet_slept_with_owner
|
Entity has slept with owner. | |
minecraft:promote_to_illager_captain
|
The entity gets promoted to illager captain. | |
minecraft:promote_to_patrol_captain
|
The entity gets promoted to patrol captain. | |
minecraft:raid_expired
|
– | |
minecraft:ranged_mode
|
The entity goes into ranged mode. | |
minecraft:remove_persistence
|
– | |
minecraft:remove_raid_trigger
|
The "trigger raid" event gets removed from the entity. | |
minecraft:resupply_trades
|
The entity resupplies its trades. | |
minecraft:schedule_bed_villager
|
The entity schedules a bed villager. | |
minecraft:schedule_gather_villager
|
The entity schedules a gather villager. | |
minecraft:schedule_home_villager
|
The entity schedules a home villager. | |
minecraft:schedule_play_villager
|
The entity schedules a play villager. | |
minecraft:schedule_wander_villager
|
The entity schedules a wander villager. | |
minecraft:schedule_work_farmer
|
The entity schedules a work farmer villager. | |
minecraft:schedule_work_fisher
|
The entity schedules a work fisher. | |
minecraft:schedule_work_librarian
|
The entity schedules a work librarian. | |
minecraft:schedule_work_pro_villager
|
The entity schedules a work pro villager. | |
minecraft:scheduled
|
The entity schedules. | |
minecraft:set_trap
|
The entity sets a trap. | |
minecraft:sink
|
– | |
minecraft:spawn_adult
|
– | |
minecraft:spawn_armorer
|
The entity spawns as an armorer. | |
minecraft:spawn_as_illager_captain
|
The entity spawns as an illager captain. | |
minecraft:spawn_as_patrol_follower
|
The entity spawns as a patrol follower. | |
minecraft:spawn_as_strider_jockey
|
– | |
minecraft:spawn_baby
|
– | |
minecraft:spawn_butcher
|
The entity spawns as a butcher. | |
minecraft:spawn_cleric
|
The entity spawns as a cleric. | |
minecraft:spawn_emerging
|
– | |
minecraft:spawn_farmer
|
The entity spawns as a farmer. | |
minecraft:spawn_for_raid
|
Entity has spawned for a raid. | |
minecraft:spawn_for_raid_with_evoker_rider
|
The entity spawns for a raid with an evoker rider. | |
minecraft:spawn_for_raid_with_pillager_rider
|
The entity spawns for a raid with a pillager rider. | |
minecraft:spawn_from_village
|
Entity has spawned from a village. | |
minecraft:spawn_librarian
|
The entity spawns as a librarian. | |
minecraft:spawn_midnight_cat
|
Entity has spawned black in color. | |
minecraft:spawn_skilled_adult
|
– | |
minecraft:spawn_with_pillager_captain_rider
|
The entity spawns with a pillager captain rider. | |
minecraft:spawn_with_pillager_rider
|
The entity spawns with a pillager rider. | |
minecraft:spawn_with_vindicator_captain_rider
|
The entity spawns with a vindicator captain rider. | |
minecraft:spawn_with_vindicator_rider
|
The entity spawns with a vindicator rider. | |
minecraft:spring_trap
|
The entity turns into a spring trap. | |
minecraft:start_celebrating
|
– | |
minecraft:start_death
|
Entity initiates death behavior. | |
minecraft:start_despawn
|
The entity starts despawning. | |
minecraft:start_exploding
|
Entity has started to explode. | |
minecraft:start_exploding_forced
|
Entity has started to force explode. | |
minecraft:start_fly
|
Entity is starting to fly. | |
minecraft:start_full_puff
|
– | |
minecraft:start_half_puff
|
– | |
minecraft:start_johnny
|
The entity starts being johnny. | |
minecraft:start_land
|
Entity is starting to land. | |
minecraft:start_roar
|
The entity starts its roar. | |
minecraft:start_transforming
|
Starts to transform the entity. | |
minecraft:stop_aggro
|
The entity stops being aggro. | |
minecraft:stop_celebrating
|
– | |
minecraft:stop_exploding
|
Entity has stopped exploding. | |
minecraft:stop_johnny
|
The entity stops being johnny. | |
minecraft:stop_transforming
|
Stops to transform the entity. | |
minecraft:switch_to_melee
|
Entity switches to melee. | |
minecraft:switch_to_ranged
|
Entity switches to ranged. | |
minecraft:target_far_enough
|
The target is far enough for the entity. | |
minecraft:target_too_close
|
The target is too close for the entity. | |
minecraft:to_full_puff
|
– | |
minecraft:trigger_raid
|
The entity triggers a raid. | |
minecraft:turn_black
|
The entity turns black. | |
minecraft:turn_blue
|
The entity turns blue. | |
minecraft:turn_brown
|
The entity turns brown. | |
minecraft:turn_cyan
|
The entity turns cyan. | |
minecraft:turn_gray
|
The entity turns gray. | |
minecraft:turn_green
|
The entity turns green. | |
minecraft:turn_light_blue
|
The entity turns light blue. | |
minecraft:turn_lime
|
The entity turns lime. | |
minecraft:turn_magenta
|
The entity turns magenta. | |
minecraft:turn_orange
|
The entity turns orange. | |
minecraft:turn_pink
|
The entity turns pink. | |
minecraft:turn_purple
|
The entity turns purple. | |
minecraft:turn_red
|
The entity turns red. | |
minecraft:turn_silver
|
The entity turns silver. | |
minecraft:turn_white
|
The entity turns white. | |
minecraft:turn_yellow
|
The entity turns yellow. | |
navigation_off_land
|
Entity is navigating off land. | |
navigation_on_land
|
Entity is navigating on land. | |
on_calm
|
– | |
on_digging_event
|
– | |
perish_event
|
Entity is perishing | |
pickup_item_delay
|
– | |
pickup_item_delay_complete
|
– | |
recover_after_dried_out
|
– | |
seek_shelter
|
Entity is seeking shelter | |
spawn_adult
|
Entity spawns as an adult | |
spawn_adult_melee
|
Entity spawns as adult in melee mode | |
spawn_adult_melee_no_hunting
|
Entity spawns as adult in melee mode that won't hunt | |
spawn_adult_no_hunting
|
Entity spawns that won't hunt | |
spawn_adult_parent_jockey
|
Entity is spawned as an adult with it's child riding it | |
spawn_adult_piglin_jockey
|
Entity is spawned as an adult with a piglin riding it | |
spawn_adult_ranged
|
Entity spawn as adult in ranged mode | |
spawn_adult_ranged_no_hunting
|
Entity spawns as adult in ranged mode that won't hunt | |
spawn_adult_unhuntable
|
Entity spawn as an unhuntable adult | |
spawn_baby
|
Entity spawns as a baby | |
spawn_cold
|
– | |
spawn_large
|
– | |
spawn_medium
|
– | |
spawn_small
|
– | |
spawn_temperate
|
– | |
spawn_warm
|
– | |
start_drying_out
|
– | |
start_dryingout
|
Entity is starting to dry out. | |
start_event
|
– | |
start_suffocating
|
Entity starts suffocating | |
start_zombification_event
|
Entity starts zombification | |
stop_drying_out
|
– | |
stop_dryingout
|
Entity is stopping to dry out. | |
stop_panicking_after_fire
|
Entity has stopped panicking after fire | |
stop_suffocating
|
Entity stops suffocating | |
stop_zombification_event
|
Entity stops zombification | |
switch_to_melee
|
– | |
switch_to_ranged
|
– | |
villager_converted
|
The entity gets converted to a villager. | |
wololo
|
The entity spawns red. |