Glowing is a status effect that shows entity positions through blocks.
Effect

The Glowing effect causes entities to glow with an outline that can be seen through blocks and entities. This outline is white by default, but can be set to display other colors if the entity is part of a team. The outline displays around any holes in a mob's texture or model, though only when that part of the model can be seen all the way through. If multiple entities with glowing are near each other, the outlines merge to prevent overlapping.
This does not affect mob models as seen in the inventory, of either the player or ridden mobs.[1]
Causes
Cause | Potency | Length | Notes |
---|---|---|---|
Spectral Arrow | I | 0:10 | When shot by it. |
Bell | I | 0:03 | Hitting a bell applies the effect to any illagers or witches within 32 blocks of the bell. |
Immune mobs
Withers, ender dragons, dropped items and display entities are unaffected by Glowing.
Advancements
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
![]() | How Did We Get Here? | Have every effect applied at the same time | A Furious Cocktail | Have all of these 33 status effects applied to the player at the same time:
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. | nether/all_effects
|
Data values
ID
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Glowing | glowing | 24 | effect.minecraft.glowing |
History
Java Edition | |||||
---|---|---|---|---|---|
1.9 | 15w31a | ![]() | |||
1.14 | 18w43a | ![]() | |||
19w13b | Hitting a bell now gives the glowing effect to raiders within a 32-block-radius of the bell. | ||||
1.17 | 21w10a | Glowing is now based on the outline of all layers on an entity, not just the base layer. | |||
Legacy Console Edition | |||||
TU57 | CU49 | 1.56 | Patch 27 | 1.0.7 | ![]() |
1.90 | ![]() |
Issues
Issues relating to "Glowing" are maintained on the bug tracker. Report issues there.
Gallery
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First screenshot of the glowing effect.
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The Glowing effect outlines holes in the skeleton's ribcage only if they go all the way through.