Cod are common bucketable aquatic passive mobs found in oceans, and a source of raw cod and, occasionally, bones[Bedrock Edition only] or bone meal.[Java Edition only]
Spawning
Java Edition
Cod spawn underwater in normal, cold, and lukewarm oceans, and their deep variants, in groups of 3-6, subject to fish spawning requirements.
Bedrock Edition
Cod spawn underwater 12-32 blocks away from the player in normal, cold, frozen, lukewarm oceans, and their deep variants, in groups of 4-7. In addition, cod spawn only on the surface; that is, there must not be a spawnable block above the spawn location with a non-solid block on top.
Drops
Cod drop the following upon death:
- 1 raw cod, or 1 cooked cod if killed while on fire. This drop is unaffected by Looting.[1]
- 1 bone meal (5% chance)[Java Edition only]
- 1–2 bones (25% chance)[Bedrock Edition only]
- 1–3 experience when killed by a player or tamed wolf.
Behavior
Cod tend to swim in schools (a maximum of nine cod per school).
The player may collect a cod by using a water bucket on it, which gives the player a bucket of fish. Cod placed with buckets do not despawn naturally. When that fish bucket is used on a block, it empties the bucket, placing water with the cod swimming in it.
An empty bucket may be used as well.[Bedrock Edition only]
Weaknesses
A cod cannot survive outside of water. Outside of water, they flip around on their sides like guardians for a while trying to get back into the water until, after 10 seconds of time, they start taking suffocation damage and die. In Bedrock Edition, fish out of water rotate while flipping. They cannot swim or breathe in cauldron water.[2] They can swim in, but cannot survive in waterlogged blocks, most noticeably waterlogged slabs and stairs.
In Java Edition, cod are vulnerable to weapons that have the Impaling enchantment, which also affects other fish and aquatic mobs except drowned.
Sounds
Java Edition:
Cod use the Friendly Creatures sound category for entity-dependent sound events.
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
None | None[sound 1] | Friendly Creatures | Randomly | entity | None[sound 1] | 1.0 | 0.8-1.2 | 16 |
Cod dies | Friendly Creatures | When a cod dies | entity | subtitles | 1.0 | 0.8-1.2 | 16 | |
Cod hurts | Friendly Creatures | When a cod is damaged | entity | subtitles | 1.0 | 0.8-1.2 | 16 | |
Cod flops | Friendly Creatures | While a cod is on land | entity | subtitles | 0.3 | 0.8-1.2 | 16 | |
None[sound 3] | Friendly Creatures | While a cod is swimming | entity | None[sound 3] | 0.0-1.0 [sound 2] | 0.6-1.4 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Friendly Creatures | When a cod dies | mob | 1.0 | 0.8-1.2 | |
Friendly Creatures | When a cod is damaged | mob | 1.0 | 0.8-1.2 | |
Friendly Creatures | While a cod is on land | mob | 1.0 | 1.0 | |
Friendly Creatures | While a cod is swimming | mob | 0.15 | 1.0 |
Data values
ID
Name | Identifier | Entity tags | Translation key |
---|---|---|---|
Cod | cod | axolotl_always_hostiles | entity.minecraft.cod |
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Cod | cod | 112 | entity.cod.name |
Entity data
Cod have entity data associated with them that contain various properties.
- Entity data
- Tags common to all entities
- Tags common to all mobs
- FromBucket: 1 or 0 (true/false) - Whether the fish had ever been released from a bucket.
Achievements
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
---|---|---|---|---|---|---|
PS4 | Other | |||||
I am a Marine Biologist | Collect a fish in a bucket | Use an empty bucket on any fish mob to collect it. | 20G | Bronze |
Advancements
History
Java Edition Alpha | |||||
---|---|---|---|---|---|
June 28, 2010 | Notch mentioned that fish might be a feature of coral, if he were able to add coral: "... I do know that the corals will have tiny fish particles around them." | ||||
October 4, 2010 | Fish were a passive mob that Notch showed interest in adding. In the promotional graphic for the Halloween Update, Notch indicated he would add fish. However, they were added only as an item; there was no code for a fish mob. | ||||
Java Edition | |||||
October 5, 2012 | Fish were jokingly teased in the fake snapshot 12marc40awesome, along with coral and "fish blocks". | ||||
April 13, 2013 | When Jon Kågström was asked in his AMA on Reddit, "What mob would you like to implement into the game?" He responded, "I would like to add birds, fish and tree animals to make it more alive. However this will take some time before it can be done." | ||||
July 31, 2013 | During Notch's AMA on Reddit, when asked about what happened to his plans of adding fish as a mob, he responded, "Oh yeah, the fish!" | ||||
1.13 | 18w08b | ![]() | |||
18w15a | Cod now drop the cooked version of their item drops, if killed while on fire. | ||||
1.13.1 | 18w31a | Cod now have a 5% chance of dropping bone meal when killed. | |||
1.18 | 21w40a | Cod now only spawn between y=50 and y=64. | |||
Bedrock Edition | |||||
1.4.0 | beta 1.2.14.2 | ![]() | |||
1.13.0 | beta 1.13.0.9 | Cod now drop experience when killed. | |||
1.16.100 | beta 1.16.100.52 | Cod now drop the cooked version of their item drops, if killed while on fire. | |||
1.18.0 | beta 1.18.0.21 | Cod now only spawn between y=50 and y=64. | |||
1.19.10 | beta 1.19.10.23 | The max health of cod has been changed to 3![]() ![]() | |||
Legacy Console Edition | |||||
TU69 | 1.76 | Patch 38 | ![]() | ||
Education Edition | |||||
1.4.0 | ![]() |
Issues
Issues relating to "Cod" are maintained on the bug tracker. Report issues there.
Trivia
- A cod in real life are any species of fish that belong in the genus Gadus, except for Alaska pollock which is the same genus but not called "cod".
- Interestingly, cod in Minecraft have two dorsal fins while all real members of the genus Gadus have three dorsal fins.
Gallery
-
A school of 6 cod swimming in an ocean.
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A fully inflated pufferfish, with six deflated pufferfish and a school of cod behind it.
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An ocean with some fish visible.
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A dying cod next to a pufferfish that is also taking damage due to the absence of water around them.
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First image of fish mobs in Bedrock Edition.