The Repair Bay is a room aboard the abandoned spaceship G.F.S. Valhalla. It appears in Metroid Prime 3: Corruption. It is a large room serving as a sort of gateway to other rooms, as it has three exits. There is a destroyed Stiletto-Class Fighter in the middle of the room, creating unstable electric currents that can damage Samus Aran's Varia Suit. A Heavy Galactic Federation Crate blocks one door, and destroying it reveals Liquid Phazon. The room is infested with Miniroids upon the first visit, which appear to be the same swarm seen from the adjacent room as they now make their way through the Repair Bay and exit into small ventilation tunnels toward the unknown. Some of these vent tunnels have a low-level energy shield covering them that deflects weapon's fire.
This room's G.F.S. Olympus counterpart is Repair Bay A. One notable difference between the two is that the blue doors of Repair Bay A lead to smaller one-way chambers, whereas the Valhalla's Repair Bay leads to large connecting rooms that connect further to other rooms.
Connecting rooms

- Hangar A Access (via hangar doors)
- Security Station (via Galactic Federation Blue Door)
- Stairwell (via Galactic Federation Blue Door)
Inhabitants
Initial visits
- Liquid Phazon (one time inside large crate)
- Phazon Grubs (spawned by Liquid Phazon)
- Miniroids (first visit only)
- 4 Jelsacs (before defeating Omega Ridley)
- Phazon Metroids (after Seeker Missile is obtained)
After exploring MedLab Alpha
Scans
- Damaged Stiletto-Class Fighter
- "Stiletto fighter is destroyed. Ship has taken heavy damage from both GF and pirate weaponry."
- Mechanical arm
- "Mechanical arm has been blown apart. Unit is covered with weapon fire burns."
- Conveyer arm
- "Conveyer arm has taken severe explosive damage. Device is short-circuiting."
Development notes
The room's internal name is 02_abandoned_maintenance, named after its G.F.S. Olympus counterpart 06_gfship_maintenance (Repair Bay A) which has a similar layout and location on the ship. The keyword abandoned indicates the G.F.S. Valhalla, and the prefix 02 indicates that this is the second of 5 main rooms on the G.F.S. Valhalla.
Trivia
- The Repair Bay is one of only three rooms on the G.F.S Valhalla to have more than two exits, the other two being Port Observation Deck and Security Access.
- There is a conveyer arm at the top of the room that bears resemblance to several similar arms in the background of Sector 6 in Metroid Fusion, the Spaceport in Metroid: Other M, and the Chozo mech arm in Metroid: Samus Returns.
- The room's name of Repair Bay is somewhat ironic, as the room is full of destroyed machinery.
- Oddly, if Samus fires at a vent's energy shielding using the charged Hyper Beam, the covering's deflection will be gone, allowing any weapon shots to now pass through the shielding (the shielding still blinks upon weapon contact).
Gallery
G.F.S. Valhalla Rooms in Metroid Prime 3: Corruption | |
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G.F.S. Valhalla | Docking Bay 5 • Hangar A Access • Repair Bay • Stairwell • Weapons Cache • Security Station Security Access • MedLab Alpha • Auxiliary Lift • Port Observation Deck • Xenoresearch Lab Ventilation Shaft • Junction A • Munitions Locker • Aurora Access • Aurora Chamber Control Room Access • Control Room |