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Vine Valley

For the level with the same name in Donkey Kong Country Returns, see Vine Valley (Donkey Kong Country Returns).

Vine Valley (also known as Fungi Forest and Forest)[1] is a pine forest behind from Donkey Kong Island that was the third location from Donkey Kong Country and the fifth location of Donkey Kong 64 & Donkey Kong Country Returns.

Overview

This location contains pine trees from various sizes, town at the treetops, mushrooms infest a part of the forest, mills, barns and various Tiki totems. In other side connected by a bridge, there is a Kremlantis' temple and a jungle where the Manky Kongs were exiled.[2][3][4][5]

History

Background information

Millennia ago when Tiki Tong gave birth to his island, the Vine Valley forest were the Tiki's home until it was abandoned due to the Kong's rebellion.[6] In right side is Kremlantis which were built by K. Rool's ancestors to hide from pirate Snaps until it was abandoned due to flooding.[5][7]

Donkey Kong franchise

In Donkey Kong Country, this forest was explored by Donkey Kong & Diddy Kong as third stage of the journey to recover the Banana Hoard. Here the pair passed obstacles in the pine forests, walking in a village in the treetops, met with the Expresso for the first time, running away from the Gnawties riding the millstones, fighting with the Mankys, dodging the pearls spit out by the Clambos and had the battle against Queen B to retrieve the third banana.

In Donkey Kong 64 named Fungi Forest, the quintet had access to enter a part of it when they had 50 Golden Bananas. Here 5 Kongs had to change two times in a cuckoo clock to cross areas according to period and Chunky Kong faces Dogadon.

In Donkey Kong Country Returns named Forest, was explored by the pair for the third time as the fifth stage of the journey to recover bananas from hoard. They had to climb vines, passed several hidden Chomps, climbed lawns on hanging houses, used the Tiki Buzzes as transport, crossed several Tiki totems, jumped on mushrooms, transported by Wigglevines, fled in a swarm of spiders and had the fifth battle against Wacky Pipes to free Mangoruby.

Levels

  • Vulture Culture
  • Tree Top Town
  • Forest Frenzy
  • Temple Tempest (Sixth level in the Game Boy Advance version.)
  • Orang-utan Gang (Fourth level in the Game Boy Advance version.)
  • Clam City (Fifth level in the Game Boy Advance version.)
  • BOSS: Bumble B. Rumble

Profiles

Donkey Kong Country

  • SNES instruction booklet (page 22): In the lofty treetops of Donkey Kong Country, you'll find a deserted town of wooden plataforms and huts, origin unknown. But while the original inabitants may be gone, the place is teeming with Kremlings and their friends, ready to ambush anyone who trespasses here. The barrel cannons are particularly tricky in the treetops!
  • GBA Prima Official Game Guide (page 53): The gaps are longer and more precarious. The Barrel Cannons are tougher to fire through. The creatures are bigger and badder. An entire zone full of crazy ginger orangutans features five Bonus Levels! This must be the entrance to K. Rool's kingdom—the fearful Vine Valley. You'll witness a variety of level types and will have to react with greater speed and accuracy than before. Just keep on trotting, and use your animal friends to their fullest advantage.

Donkey Kong 64

  • Instruction booklet bio from Cranky Kong (page 21): Someone sure has an over-active imagination. They say this forest contains a giant magical cuckoo clock which has the ability to change day to night and back again in a matter of moments. Hrmph, I don’t believe that for a second. They can’t fool this wily old ape! Wait, there’s more nonsense too. A mystical tree? Pah! A sky-high mushroom you can go inside? Nope. Abandoned mills and barns? I doubt it. I reckon it should be called “Fantasy Forest,” as none of this stuff actually exists!
  • Player's Guide (page 73): Trouble abounds in this tidy world of toadstools and time shifting. The deceptively peaceful day can turn to eerie night in an instant. Keep an eye out for whatever is rustling through the underbrush-there is much to fear in the darkness.

Donkey Kong Country Returns

  • Prima Official Game Guide (page 20): The Forest is the island's fifth world and takes place high in the trees. Be careful when jumping, because if you miss a platform, it is a long way down to the ground. In many of the levels, you will need to use vines to get across areas without platforms. In addition to Tikis and Squeeklies, watch out for the ape-eating Chomp plants. In the forest, the flora can be just as dangerous as the fauna.

Gallery

References

  1. Kynan Pearson on Twitter (August 12, 2021)
  2. Adrian Smith's like on Twitter (retrieved on December 25, 2023)
  3. Nintendo Power Magazine Vol. 65, October, 1994, p. 20 - MANKY KONG: This orangutan wanted to be a hero like Donkey Kong, but he got caught up in the thrill of barrel throwing and hasn't been able to let it go."
  4. Donkey Kong Country (GBA) Player's Guide, Nintendo, 2003, p. 15 - "AGITATED APE: No one really knows why Manky Kong dislikes Donkey, Diddy and the whole Kong Krew so much, but he's one mean orangutan. With his unlimited supply of barrels and bad attitude, Manky Kong is a pesky foe."
  5. 5.0 5.1 Adrian Smith's like on Twitter (December 25, 2023)
  6. Adrian Smith's like on Twitter (November 11, 2024)
  7. Donkey Kong Land Nintendo Magazine System, page 13. "KREMLANTIS: Rock hewn and rock solid is Kremlantis, ancient home of K. Rool's masterful predecessors. Slight worse off for water than the good ship Gangplank, seeking as the entire kingdom is submerged! The majority of Kremlantis' wards have survived through being trapped in air pockets, though mutant winds roam freely about so beware! Of course it's inevitable that some areas are flooded by ice-water too, and it is here that DK and Diddy encounter the worst of their fears..."