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Throw (move)

This article is about the throw action seen in many Kirby titles. For the action performed in fighting games, see Grab. For the copy ability, see Throw.

Throw one enemy into another. – Inhale an enemy with a Special Power, then press the L or R Button to lift the inhaled enemy. Next, press the B Button to throw that enemy into another enemy that has a Special Power.
— Power Combos Method 3 • Kirby 64: The Crystal Shards

Throw is an move Kirby can perform debuting in Kirby 64: The Crystal Shards. This move allows Kirby to throw objects or enemies forwards.

Games

Kirby 64: The Crystal Shards

Kirby can throw his current Copy Ability or an enemy who yields a Copy Ability against another enemy who yields a Copy Ability to obtain a Power Combo. Alternatively, Kirby can throw an enemy as a projectile, most of them behaving in a different way when thrown. If the player presses the L or R button, Kirby will throw the object upwards; if the player presses the B button instead, Kirby will throw the object forwards.

Kirby's Return to Dream Land and Kirby's Return to Dream Land Deluxe

Introduced in Kirby's Return to Dream Land are Carry items Kirby and friends can pick up and throw at enemies to deal slight damage. Keys can also be thrown at gates to unlock them.

When the throw button is held, Kirby will wind up his throw as he leans backwards, and when the button is released, he will throw the item forwards; the longer the button is held, the further Kirby will throw the object. Kirby will automatically throw the item if the button is held after the maximum charge.

If the player presses the throw button while holding Down, Kirby will set the item straight away. If done in mid-air, the move is instant; this is a much quicker way to discard items that are no longer needed. Maxim Tomato Boxes won't open if dropped this way, meaning Kirby can carry one into battle, place it on the ground temporarily then pick it up again when the coast is clear. Mastering the mid-air drop is essential for the very best times in the Item Challenge and its EX version.

Kirby: Triple Deluxe, Kirby Fighters Deluxe, Kirby: Planet Robobot, and Kirby Star Allies

B – Hold to throw farther.
— Throw Carry Item • Kirby Fighters Deluxe instruction manual
KF2 Throw

Starting from Kirby: Triple Deluxe, Kirby can angle the trajectory of his throw with the control stick; holding up will have Kirby angle upwards, holding towards the direction Kirby is facing will have him learn forwards in his angle, and holding in the opposite direction will turn Kirby around.

Setting items is also not quite as quick as it was in Kirby's Return to Dream Land, although it is still quicker than throwing the items. This is useful for activating Cracklers without throwing them, but also immediately activates a Gordo Ball, damaging the setter. Setting down a Remote Controller in Kirby: Plant Robobot will also deactivate the robot Kirby and is a much safer option to keep the item than throwing it.

Kirby Battle Royale

Players can throw items and fallen players they are carrying at other players to deal extra damage. Carriable items in their respective modes need to be thrown at a certain object to win that mode such as throwing fuel at a rocket. In the 2D style of gameplay, an arrow will appear above Kirby's head when carrying an object; he can angle his throws upwards by pointing upwards with the Circle Pad. In the 3D top-down style of gameplay, this arrow does not appear.

During the tutorial of the game, Kirby has to carry and throw a tired Bandana Waddle Dee across pits of spiked vines to advance.

Kirby Fighters 2

Press Y after the Gobble/Grab to Spit or Throw your target sideways!
— Spit/Throw Tip • Kirby Fighters 2

In addition to throwing carry items, fighters can now Grab/Gobble other fighters to initiate a Throw/Spit. The holder can also turn around Spit/Throw the opponent the opposite direction. A Spit is used by fighters who "grab" opponents by putting them in their mouths; its range and function are the same as a Throw. By throwing or spitting another opponent, the thrower's buddy can hit the opponent before they recover from a throw to perform a Buddy Juggle. A Buddy Juggle only deals extra damage and launches the attacked opponent for an extended moment.

Character Image Notes
Kirby
King Dedede
Gooey
Meta Knight His kicking throw may be inspired from his forward throw in the Super Smash Bros. series
Bandana Waddle Dee Spins his spear to launch the opponent
Magolor Uses a magic rune to hold the opponent and fires a Magic Sphere at point blank to launch them

In the Super Smash Bros. series

When a character grabs another fighter, the player can input a direction to throw said fighter in a certain disadvantageous direction. Each character has their own strength in how far the opponent is launched, as well as how much damage a throw deals. This stat is known the character's Throwing power introduced in Super Smash Bros. Brawl, however in Super Smash Bros. for Nintendo 3DS and Wii U, this stat is referred to as Arms. In Super Smash Bros. Ultimate, the spirit trait "Throw Attack ↑" is able to boost the power of a fighter's throw.

Throwing Opponents

Every character has a throw for each of four main directions: a forward throw, a back throw, an up throw, and a down throw. This does not technically mean an opponent is always launched in the respective direction of the throw, but rather in the way the opponent was thrown. These changes in launch angles allows many characters to follow up with a combo or KO opponents with stronger throws not meant for comboing. For example, Kirby’s forward throw may throw the opponent forwards, but the opponent will always be weakly launched at a directionally vertical angle allowing him to follow up with an aerial attack as opposed to King Dedede’s forward throw which sends opponents at a more straightforward horizontal angle where he cannot combo, but can KO at an earlier percent than Kirby's.

All images are taken from the latest installment of the series, Super Smash Bros. Ultimate.

Direction Character Notes
Kirby King Dedede Meta Knight
Forward In Super Smash Bros., Kirby’s forward throw was repurposed as his up throw in later games
Back
Upward In Super Smash Bros. Brawl, a hitbox was not present upon crashing back down for Kirby and Meta Knight
Down In Super Smash Bros. Brawl, King Dedede sat on an opponent instead

Throwing Items

When a fighter is holding an item such as the Star Rod, they can throw said item with three different methods:

  • Item drop: the item is lightly discarded by throwing it behind them by pressing the throw button when standing still
  • Aerial item drop: the item is passively dropped in midair as it falls straight down by pressing the shield button in midair
  • Smash throw: the item is thrown at a certain direction with intent force by throwing in the direction of the player's input

All of these throws are affected by different multipliers depending on the direction and fighter. The "Strong Throw" support spirit skill, such as the Bugzzy's spirit skill, is able to slightly enhance the power of thrown items.

Related Quotes

L/R – Press a second time to THROW the lifted object into the air.
— Instruction booklet • Kirby 64: The Crystal Shards
B Button – THROW an enemy or a Power Star
— Instruction booklet • Kirby 64: The Crystal Shards
1 Button – Throw (when carrying item)
— Wii Remote • Kirby's Return to Dream Land
B – Throw carried item
— Instructions manual • Kirby: Triple Deluxe
B while holding Carry Item
— Instruction manual • Kirby: Planet Robobot
Press B/Y while carrying
— Throw • Kirby Battle Royale instructions manual
Battering items aren't just for swinging! You can also deal a lot of damage by throwing them at foes.
— Battering Items Tip • Super Smash Bros. for Wii U
When you throw an item, quickly press in the same direction as your throw. You'll throw it farther than usual that way.
— Smash Throw Tip • Super Smash Bros. for Wii U
North America Drop items by pressing the grab button. Input a direction when you drop an item to throw the item in that direction.
— Throwing Items Tip • Super Smash Bros. for Wii U
Trample (Downward Throw) – Your enemy will fly diagonally upward after this, so that's a good time to use a combo. If their damage is low, try a dash attack and then a front air attack.
— Meta Knight Tip • Super Smash Bros. Ultimate
Do some extra damage by attacking an enemy sent flying by a Spit or Throw!
— Buddy Juggle • Kirby Fighters 2 Tip
Throw it at an enemy for an instant kaboom! Or Throw[sic] it on the ground and walk away for a delayed bang!
— Bomber • Kirby Fighters 2 Tip
When thrown, it expands into a spiky Gordo! Ouch!
— Gordo Ball • Kirby Fighters 2 Tip
When you're fighting a group, be careful not to get stuck between enemies! Try Spitting or Throwing one enemy into another!
— Don't Get Overwhelmed • Kirby Fighters 2 Tip

Gallery

Trivia

  • In Super Smash Bros. Melee, Kirby's back throw was notorious for being able to backdrop off the stage, however opponents could easily mash out of it while Kirby would still continue the move, potentially KO'ing only himself if players reacted fast enough.