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Resources are needed to construct bases and mechs. There are two collectable resources (iron and oil) and a resource (population) which sets a limits to the amount of units a player is able to have at the same time.
Collectable Resources
The resources iron and oil can be obtained by:
- Having a headquarters (which grants a base income for both of the resources over time)
- Having resource buildings under control (grants resources over time, where upgraded resource buildings grant more resources)
- Gathering iron crates, which grants a one-time bonus to iron.
- Gathering oil crates, which grants a one-time bonus to oil.
- Recycling mech-wrecks.
Population
The population resource sets a limit to the amount of units a player can control at the same time. It can be increased by building or upgrading the barracks- or workshop-buildings.
Buildings
Gameplay | ||
General | Base Building | Economy |
Weapon Capturing Buildings Repair Ability Fog of War |
Base Contruction (Buildings) Building Upgrade |
Resource Iron Oil Population Iron Crate Oil Crate Weapon Crate Recycling Wrecks |
Combat | Game Modes | |
Accuracy Burst Damage Suppression Piercing Cover Armor Veterancy |
Campaign Skirmish Challenge Ranked Match Victory Points Handicap System |