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Iron Harvest features three single-player campaigns with one over-arching story. In the story, players switch sides from the Polanian Republic to Rusviet to the Saxony Empire.
In each campaign players follow the story of one main character who is joined by two other heroes.
In the Polania campaign, players participate as an army of rebels and freedom fighters. Their fast and light units often can’t compete on open fields, but they are stealthy and can use effective hit & run tactics.
Co-op
The whole single-player campaign can be taken on with a friend, controlling the same units. So players can divide their units into two combat groups or one player plays the offense, while the other manages defense and production.
Polanian Campaign
- Mission 1: Anna's Shot
- Cutscene 1: Farewell
- Mission 2: Defending Zalesie
- Cutscene 2: Zubov
- Mission 3: To the Rescue
- Cutscene 3: Father's Legacy
- Mission 4: Railroad Robbery
- Cutscene 4: Whatever It Takes
- Mission 5: A Path to Hope
- Cutscene 5: Martyrs
- Mission 6: Kolno in Chaos
- Cutscene 6: The Plan
- Mission 7: Showdown
- Cutscene 7: Unexpected Reunion
Rusviet Campaign
- Cutscene 1: Janek's Story
- Mission 1: Broken Truce
- Cutscene 2: Absolute Horror
- Mission 2: Modern Times
- Cutscene 3: Olga's Rescue
- Mission 3: Peace and Prosperity
- Cutscene 4: Fenris
- Mission 4: Infiltrating Saxony
- Cutscene 5: Deal with the Devil
- Mission 5: The Future of War
- Cutscene 6: Others Fathers
- Mission 6: Battle for the Key
- Cutscene 7: Steinmetz
- Mission 7: Tesla's City
- Cutscene 8: The Factory
Saxony Campaign
- Cutscene 1: Gunter's Past
- Mission 1: Welcome to the Mud
- Cutscene 2: Christmas Miracle
- Mission 2: No Man's Land
- Cutscene 3: A Former Friend
- Mission 3: Each Meter a Mile
- Cutscene 4: For Kaiser And Country
- Mission 4: Walker Ace
- Cutscene 5: Enemy Of The State
- Mission 5: Master and Student
- Cutscene 6: Refugees
- Mission 6: Battle of the Five Heroes
- Cutscene 7: Project Icarus
- Mission 7: The End of All War
- Cutscene 8: A New Hope
Rusviet Revolution Campaign
- Cutscene 1: Revolution Calling
- Mission 1: Out of Hiding
- Mission 2: Royal Legacy
- Mission 3: Circling Wolves
- Mission 4: No Signal
- Cutscene 2: Flight From The City
Operation Eagle Campaign
- Cutscene 1: The Call
- Mission 1: Arctic Storm
- Cutscene 2: Unwelcome Guest
- Mission 2: Hostile Takeover
- Cutscene 3: Off The Books
- Mission 3: Shifting Sands
- Cutscene 4: The Free Tribe
- Mission 4: Jailbreak
- Cutscene 5: Strange Bedfellows
- Mission 5: Supply Raid
- Cutscene 6: A Golden Age
- Mission 6: The Battle of Aqaba
- Cutscene 7: Mission Complete
- Mission 7: Going Rogue
- Cutscene 8: Dawn of a New Century
Campaign / Maps | ||
Polanian Campaign | Rusviet Campaign | Saxony Campaign |
Mission 1: Anna's Shot Cutscene 1: Farewell Mission 2: Defending Zalesie Cutscene 2: Zubov Mission 3: To the Rescue Cutscene 3: Father's Legacy Mission 4: Railroad Robbery Cutscene 4: Whatever It Takes Mission 5: A Path to Hope Cutscene 5: Martyrs Mission 6: Kolno in Chaos Cutscene 6: The Plan Mission 7: Showdown Cutscene 7: Unexpected Reunion |
Cutscene 1: Janek's Story Mission 1: Broken Truce Cutscene 2: Absolute Horror Mission 2: Modern Times Cutscene 3: Olga's Rescue Mission 3: Peace and Prosperity Cutscene 4: Fenris Mission 4: Infiltrating Saxony Cutscene 5: Deal with the Devil Mission 5: The Future of War Cutscene 6: Others Fathers Mission 6: Battle for the Key Cutscene 7: Steinmetz Mission 7: Tesla's City Cutscene 8: The Factory |
Cutscene 1: Gunter's Past Mission 1: Welcome to the Mud Cutscene 2: Mission 2: No Man's Land Cutscene 3: Mission 3: Each Meter a Mile Cutscene 4: Mission 4: Walker Ace Cutscene 5: Mission 5: Master and Student Cutscene 6: Mission 6: Battle of the Five Heroes Cutscene 7: Mission 7: The End of All War Cutscene 8: |
Skirmish Maps | Challenge Maps | |
Deserted Tracks Border River Oil Spill Urban Paradise Industrial Area Crash Site Harbor City Restless Woods The Great Wastes City Outskirts |
To The Last Man Hold The Line Fortress City Stronghold Siege |
Gameplay | ||
General | Base Building | Economy |
Weapon Capturing Buildings Repair Ability Fog of War |
Base Contruction (Buildings) Building Upgrade |
Resource Iron Oil Population Iron Crate Oil Crate Weapon Crate Recycling Wrecks |
Combat | Game Modes | |
Accuracy Burst Damage Suppression Piercing Cover Armor Veterancy |
Campaign Skirmish Challenge Ranked Match Victory Points Handicap System |