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Grand Minimus


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Grand Minimus is a title held by various Teensy monarchs who have supported Rayman and his allies throughout the Rayman series. Originally, there was a single king called Grand Minimus that ruled over the Teenises until his subjects forgot who their king was. Since then, many Teensy kings have appeared claiming to be Grand Minimus. They were first introduced in Rayman 2: The Great Escape.

They are voiced by Alan Winger in Rayman 2, Matt Hill in Rayman 3, and Douglas Rand in both Rayman Origins and Rayman Legends.

Biography

Rayman 2: The Great Escape

Grand Minimus is first encountered by Rayman in The Woods of Light after being broken free from a cage. There are four of them, each claiming to be the actual king which causes them to fight over their crown. When Rayman manages to stop them from fighting, one of the kings informs him that Ly the Fairy has been captured by Robo-Pirates and taken to a pirate stronghold at the Fairy Glade. If Rayman has collected five Lums, They allow him to enter the Hall of Doors, a realm only magical beings can access which he can use to save Ly. They appear again later on, now taking turns in sharing their crown as they warn Rayman of dangers ahead and will not let him go further unless he has collected enough Lums on his journey.

Rayman 3: Hoodlum Havoc

Multiple Teensy kings resembling Grand Minimus are found at the Heart of the World hidden within the Fairy Council. They apparently witnessed Globox accidentally swallow the Dark Lum Lord Andre and tells Rayman to have him visit a doctor in Clearleaf Forest in order to expel Andre from his body.

Rayman Origins

Grand Minimus was relaxing alongside his friends Rayman, Globox, Goth Teensy, and the Bubble Dreamer at the sacred Snoring Tree when the noise they were making was apparently loud enough to anger the nightmarish inhabitants of the Land of the Livid Dead (a different location than the one seen in Rayman 3), causing them leave the dark realms and invade the Glade of Dreams. Grand Minimus and the others tried to fight back against them but were imprisoned inside cages as the emerging nightmares caused the Bubble Dreamer to become unhinged, threatening the very existence of the Glade.

In order to save their world from destruction, Grand Minimus and his allies have to combat the growing nightmares and free caged Electoons to hold the fabric of reality together, allowing them to reach different locations. During their quest, the heroes save captured Nymphs from the jaws of Darktoons and are rewarded with the power to use new abilities. The Magician would also assist the heroes by giving them advice and trading Lums for Electoons. Eventually, Grand Minimus and company arrive at the Dreamer's Door on Mystical Pique where they are informed that to open the door they must first save the Four Kings of the Glade who have been transformed into monsters.

By defeating each of the Kings in combat, the heroes were able to restore their true forms and pass through the Dreamer's Door to Moody Clouds where they find a massive mechanical fortress seemingly powered by Lums and full of hostile robots. They go deeper into the fortress to find The Magician who reveals he has been emulating the villainy of his idol Mr. Dark by using the heroes and invading nightmares to amass enough Lums for his own nefarious purposes. Grand Minimus and party pursue The Magician after he attempts to eliminate them with giant mechas and wound up causing him to collide his airship with the fortress's core, resulting in a tremendous explosion. The heroes fall from the sky and land next to the Bubble Dreamer at the Snoring Tree, where they proceed to relax once more with the Glade safe from nightmares.

If the heroes collect all the Skull Teeth in the game, they can access the Land of the Livid Dead where they must save a Nymph who has been transformed into a massive creature called Big Mama.

Rayman Legends

Grand Minimus and the other heroes take a nap which lasts for a century. During this time, the Bubble Dreamer begins having nightmares again which multiply in number and endanger the Glade. Murfy is eventually sent to wake up the heroes and have them combat the invaders across various different lands. During their adventures, Grand Minimus and pals save a princess named Barbara who joins them on their quest and learnt that The Magician has returned as five Dark Teensies that are trying to prevent the heroes from stopping the chaos.

Navigation

            Heroes

Glade of Dreams
Barbara | Bubble Dreamer | Bzzit | Carmen | Clark the Giant | Electoons | Globox | Goth Teensy | Grand Minimus | Joe the Extra-Terrestrial | Lums | Ly the Fairy | Murfy | Rayman | Ssssam | Tarayzan | The Magician | The Musician

Rabbids
Rayman Gear | Allegra | Captain Orion | Edge | Heroes | Mad Rabbid | Secur-X | Momma | Rabbid Cranky | Rabbid Luigi | Rabbid Mario | Rabbid Peach | Rabbid Rosalina | Rabbid Yoshi | Sparks | Sullivan | Rabbid Hero

Nymphs
Annetta Fish | Betilla | Edith Up | Fée de la Mort | Helena Handbasket | Holly Luya

Teensie Doctors
Art Rytus | Otto Psi | Roméo Patti

Verminators
The First Verminator | Jennifer Barns | Mr. Director | Neatbots | Nurse Betty | Sandra | Smith | Vermi-Dogs