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Minty Cane

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The Minty Cane is a Dagger and a weapon skill in Fire Emblem Heroes.

Overview

The Minty Cane functions as an inheritable sustain weapon; allowing the wielder to regain 5 HP for every hit they strike against their opponent; regardless of dealing damage or not. This is reinforced with the normal dagger debuffs after combat.

It is the default weapon of Jaffar (Angel of Night).

Weapon Stats

Name Type

Minty Cane

Dagger

Mt Rng SP Rarity
8 2 200
Effect

When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.) Effect:【Dagger 5】
【Dagger 5】
After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.

Name Type

Minty Cane+

Dagger

Mt Rng SP Rarity
12 2 300
Effect

When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.) Effect:【Dagger 7】
【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

Name Cost

Minty Cane+

350 SP, 500, 50
Type HP Mt Spd Def Res
+2 + 1
+2 + 2
+2 + 3
+2 + 3
Effect
When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)

Effect:【Dagger 7】
【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.