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Elders

FO01 NPC Maxson N

The elders are the supreme leaders of the Brotherhood of Steel. They wield complete authority and run the entire organization.

The Council of Elders at Lost Hills is comprised of five persons: four elders[1][Non-game 1] and one high elder to moderate meetings and cast votes to break ties.[2]

Ranks

High elder

The high elder is part of the council. While referred to sometimes as the leader[3] or person in charge,[4] they have the same rights and privileges as other elders, with one exception: mediating meetings at the council and breaking vote ties.[5]

The high elder may hire external contractors to complete smaller objectives they deem necessary, even if they have been freshly accepted into the Brotherhood and such an action would technically violate the Chain That Binds policy.[6]

Notable members

Elder

The highest rank in the Brotherhood of Steel, typically a paladin,[7][Non-game 1] though exceptions can be made in specific circumstances.[8] Becoming an elder may take up to twenty years, making each a veteran combatant.[9]

Elders, ruling either on their own as individual chapter leaders, or as part of the Council of Elders at Lost Hills, make all the decisions for the Brotherhood, defining everything from meals other members eat, to duties, to the overall strategic objectives of the organization.[10]

Notable members

Notes

The description of the elder's battlecoat item in Fallout 76 reveals it is not exclusive to Arthur Maxson, but rather, common attire among the elders.

References

  1. The Vault Dweller: "{346}{}{Who are the Elders?}"
    John Maxson: "{244}{Gen_59}{Well you see there's four of them and that's about all they can ever agree on. They can't even agree if they want to piss, much less pick a pot to piss in.}"
    (John Maxson's dialogue)
  2. The Vault Dweller: "{148}{}{Aren't you the High Elder? Why don't you do something?}"
    John Maxson: "{109}{Gen_2}{I can't. I just moderate these endless damn meetings. There's four Elders, and me, you see? I break up fights and tie votes. Now, if all four vote to pick our noses while an army rolls in here and kicks our collective butt, there's not a helluva lot I can do about it.}"
    (John Maxson's dialogue)
  3. The Vault Dweller: "{102}{}{Who is the leader of your organization?}"
    Talus: "{106}{}{That would be the council of elders. More specifically, the High Elder, Maxson. The elders make all the major decisions around here. If you need to speak with them, you'll find them on the fourth floor.}"
    (Talus' dialogue)
  4. The Vault Dweller: "{103}{}{So, are you in charge around here?}"
    Talus: "{108}{}{No, we are directed by the council of elders. Maxson, the High Elder, would be the person in charge. If you need to speak with him, you'll find him on the fourth floor.}"
    (Talus' dialogue)
  5. The Vault Dweller: "{1005}{}{Rhombus}"
    John Maxson: "{1106}{Gen_58}{Hehehe. A fine, handsome, upstanding man. The High Elder position is to mediate the meetings between the Elders. You see, two years ago I got talked into it. If I'd of known then...}"
    (John Maxson's dialogue)
  6. Scout the northern wastes
  7. The Vault Dweller: "{1010}{}{Knights}"
    John Maxson: "{1110}{Gen_62}{The Knights make the weapons. And when he's good enough, a Knight can advance to become a Paladin and then an Elder and so forth. Right now Rhombus is the head of the Knights.}"
    (John Maxson's dialogue)
  8. The Courier: "Tell me about your last Elder."
    Edgar Hardin: "Elijah was a strange one. His even becoming Elder was highly questionable, seeing as how he was a Scribe. Typically, only Paladins are eligible. But an exception was made in his case, on account of him being a genius. Unfortunately, whatever scientific acumen he had didn't extend to tactics. Trying to defend HELIOS was a blunder of the worst kind, and many brothers lost their lives because of it. Many of the senior paladins, myself included, advised him to fight a retreating action, but he refused to budge. Said he almost "had it working". We never did find out exactly what he was talking about. When the perimeter was finally overrun, the Elder had simply vanished."
    (Edgar Hardin's dialogue)
  9. Elder: "{7123}{}{It took me twenty years to learn how to dodge like that}"
    (Elder's dialogue)
  10. The Vault Dweller: "{1004}{}{Elders}"
    Cabbot: "{1104}{Cab_57}{They make all the decisions around here, from what we eat to what our duties are. And uh, they argue a lot, too. The High Elder seems to have to step in a lot.}"
    (Cabbot's dialogue)
  11. The Lone Wanderer: "Let's trade equipment."
    Cross: "In the words of Elder Theis: "A Brother well equipped is a Brother keeping to his duty."
    (Cross' dialogue)
  12. Hidden Valley bunker terminal entries; terminal, Incident #3
  13. 13.0 13.1 Hidden Valley bunker terminal entries; terminal, Incident #2
  14. Hidden Valley bunker terminal entries; terminal, Incident #1

Non-game

  1. 1.0 1.1 Fallout: The Roleplaying Game Rulebook p.382: "Elders make up the Brotherhood of Steel's leadership council. To reach the lofty position of Elder, an individual must progress through the Brotherhood's ranks and must reach at least Paladin to be considered. While a council of Elders are responsible for the entire organization, one or more Elders may also lead their own chapters in various parts of the wasteland."
Lyons'
2nd Monument Defense Detachment · Lyons' Pride
See also Midwest Brotherhood and Texas chapter.