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Coast Guard pier

The Coast Guard pier, officially the US Coast Guard Charles River Station,[1] is a location in the Commonwealth in 2287.

Background

Originally a facility for the US Coast Guard, this pier was built along the Charles River just southwest of Boston. Shortly before the Great War, the Coast Guard had intercepted a shipment of smuggled chems, which can be discovered and looted within the evidence room. The location has since been occupied by super mutants.[2][3]

Layout

Exterior

This location contains two buildings, the main facility and a small guard tower next to the river, along with a couple of nearby trailers that are still accessible, albeit locked and trapped, containing an armor workbench and a weapons workbench. In the river next to the guard tower is a sunken ship that can still be accessed and looted. A vertibird is crashed into a landing pad next to the main building.

Interior

Inside the main building, there are two floors and a basement. The basement includes the evidence lockup and a single cell. The evidence lockup contains quite a bit of ammo and Buffout as well as two locked safes. Another locked safe is upstairs in the office area on the first floor.

Notable loot

  • USCG holding cell key - Inside a crashed vertibird just north of the pier, in a footlocker behind the seat.
  • USCG lockup password - Inside the cabin of the sunken ship at the rear dock, in a footlocker on the floor to the left.
  • Astoundingly Awesome Tales - Inside a cell in the Coast Guard lockup, on the toilet. The cell may be accessed by Expert-level lockpicking, utilizing the lockup terminal on a desk in the same room, or using the holding cell key.
  • Eddie Winter holotape 9 - On top of an Advanced-locked safe on the first floor of the main building.
  • mini nuke - On the roof of the main building, behind a wooden crate next to a meat bag.
  • Vault-Tec lunchbox - To the east, in a baby carriage near a tree/bushes.

Related quests

Companion comments

  • When at this location, companions make two types of generic comments: they make "exposed cover"-type comments in the parking lot, and "gory scene"-type comments in the watchtower near the river.
  • Cut content There is a set of cut unique comments connected to this location.[4]
Unique location comments (cut)
Character Comment
Cait Either I'm havin' a bad chem flashback or those mutants are wearin' sailor's hats.
Script note / Emotion: Looking at a group of Super Mutants wearing sailors hats. / Amused
Codsworth Who'd have thought Super Mutants fancied a bit of dress up?
Script note / Emotion: Highly amused - Encountering Super Mutants wearing sailor hats. / Amused
Curie Your new Coast Guard is quite strange, I think.
Danse As if regular Super Mutants weren't bad enough, now we have to find something like this.
Script note / Emotion: Looking at a group of Super Mutants wearing sailors hats. / Puzzled
Deacon Well, this is happening. You do see them, right?
John Hancock And here I thought they couldn't look more ridiculous.
Script note / Emotion: Looking at a group of Super Mutants wearing sailors hats. / Puzzled
Nick Valentine Now at least these boys have some fashion sense.
Script note / Emotion: Sarcastic. Looking at a group of Super Mutants wearing sailors hats. / Amused
Piper Wright God, I hope they don't start singing.
Script note / Emotion: Looking at a group of Super Mutants wearing sailors hats. / Neutral
Preston Garvey What the hell are these uglies playing at?
Script note / Emotion: You're puzzled by super mutants dressed in coast guard outfits / Puzzled
Robert MacCready Isn't that cute... the mutants think they're in the navy.
Script note / Emotion: Looking at a group of Super Mutants wearing sailors hats. / Amused
X6-88 That's... not normal super mutant behavior.
Script note / Emotion: Humor. You're puzzled by super mutants dressed in coast guard outfits
Source: AO_Comment_Dialogue, branch AOT_DN023_1

Notes

  • The holding cell features clean, Vault-style beds.
  • Cut content The cut unique companion comments for this location suggest the super mutants found here were originally planned to be wearing Coast Guard hats.

Appearances

The Coast Guard pier appears only in Fallout 4.

Gallery

References

  1. Coast Guard pier terminal entries; Evidence room terminal
  2. Fallout 4 Vault Dweller's Survival Guide Collector's Edition p.369-370: "[6.02] COAST GUARD PIER
    The Coast Guard station along the Charles River had intercepted a shipment of smuggled chems. Now it is overrun by Super Mutants. The outside trailer (Advanced) allows access to an armor workbench and first aid. Another of Eddie Winter’s Holotapes is on top of the main floor safe (Advanced). The upstairs restroom (Novice) contains first aid. The downstairs cell (Expert) holds a magazine and can be more easily opened at the adjacent lockup terminal. The evidence room terminal (Expert) is a trickier hack, but the room itself houses a good amount of ammo and chems, as well as two more safes (Novice, Expert)."
    (Fallout 4 Vault Dweller's Survival Guide Map)
  3. Coast Guard pier terminal entries; Coast Guard lockup terminal, CASE 578-Tf: Doe Trafficking Logs
  4. This can be verified by their location identifier, DN023, which is also used for other objects and NPCs used at the site.