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Sweep

The name of this article is not the official name name used by Blizzard Entertainment, but an unofficial name coined by a user to best describe its contents.

Sweep is a monster skill in Diablo Immortal. It is basically a charged swipe, empowered to cover greater range. It is used by the Countess, Guardian of the Nightmare, Izilech, Catarag, Strazos and Sladyan. A warning cone/semicircle usually precedes this attack which fills as the attack is charged. The attack is unleashed immediately the warning area fills up.

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Damaging Skills
FireApocalypseEruptionFire ArrowFireballFire BoltFire HitFirestormFire WallFlame CircleGrenadeHydraIncinerateIncineration NovaInfernoMeteorMinefield
IceArctic BlastBlizzardCold TouchFire Hit (Cold)Freezing ChargeFrost BoltGlacial SpikeHoarfrostIce Shards
PoisonPoison BoltPoison BreathPoison CloudPoison SpitPoison SprayPoison StingPoison Strike
LightningLightningLightning ArrowLightning GlobeLightning StormRed Lightning HoseShocking HitSpark DefenseThunderbolt
PhysicalBiteBlast WaveBlow DartCharge (Berserk Charge) • CleaveCorpse CannonDestructive StrikeDivebombGrabGround SpikesGround TentacleLeapJavelinLeech-life BallPummelQuakeQuill DartSlamSnatchSpine DartStrikeSwipeSweepWhirlwind
WindCycloneGustTornado
MagicBeamBlade BeamBlastBombBone SpiritCataclysmHellish ProjectileNovaSlow TimeTideTorrentUnholy BoltVolleyWave
Non-damaging Skills
Indirect Attack — Blood ManaCursesMana RiftMinion FrenzyPutrifySpin WebStunVortex
Spawning — Bone PrisonFestering AppendagesLay EggMinefieldMystifying GrowthReviveSummon MinionTotem
Self-effect — Bone ArmorBurrowEffigyFlyFrenzyHealShellTeleportVile Effigy