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Angel

"In their pure existence, angels are of a divine essence of light and sound."
Inarius-D4art

Angels, also known as Seraphim,[1] or Seraphs,[2] are spirits of light and sound who are the denizens of the High Heavens. Dedicated to the ideals of order, they are the opposite of demons, and have fought against them since the dawn of Creation.

Lore

Physiology

"Like musical notes in a grand chorus, angels are the manifestation of the Arch’s intrinsic harmony."

- Tyrael(src)

Angels-D4

Angels are birthed from the Crystal Arch, though only during moments of perfect harmony in Heaven[3], through a process called the Lightsong. The amount of angels the Lightsong can give birth to is finite—it is a case of them embodying a set amount of Anu's power,[4] and as such, every angel is said to represent one of the five aspects of Anu (valor, justice, hope, wisdom, fate), and the 'purest' of angels become archangels.[5] If an angel is killed, a replacement angel will be created by the Arch, but such an angel is still a different individual from the one (s)he is replacing.[4] Tyrael is the only known example of an angel reforming as the same individual, said reformation occurring after his destruction at Mount Arreat.[4] The replacement angel is not born instantaneously.[6]

While able to be killed,[4] angels are immortal beings and are not made of flesh and blood. Rather, angels are living manifestations of light and sound, and soar on wings of light itself.[3] Each angel has a unique 'sound,' per their manifestation from the Arch.[7] Their wings radiate pure energy, and under normal circumstances, any human weapon that strikes them will turn to ash.[4] The wings can also impale demons.[7] Angels upon death, leave only hollow armor as remains.[8]

Angiris Council-BoA

Angels possess great strength far above that of a human, but some angels are stronger than others depending on their significance, their rank in the celestial chain of command, or simply their nature as an angel. They can willingly forsake their immortality and become mortal, and even retain their angelic powers, but such an act does not give an angel access to humanity's latent nephalem abilities as their souls remain purely angelic, free of demonic ancestry.[9] Tyrael is the first (and currently, only) angel to have ever undertaken this transformation. The removal of his wings was a vital part of the process, but not the catalyst for it—the removal of an angel's wings does not make that angel mortal by default.[6]

Imperius-wounded

When wounded, a substance akin to 'liquid light' has been observed to spill from an angel's wound(s).[10][11] This substance is not blood.[12] Angels do not require sleep or food,[13] and instead draw their lifeforce from the Crystal Arch.[14] If this connection is severed/corrupted, angels can be incapacitated and rendered unconscious.[15] Angels possess a sense of smell, and their eyesight is superior to humans in most regards.[4] As with mortals and demons, angels carry Essence within themselves.[16]

AngelScout Portrait

Angels are able to disguise themselves as humans and walk among them.[17][18] In their natural forms, however, angels do not possess faces, or at least, not as a human might understand such a thing.[19] To humans, angels appear faceless, almost always covered by a hood, though their heads are humanoid in shape.[20][21] Angels have glowing skin and their eyes have eyelids (at least, this was true for Inarius).[1] Emotion is sensed from angels by the movement of their wings, which appear as streams of light.[22] These streams can be used individually like tendrils, used to "walk", hold objects and even to bind an angel's foes.[23]

Angels can wield powerful magic.[24] Before the destruction of the Worldstone, like demons, angels had great difficulty in manifesting on Sanctuary. Even Tyrael could only manifest for a night at a time.[25]

Angels are capable of interbreeding with both demons and nephalem. Indeed, it was such an act that led to the creation of humanity in the first place.[3] They fear humanity for its ability to choose between good and evil, a fear intensified in recent times because of the Nephalem and their bonding with Death.[26]

Inarius-intro

An angel's wings flutter when they are happy.[27] Most angels' wings are blue-white in color, though Angiris Council members have demonstrated other colors such as orange (Imperius) and purple (Malthael).[28]

Humans have traditionally portrayed angels as physical beings with feathered wings and gossamer robes, rather than the tendril-winged, non-physical beings they actually exist as. This is because humans have difficulty perceiving angels as the harmonic entities they truly are.[18]

Fall and Corruption

Shaddox HB

Angels may fall from grace if their faith in the heavens is broken.[29] When this happens, their wings turned black (like the angels forgotten in Pandemonium) or ash (eg. Malthael). Some fallen angels may gain skin and a skeletal appearance (eg. the Reapers).[14]

Demons can coerce angels into falling through psychological[29] or physical[30][31] torture. These fallen angels possess faint demonic taint shown in the crimson color[32] of their wings. As of note, only Shaddox and Verathiel have shown this phenomenon. These angels can still purge themselves of corruption (turning their wings to ash),[30] and even return to grace (turning their wings back to their original color).[31] However, an angel—once fallen, is no longer welcome in the Silver City.[33]

Corrupted angels are formed when an angel's will is broken; usually through demonic means.[34] Angels can also be corrupted before they are born in the Crystal Arch.[35]

Beliefs and Culture

"Hell hath no limitations. Your inflexibility is why you fail, angel."
Angel Statues

Angels are ruled over by the Angiris Council. While the council has lost members over time, and have had these members change aspects, the council, in essence, represents the virtues of Anu, the Creator. These virtues are valor, hope, fate, wisdom, and justice, and at least initially, were represented by the archangels Imperius, Auriel, Itherael, Malthael, and Tyrael respectively.[3] Each angel that is created through the Lightsong is assigned to one of the domains/angelic groups of Heaven that represent one of these five aspects.[4]

Unlike demons, who war among themselves, angels seek to exist in harmony among their own kind.[3] In battle, angels adhere to strict militaristic principles, and believe that only strict discipline can properly restore order to the myriad realms.[24] Angels, and their ideals, can basically be thought of as 'good,' though angels can still take these concepts too far, as demonstrated in the Sin War,[12] and in its aftermath where, with the Great Conflict having reached stalemate, such dedication to order led to stagnation in Heaven.[3] Nor are angels above vice or corruption by the lords of Hell.[3] In the eyes of some, angels are, in their own way, no better than demons.[18][36] While angels naturally gravitate towards unification, their rigid ideals do not allow them to adapt to changing circumstances easily.[37] The existence of humanity is one such example, and angels have displayed different reactions to their existence, even going so far as to advocate their eradication (e.g. Imperius) while others have even turned on their own brethren on humanity's behalf (e.g. Tyrael).[4] Many among humanity give reverence to angels, seeing them as shining paragons of heroism, but this is a half-truth. Angels exist for the sake of bringing order to Creation, while humanity, in contrast, is a source of disorder. As demons are true to their nature, so are angels, making order out of chaos because they know no other path.[38] For angels, only absolute order can govern Creation.[39]

The machinations of angels are inscrutable to mortals, but there are martyrs among humanity who follow their divine command regardless.[40]

Angel-livestream

Angels are generally not curious, as they believe everything there is to know is written in the Scroll of Fate.[41]

Each angel wears armor of some kind, though it is said that this is more for reasons of ornamentation and to provide a sense of individuality than to provide protection.[3] The armor worn by archangels is a manifestation of their spirit.[42] Some angels are considered brothers to each other, despite not sharing blood as humans may.[12]

Few angels have ever willingly abandoned Heaven, and those who do so are stigmatized by their own kind.[43] Some angels yearn for Sanctuary's deliverance, but their numbers are few, have diminished over time, and those who so yearn are muted.[44]

History

Angels emerged in Heaven, just as demons did in Hell. The purest angels became archangels, and of the archangels, five rose above the rest (Imperius, Malthael, Tyrael, Auriel, and Itherael) to form the Angiris Council and lead their kind.[5]

The Eternal Conflict

Angels vs. Demons

For eons, angels and demons waged the Eternal Conflict, as both sides fought for control of the Worldstone, a powerful artifact that could create worlds.[3] However, while angels were able to claim numerous victories over demons, they failed to destroy them permanently, as any demon struck down inevitably reformed in Hell, and returned to the slaughter.[5]

The archangel Inarius, who grew tired of this war, led a group of like-minded angels and demons with Lilith to steal the Worldstone and create a world of their own to co-exist peacefully and escape from the conflict. Eventually these group of renegade angels and demons would intermingle and gave birth to the nephalem, the forefathers of humanity. In the Worldstone's absence, the Eternal Conflict ground to a halt, as both sides were left without a goal.[3]

The Sin War

Eventually Heaven and Hell will come to take notice upon Sanctuary, the world Inarius and Lilith created with the Worldstone. The world was populated by humanity, stemming from a coupling of angel and demons. The Heavenly Host was dispatched to 'cleanse' the world, resulting in a three-way battle between Heaven, Hell, and the Edyrem. It ended with Uldyssian's sacrifice, which swayed the views of Auriel, Itherael, and Tyrael, voting to spare Sanctuary from destruction and making a pact with Hell that it be left be.[3]

Darkness and Light

With the pact between Heaven and Hell at the end of the Sin War, the Eternal Conflict ground to a halt.[3] This was broken when Diablo, now a singular Prime Evil, led the combined might of Hell against the Silver City.[22] The Diamond Gates were shattered, Imperius wounded, Auriel captured, and for the first time in history, demons ravaged the city's interior. With Auriel's capture, the angels began giving into despair, but after her rescue by the Nephalem, hope returned, and the angels began fighting back with more fervor. While the city was ravaged and the Crystal Arch nearly corrupted, Diablo was nonetheless defeated.[45][46]

Yet even after this, corruption remained, thanks to the Black Soulstone. A darkness began to creep upon Heaven, unnoticed to all but Tyrael. A Corrupted Angel was even born from the Arch. However, with the aid of the Horadrim, the Black Soulstone was retrieved and the corruption lifted.[4]

The Reapers

With the Reaper assault on Sanctuary, the various factions of Heaven reacted differently.[47] However, Heaven was drawn into the conflict when the Reapers assaulted the Pandemonium Gate in order to prevent the Nephalem from pursuing Malthael into the Pandemonium Fortress.[14] Many angels were more disturbed at Malthael's betrayal itself (as he was the eldest member and former leader of the Angiris Council) than his genocidal actions against humanity on Sanctuary.[26]

The Nephalem defeated Malthael with the aid of Imperius.[14] Tyrael commented that the defeat of the Angel of Death had redeemed angelkind.[48] However, the Nephalem's bonding with the forces of death intensified angelic fears about their power and potential to turn to evil.[26]

In the meantime, angels continued to mend the damage Diablo's assault had rendered upon their home.[49] Because of Malthael's actions, and the numerous angels his Reapers had killed, Heaven shuttered its gates to the realms beyond.[50]

In-game

For most of the Diablo series, angels have not appeared as enemies. They are traditionally associated with the Mana orb in the user interface (Diablo, Diablo III) or Life (Diablo II).

Diablo II

In Diablo II, Izual marks the first instance of an angelic enemy, albeit corrupted. He was meant to originally appear in the first Diablo game, but was cut from development.

Tyrael and Hadriel appear as angel NPCs.

Diablo Immortal

Angels appear as both friendly NPCs and enemies in Diablo Immortal. They are found in the Realm of Damnation zone.

Diablo III

In Diablo III, Corrupted Angels appear as a standard monster-type in Act IV. Various Reaper angels also become standard enemies in Act V.

The only non-corrupted, non-Reaper angels players can fight are Erelus, his minions, and Haziael, all driven mad by an eternity spent in Pandemonium.

Players encounter angelic warriors (as allies) in Act IV and Act V. In addition, the Skycutter sword summons an angelic assistance. They are armed with maces very similar to Skywarden.

Angelic Scouts (apparently mages) also exist: player only encounters them during The Great Weapon event. They are unarmed, but may channel beams of light to expel demonic corruption and conjure shields of force through the sheer willpower.

Diablo IV

Currently, Inarius is the only angel to appear in Diablo IV. The Heir of Perdition helm indicates the presence of angel enemies at some point within the game, as it gives damage buffs against angelic enemies.

Heroes of the Storm

Apart from the angelic heroes (Tyrael, Auriel, Malthael and Imperius), angel minions appear in Heroes of the Storm in its Heaven-themed maps, battling against demons. In one of those maps, called Battlefield of Eternity, two colossal angels, called "the Immortals", fight against each other as part of the map's objective. One is called Ilarian, and the other, a corrupted angel, is called Beleth.

There are also angelic-themed cosmetics, such as banners, emotes and sprays. Both Valla and Diablo have angel-themed skins. Tyrael also has a "classic" angel skin (with feathered wings), while Auriel has a demonic angel skin.

Trivia

This section contains facts and trivia relevant to this article.
Seraph Tyrael
  • Angels are figures from various real-world religions and mythologies, known for (among other things) their feathered wings. Artwork for the Diablo series regularly depicts angels with this wing style, though in-game, they have been depicted with the light/tentacle-styled wings. The wing style was similarly used for hybrid destroyer tentacles in StarCraft.
  • Wording of the manual of the original game indicates that "seraphim" is a synonym for "angel" in the context of the series. However, a skin for Tyrael in Heroes of the Storm indicates that seraphs are separate from angels, both in terms of standing and physiology.[51] The name and appearance of Vengeful Seraph Reapers may partially confirm this. In real-world mythologies, seraphs are distinguished from other angels; they are the fifth rank of ten in the Jewish angelic hierarchy and the highest rank in the Christian angelic hierarchy.
  • It is possible that angels have distinct facial features (e.g. a nose), as such things are seen during Tyrael's transformation.[20] However, it is unclear as to whether this is an angelic trait, or human traits that Tyrael was taking on as per his becoming a mortal.
    • References to angels possessing hair have also been made, such as Inarius.[52]
    • In Heroes of the Storm, one of Tyrael click-quotes asserts that he does not have a face.[27]
    • Some Reaper angels, including Urzael and Anarchs, appear to have a pale, but tangible skin and facial features (mouths and teeth), while others (including Death Maidens) are composed of light and are transparent.
      • In a similar fashion to Tyrael's quote in Heroes of the Storm, Auriel jokingly references Yoda from Star Wars if clicked repeatedly in Heroes of the Storm: "In truth, we angels are luminous beings, not this crude metal." This supports the idea that in the Diablo universe angels do not possess a physical body and are made of pure light.
  • Mana and Life orbs on the players' UI traditionally depict an angel and a demon holding them (in Diablo and Diablo III, an angel holds Mana orb, while in Diablo II she holds Life orb). In the second game, the angel is a female, with distinct facial and body features (although this may be simply an artistic interpretation of a statue).

Development

"The energy wings were genius, in my opinion. What I ended up running with was, 'What if angels are made of sound and energy?' There's not a person in there, it's a soul, and the wings became the neon expression of that person. They are the angel, and they had a sound."
Tyrael portrait
  • The first angels depicted in the Diablo series were done by Chris Metzen, who portrayed them with feathered, birdlike wings in the original game's manual, with Izual being a case in point. Angels depicted in the manual wore hoods, but with clear faces.[53]
  • Tyrael was the first on-screen appearance of an angel in Diablo II. The design of a dark cowl that kept his face in shadow and his wings made of wispy light provided a basis for how angels would be depicted in the series.[54] This was down to circumstance, as the cinematic appearance of Tyrael was designed by Paul Limon, who left Tyrael without a face. The first reason for this was to add a sense of mystery to Tyrael. The other reason was that Limon simply ran out of time to animate Tyrael's face. When Metzen saw the design however, it stuck. Furthermore, Limon discarded the original feathered wing design in favor of ethereal energy ribbons, though added feathers to Tyrael's armor as a nod to traditional wings.[53]
  • The 'energy wings' led to Metzen's development of angel lore. He ran with the idea of angels being made of sound and energy, and the wings being an expression of them. The idea of angels as sound, or music, also factored into Metzen's take on angelic armor as well.[53]
  • Tyrael's design was well received by the developers, and thus became standard for the franchise. However, the lack of angelic faces has proven to be difficult for some, as faces/facial expressions are often a key component of characters/characterization in fiction. Ergo, when designing angels, developers have to invest more heavily than they usually would in solhouettes, weapon types, color palettes, and armor in order to give angels more personality.[53]

Images

References

  1. 1.0 1.1 Diablo Manual
  2. Diablo III, Act II, City of Blood
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 Book of Cain
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Storm of Light
  5. 5.0 5.1 5.2 Book of Lorath
  6. 6.0 6.1 2013-12-08, BlizzCon 2013 – Diablo III Lore and Story Q&A Panel Transcript. Blizzplanet, accessed on 2014-04-21
  7. 7.0 7.1 2022-12-17, Diablo IV Developer Update Livestream - December 2022. YouTube, accessed on 2022-12-18
  8. Diablo Immortal, Momentary Lapses
  9. 2013-01-02, Archangel and Deathangel classes for diablo 3. IncGamers, accessed on 2013-02-07
  10. Diablo III, Act IV Intro Cinematic
  11. Diablo III: Wrath
  12. 12.0 12.1 12.2 The Veiled Prophet
  13. Book of Tyrael
  14. 14.0 14.1 14.2 14.3 Diablo III, Act V
  15. Diablo III, Act IV
  16. Rise of the Necromancer, Blizzard Entertainment. Accessed on 2017-06-30
  17. Demonsbane
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  19. Birthright
  20. 20.0 20.1 Diablo III, Act II Intro Cinematic
  21. Diablo II, The Infernal Gate Intro Cinematic
  22. 22.0 22.1 Diablo III: Behind the Scenes DVD
  23. Diablo II, The Infernal Gate Intro Cinematic
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  25. Demonsbane
  26. 26.0 26.1 26.2 2014-05-19, More Info From The Anniversary Dev Stream. Diablo Fans.com, accessed on 2014-05-20
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  28. Diablo III: Wrath
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  32. Diablo III, Crimson Angelic Wings
  33. Diablo Immortal, A Fated Choice
  34. Diablo Immortal, All Who Succumb
  35. Corrupted Angel
  36. Diablo III, Act III
  37. Book of Tyrael
  38. Book of Adria: A Diablo Bestiary
  39. 2021-09-17, DIABLO II: THE STORY SO FAR. Blizzard Entertainment, accessed on 2021-09-24
  40. Diablo IV, Zealot's Last
  41. Diablo III, Act III, The Siege of Bastion's Keep
  42. Heroes of the Storm
  43. Diablo III, Inarius's Conviction
  44. Diablo Immortal, Pale Breath
  45. Diablo III, Act IV Intro Cinematic
  46. Diablo III, Act IV
  47. 2013-12-08, BlizzCon 2013 – Diablo III Lore and Story Q&A Panel Transcript. Blizzplanet, accessed on 2014-03-26
  48. Diablo III, Act V Ending Cinematic
  49. 2017-06-22, First Look: The Shrouded Moors & Beyond. Blizzard Entertainment, accessed on 2017-06-24
  50. 2019-11-05, BlizzCon 2019 Diablo 4: Unveiled Panel Transcript. Blizzplanet, accessed on 2020-04-10
  51. 2014-03-28, TYRAEL HERO SPOTLIGHT. Blizzard Entertainment, accessed on 2014-04-06
  52. Diablo III, Angel Hair Braid
  53. 53.0 53.1 53.2 53.3 Forging Worlds: Stories Behind the Art of Blizzard Entertainment
  54. The Art of Diablo