- "Stop the KVA from triggering a meltdown at a U.S. nuclear power plant."
- — Level Description
Fission is the fourth campaign mission in Call of Duty: Advanced Warfare.
Characters
- Jack Mitchell (playable)
- Carter (K.I.A.)
- Gideon
- Joker
- Prophet (voice only)
- Jonathan Irons (intro cutscene only)
- Hades (video message only)
Plot
At Atlas HQ, Gideon, Joker and Mitchell celebrated a job well done while watching the highlight reel. Irons later entered the room and the four men raised a toast. Mitchell commented that KVA is getting better everyday. Then at the reactor a meltdown begins.
The KVA attack the Vekron Pacific Reactor, calling Atlas' team Bravo to go in and stop them. Gideon briefs Mitchell on their objective as they deploy in Seattle. Explaining the critical nature of the facility, Gideon jokes of Korea's radiation before fighting. Mitchell picks off a few enemy soldiers and ziplines to the ground; during the fight, a hijacked Titan comes in and is destroyed with a Stinger M7. Mitchell optionally can get in a MT to push through the swarm of KVA or use the Mobile Barricade.
When the group enters the facility, Prophet reminds them that the reactor's temperature is climbing and the indicators are below normal rate. There, they encounter and terminate dozens of KVA troops. The team then boards an elevator that takes them to an engine room filled with soldiers. Joker places a cover shield as Mitchell uses his assault drone to eliminate all of them, clearing access to the control room.
Going in, Carter is mortally wounded when he takes the full force of the explosion from the rigged door. Gideon attempts to rectify the situation, to no avail. The group is forced to make an escape as the facility suffers an enormous meltdown. When a cooling tower topples down, Mitchell is momentarily disabled as Joker screams of Carter's demise, but Gideon arrives in a VTOL to evacuate them.
Loadout
Exo Type - Assault
Weapons
Starting Loadout |
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EM1 w/ Red Dot Sight |
Transcript
- Main article: Fission/Transcript
Achievements/Trophies
- Radioactive (25
/ Bronze Trophy
) - Complete Fission.
- Fire and Forget (10
/ Bronze Trophy
) - Kill 10 enemies with the Mobile Turret missiles in Fission.
Intel
- Stepping out of the elevator down inside the ruined facility, turn right and then enter the larger room where the “Follow” marker is visible straight ahead, but don’t continue yet. Stop and enter the interior windowed room to the right of the main path. Look behind the shelves, near a fallen table next to a glowing blue monitor display.
- Finishing up the drone control section, you’ll need to move through a curved turbine room. Look under the platform between the first and second turbine. The intel is on some generator unit-looking things behind the pipes.
- Leaving through the massive open vault door, you’ll reach a garage with stairs leading down, but don’t go downstairs yet. Look on the catwalk to the right and follow the path to a spool of metal with the intel.
Transcript |
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Gallery
Videos
Trivia
- In the opening cutscene, a video of the previous mission shows the Atlas team wielding different weapons (HBRa3 for Mitchell and Gideon, and SN6 for Joker) from what they actually used in that level.
- The third-person model of the RW1 found near a dead security guard in the lobby lacks the pistol grip.
- KVA submachine gunners are only found in the beginning of the mission on surface level of the nuclear reactor plant in limited numbers, while shotgunners are nowhere to be found. This leaves most of the KVA soldiers in the mission as Assault Riflemen.
- There were several changes between the alpha build version and the current version.[1]
- This mission was originally named "Fusion".
- Gideon was originally named Burke in the alpha build and was seen wearing sunglasses before they were changed in the final version.
- Gideon also originally said "Much like Panama, but with more radiation.", before the location name on the quote was changed to Korea later on in the final version.
- Mitchell's arm is severed towards the end of the level, while in the final version, this occurs in the first mission, Induction.
- Two aircraft that were shot down by the KVA, were originally going to have their callsigns as Wraith 2-3 and Wraith 2-4 respectively in the beginning, but later were cut from the game.
- The M160 assault rifle is the player's default weapon, which was replaced by the Bal-27 in the final game. The M160 was reduced to a prop and otherwise cut from the game.
- Multiple weapons from Call of Duty: Modern Warfare 3 were used as placeholders, mainly the AK-47 and SPAS-12. The Heads-Up Display is also used in place of the final's diegetic interface.
References
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