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Exit Hallways

"And if he really wants to be so helpful, he could be tellin' me what I'm to be doin' with this warehouse I got full of that angel whatchamacallit." - Shawn Flynn
The Exit Hallways page does not have a canonical name. This name will be used until the official name is confirmed.

See Hall (disambiguation) for other related uses.

"It's really dark up ahead. Let's find some light."
Henry before entering the hallway,
Bendy and the Ink Machine: Chapter 3

The Exit Hallways are a location from Chapter 3 of Bendy and the Ink Machine.

Background

Due to lacking any source of light, the hallway is completely dark and not much can be seen inside it if Henry does not possess the flashlight.

Based on the layout, it appears to be a maintenance corridor.

Gameplay

Bendy and the Ink Machine

Chapter 3: Rise and Fall

The hallway is located after the safehouse. Henry will not be able to enter the dark hallway unless he obtains the flashlight from the desk so he and Buddy Boris can see where they are going. After getting out of there, the location's gate completely closed off and is not possible to be revisited, even when Twisted Alice gives Henry the task of destroying Bendy cutouts, completely sealed from the whole chapter.

Bendy and the Dark Revival

Chapter 1: Drawn to Darkness

Audrey opens a gate that leads to halfway through the hallway, which is no longer dark, while seeing Buddy Boris quickly walk by. Once she makes it to the entrance of the Heavenly Toys Room she sees the vent close presumably from Buddy Boris entering it.

Trivia

  • Obviously, an "invisible wall" is responsible for preventing Henry from entering the exit hallways without first obtaining flashlight.

Map

Audio

Description Audio
The running heard from above in here.
The looped sound of the mechwalls.

Gallery

Areas & rooms in Bendy and the Ink Machine
Chapter 1 locations
Animation DepartmentArt RoomBasementBreak RoomCorridor PathsDissection RoomFoyerHidden HallInk Machine Loading DockRitual RoomLunch RoomSmall OfficeTheater
Chapter 2 locations
Boiler RoomCorridor MazeHall ClosetInfirmaryMusic Department EntranceMusic Writers' RoomOffice of Sammy LawrenceOrgan RoomPool RoomProjection BoothsRecording StudioS3 VaultSacrifice RoomSammy's SanctuaryUtility Shaft 9
Chapter 3 locations
Accounting & FinanceAlice's Toy RoomAngel PathDemon PathExit HallwaysFlooded MorgueHeavenly Toys RoomIndoor BalconyInky AbyssInner ChamberLobby WorkshopLunch Room 2Metro StationSafehouseSmall Accounting OfficeStairwaysSunken RoomToy Machine RoomTorture RoomToy StorageTrailer Room
Chapter 4 locations
The ArchivesAttraction StorageBallroomCavernCostume ClosetHaunted HouseLounge & HideoutMaintenanceManagement OfficePlanning RoomResearch and DesignSpiral StairwayStorage 9Storage RoomVents
Chapter 5 locations
Administration LobbyAdministration MazeBarge PortDivided HallwayFilm VaultGent Home OfficeGiant Ink Machine EntranceIndustrial MazeInk Machine Pumping StationInk RiverLost HarborOffice of Joey DrewPrisonStone CorridorThrone Room
Other locations
Henry's DeskInaccessible Locations
Areas & rooms in Bendy and the Dark Revival
Chapter 1
Animation AlleyArchgate Art DepartmentAtrium SupplyHeavenly Toys RoomJoey Drew's ApartmentJoey Drew ExhibitLittle Devil LoungeWelcoming Chamber
Chapter 2
Artist's RestBuck's KitchenGuys Locker RoomLost and FoundSauna
Chapter 3
Amok's Throne RoomElevator StationGent Emergency ShaftJoey's SafehouseKing Widow's LairOffice of Jack FainSewers
Chapter 4
Corridor PathsDownside HotelFarmer's MarketFoyerGrand Chops RestaurantGent HeadquartersHenry's DeskLost CityThe Pit
Chapter 5
Alice Angel's StudyDark Laboratory HallsGuest BedroomInk Machine LairNorth Wing HallwayWilson's LaboratoryWilson's Retreat
Other
Vents (BATDR)Inaccessible Locations