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Level: 30-60 Battle Pet Level: 25 | |
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Capital(s) |
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Races |
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Ruler(s) |
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Former ruler(s) |
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Major settlements |
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Minor settlements |
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Affiliation | Devoted, Voldunai, Zandalari Empire, Faithless, 7th Legion, Alliance, Ashvane Trading Company |
Location | Northwestern Zandalar |
PvP status | Contested territory |
The unforgiving desert of Vol'dun is one of the three regions of Zandalar. Previously a vibrant and lush jungle, Vol'dun is now a virtually uninhabitable, vast sea of dunes dreaded by all Zandalari, for to be exiled to its endless wastes is a sure sentence of death. And yet somehow, the wily nomads known as the vulpera have managed to eke out an existence here, despite facing a constant threat from the sethrak, a brutal snakelike race determined to reign over this arid wasteland.[1]
History
Thousands of years ago, this vast desert with rolling sand dunes was once a dense, vibrant jungle,[2][3][4][5][6] described by Meerah as the jewel of the troll empire.[4] The Zandalari trolls and the snake-like sethrak lived in harmony in this region, and together they worshiped the snake loa Sethraliss.[7]
During the war between the trolls and the aqir[7] roughly 16,000 years ago,[8] the C'Thraxxi warbringer Mythrax the Unraveler was tasked with invading Vol'dun[7] and descended upon the region, slaughtering troll and sethrak alike. Sethraliss sacrificed herself to defeat Mythrax,[9][10] but not before the C'Thrax was able to destroy the disc at the heart of Atul'Aman.[9] Due to Sethraliss' death and the various cataclysms that occurred in the region as the years progressed, the jungles of Vol'dun were transformed into a vast desert.[3][7][10] As a result, most of the trolls abandoned the region. This left only the sethrak, who continued to survive and thrive in Vol'dun, which they considered the holiest of holy grounds.[7]
After witnessing the destruction wrought by Mythrax firsthand, the sethrak knew that something had to be done to prevent anyone from raising the C'Thrax again. Sulthis, Vorrik, and Korthek worked together to seal Mythrax within the great pyramid. Years later, Korthek grew power hungry and sought to free Mythrax to conquer Zuldazar. He gathered like-minded sethrak and declared himself emperor of the Faithless.[9][10]
In the present day, Zandalar sends its criminals here to die,[11] and most of them end up perishing. The area is mostly inhabited by Zandalari vagabonds, sethrak, and vulpera.[2] The Ashvane Trading Company has a presence in the southern edge of Vol'dun, mining for Azerite.
Getting there
...
Geography

Located in the north west of Zandalar, Vol'dun is a vast and unforgiving land. Dunes of sand, salt flats, and bone breaking rocky terrain stretch from coast to coast, meeting up with Nazmir to the east and Zuldazar to the south. Danger here comes as much from the arid and unrelenting landscape as it does from the creatures who eke out a living here. The sand-bleached bones of giant beasts litter the land, long since picked clean and polished to a gleaming smooth by the shifting sands. Brief moments of reprieve from the heat can be found to the north in the small stretch of marsh and in the caverns and oasis tucked away from the unrelenting sun.[11]
Maps and subregions

Instances
Instance name | Level range | Group size | Approximate run time |
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110 - 120 | 5 player | Unknown |
Travel hubs


Deadwood Cove
Goldtusk Inn
Sanctuary of the Devoted
Scorched Sands Outpost
Shatterstone Harbor
Temple of Akunda
Tortaka Refuge
Vorrik's Sanctum
Vulpera Hideaway
Vulture's Nest
Adjacent regions
Zone Name | Faction | Level Range | Direction | Access |
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Nazmir | ![]() ![]() |
110 - 120 | East | ??? |
Zuldazar | ![]() ![]() |
110 - 120 | South | ??? |
Notable characters


- Main article: Vol'dun NPCs
Akunda
Bladeguard Kaja
Emperor Korthek
General Jakra'zet
Kimbul
Kiro
Meerah
Nisha
Sergeant Ermey
Sethraliss
Vorrik
Warguard Rakera
Quests
- Main article: Vol'dun storyline
Vignettes
- Main article: Vol'dun vignettes
Resources

- Herbalism
[Akunda's Bite]
[Anchor Weed]
[Sea Stalk]
- Siren's Sting
[Star Moss]
- Mining
Wild creatures

Notes and trivia
- Vol'dun's backstory is highly inconsistent, with different sources giving contradictory explanations for why the zone turned from a jungle to a desert:
- At BlizzCon 2017, the zone's state was explained as being due to the aqiri armies of the Old Gods attacking the region thousands of years ago.[2] However, the aqir are never even mentioned in the live version of the zone. Several models of silithid fossils exist in Vol'dun's game files but go unused in-game, suggesting that the zone's backstory was changed sometime between its announcement at BlizzCon and the release of Battle for Azeroth.
- At the beginning of the Temple of Sethraliss dungeon, Vorrik says that it was Sethraliss' death that caused Vol'dun's jungles to wither to sand.[3]
- In
[35-60] The Keepers' Keys, Vorrik says that Mythrax destroyed the entirety of Atul'Aman and implies that it was the power unleashed from this event that caused Vol'dun's transformation. However, this is visibly contradicted by the fact that most of the pyramid is still standing, and in the Horde version of the same quest, Vorrik only says that the disc at the center of the pyramid was destroyed.
- In an interview at BlizzCon 2018, Alex Afrasiabi stated that it was Sethraliss' death combined with various cataclysms that happened in the region as the years progressed that caused Vol'dun's desertification.[7]
- The children of Zandalari who were banished to Vol'dun used to be exiled alongside their parents, but this is no longer the case.[12]
- A chain of exemption is required for being allowed to leave Vol'dun, to prevent exiled trolls from escaping. [13]
- Neutral "sleeping" lashers can be found in large quantities in Vol'dun. Area of Effect attacks must be used carefully.
Gallery
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BlizzCon 2017 screenshot.
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BlizzCon 2017 screenshot.
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BlizzCon 2017 screenshot.
Concept art
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"Feng Desert" concept art by Cole Eastburn.
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Vol'dun concept art by Ishmael Hoover.
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Landscapes.
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"Dino Graveyard" (possibly the Bone Pit).
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"Dino Graveyard" entrance.
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"Desert Valley" (possibly the Prisoners' Pass).
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"Lightning Field".
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"Lightning Field" color variations.
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Ruins.
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Trees.
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Various covers for "desert spires".
- Thumbnails
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Pathways from Nazmir to Vol'dun.
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Sethrak territories (including a possible early version of Skycallers' Spire).
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"Antlions".
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Giant masks and a Thousand Needles-like area.
Videos
Patch changes
Patch 9.1.5 (2021-11-02): Level range changed to 30-50.
Patch 9.0.1 (2020-10-13): Level range changed to 35-50 (was 110-120).
Patch 8.0.1 (2018-07-17): Added.
See also
References
- ^ File:Blizzard Museum - Zandalar.jpg
- ^ a b c BlizzCon 2017 World of Warcraft: Battle for Azeroth Panel Transcript - Page 3 of 12 - Blizzplanet (2017-11-04). Retrieved on 2018-09-10.
- ^ a b c Vorrik#Quotes: Vorrik says: This temple is the resting place of Sethraliss, a powerful loa that protected my people from destruction long ago. / She sacrificed herself to stop Mythrax... but with her death, the jungles of Vol'dun withered to sand.
- ^ a b
[30-60] The Warguard's Trail
- ^
[30-60] Sacred Remains
- ^
[Tales of de Loa: Sethraliss]
- ^ a b c d e f The Lost Codex 2018-11-03. Blizzcon 2018 Interview: Alex Afrasiabi & Patrick Dawson - Story and Systems | The Lost Codex. YouTube. Retrieved on 2018-11-03.
- ^ World of Warcraft: Chronicle Volume 1, pg. 70
- ^ a b c
[30-60] The Keepers' Keys
- ^ a b c
[35-60] The Keepers' Keys
- ^ a b Battle for Azeroth: Vol'dun Visitor's Guide
- ^ Mugjabu#Quotes
- ^
[Chain of Exemption]