Growl | |
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Properties | |
Class | Druid |
School | Physical |
Cooldown | 8 seconds |
Other information | |
Level learned | 9 |
Related debuff | |
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Growl is a druid ability and serves as the Guardian druid's taunt ability.
Tips and tactics
- Growl is particularly useful for saving DPS and healers from being attacked by mobs.
- Thanks to its long range, it can also be used to pull mobs if
[Faerie Fire] is on cooldown or otherwise unfavorable.
- If all else fails, immobilization of the mob - by
[Mighty Bash] - can be a good alternative against non-boss mobs.
- Growling at a critter sometimes causes the critter to run in fear instead of coming to you, though certain ones will attack you (such as frogs).
Patch changes
Patch 9.0.2 (2020-11-17): Now learned at level 9 (was 14).
Patch 9.0.1 (2020-10-13): Now learned at level 14 (was 13).
Patch 8.1.0 (2018-12-11): No longer increases threat generation.
Patch 7.0.3 (2016-07-19): No longer activates
[Bear Form] if not used in it. Now increases threat generated while the target is taunted. Now learned at level 13 (was 8).
Hotfix (2013-05-10): Growl should now properly transfer
[Vengeance] to the casting Druid when taunting off of another tank character.
Patch 5.0.4 (2012-08-28): Now activates Bear Form if not used in it. Now learned at level 8 (was 15).
Patch 4.0.1 (2010-10-12): The Bear Form quest chain is removed. Now learned at level 15. Removed miss chance of this effect.
Patch 3.0.8 (2009-01-20): Range increased to 30 yards.
Patch 3.0.3 (2008-11-04): Cooldown changed to 8 sec.
Patch 2.3.0 (2007-11-13): The chance for this ability to land successfully on its target is now increased by hit rating.
Patch 2.1.0 (2007-05-22): The taunt system has been adjusted so Growl will now grant the player the correct amount of threat even when the creature or its target is crowd controlled.
Patch 1.1.1 (2004-11-17): Removed rage cost and global cooldown.
Patch 1.1.0 (2004-11-07): Now gives the target enough threat to attack you, cooldown added.
Patch 0.12 (2004-10-11): Now usable against targets that are immune to physical attacks.
Patch 0.9 (2004-08-17): Taunt effectiveness reduced.
Patch 0.7 (2004-06-15): Rage cost reduced if Growl fails.
External links
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