The Witcher
Permanent runes are branded onto blades to produce silver swords of a higher quality than the base weapon; they can not be used on steel swords. The permanent rune stones are combined in three's.
There are also temporary runes, which Geralt can apply himself. These have blade-enhancing effects similar to oils, and cannot be used at the same time as an oil on a given blade. Temporary runes can be applied to either steel or silver swords and provide a temporary upgrade to the weapon, similar to weapon oil in duration. The enhancement depends on the rune stone used, but all last for a period of 24 hours.
Permanent runes: | Temporary runes: |
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The Witcher 2: Assassins of Kings
Runes are placed in the rune slots for swords to enhance their base statistics.
Weapon enchantments | Magical glyphs |
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The Witcher 3: Wild Hunt
Runestones can be applied to empty upgrade slots on weapons.
- Similar to glyphs, runes give upgrades to stats and apply buffs to weapons.
- Runes can be looted from monster nests and many treasures, received as rewards for quests, crafted, or purchased from blacksmiths, alchemists and occasionaly some regular merchants.
- Runes can be crafted with crafting diagrams in 4 stages:
- 'Empty' Lesser runestone > Lesser runestone > Runestone > Greater runestone
Lesser Rune | Image | Rune | Image | Greater Rune | Image |
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Lesser Dazhbog runestone
2% Chance to cause burning |
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Dazhbog runestone
3% Chance to cause burning |
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Greater Dazhbog runestone
5% Chance to cause burning |
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Lesser Chernobog runestone
2% Attack Power |
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Chernobog runestone
3% Attack Power |
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Greater Chernobog runestone
5% Attack Power |
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Lesser Stribog runestone
2% Chance to stagger |
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Stribog runestone
3% Chance to stagger |
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Greater Stribog runestone
5% Chance to stagger |
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Lesser Svarog runestone
+10 Armor piercing |
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Svarog runestone
+20 Armor piercing |
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Greater Svarog runestone
+30 Armor piercing |
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Lesser Triglav runestone
2% Chance to stun |
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Triglav runestone
3% Chance to stun |
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Greater Triglav runestone 5% Chance to stun |
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Lesser Perun runestone
2% Adrenaline point gain |
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Perun runestone
3% Adrenaline point gain |
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Greater Perun runestone
5% Adrenaline point gain |
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Lesser Veles runestone
2% Sign intensity |
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Veles runestone
3% Sign intensity |
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Greater Veles runestone
5% Sign intensity |
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Lesser Morana runestone
2% Chance to poison |
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Morana runestone
3% Chance to poison |
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Greater Morana runestone
5% Chance to poison |
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Lesser Zoria runestone
2% Chance to freeze |
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3% Chance to freeze |
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Greater Zoria runestone
5% Chance to freeze |
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Lesser Devana runestone
2% Chance to cause bleeding |
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Devana runestone
3% Chance to cause bleeding |
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Greater Devana runestone
5% Chance to cause bleeding |
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Hearts of Stone expansion
Along with runewords and glyphwords, Hearts of Stone adds two new runestones which are only needed to craft the Dumplings runeword. Unlike base game runestones, both of them must be crafted and the diagrams for them are found in specific locations.
Notes
- An additional runestone called "Quentin" (in all three variations) has been cut during the development of The Witcher 3: Wild Hunt. The game files still contain a few remnants from it, but the only thing known about it is that it would've had the same base value and weight as the Morana runestone.