Health Probes
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Taking a Critical Hit grants a 20% chance to create a Health Probe lasting 15s. 3 Health Probes can be active at once. The first injured ally that walks into the Health Probe receives 50 health. | |
Power Cost: 6 | Utility Rank 3 |
Health Probes is a rank 3 Utility Medic AMP.
Patches
- The Protogames Initiative (3 Feb 2015): Properly limited to 3 probes at a time.