
Summary
Kurgan was a hero of the Vollachian Empire. After his death, he was revived as a puppet to fight for the Witch Cult.
Kurgan was born in a rare tribe of multi-armed people. Their characteristic is having more arms than other tribes, but even in their tribe, having eight arms was rare. In his youth Kurgan managed to raise his clan's status and protect their land from a Vollachian lord who sought to claim it which started his world-renowned exploits. Around 40 years ago, Kurgan took care of Stride Vollachia and rescued him of almost dying due his sickness, since then he started to act as his bodyguard and parent. Sometime in the past, Wilhelm fought against Kurgan several times at Picoutatte and won, succeeding in cutting off six of his eight arms. Kurgan was later killed by the Archbishop of Greed when he attacked the Vollachian Fortress City of Garkla.
Powers and Stats
Tier: At least 7-A | 7-A
Key: Pre-Resurrected | Resurrected
Name: Kurgan, Eight-Arms
Origin: Re:Zero kara Hajimeru Isekai Seikatsu
Gender: Male
Age: Unknown
Classification: Multi-Arm Clan, Vollachian General, Stride's Caregiver | Corpse Soldier
Powers and Abilities:
- Superhuman Physical Characteristics & Statistics Amplification (Warriors use mana via the Flow Method to strengthen themselves[1])
- Genius Intelligence
- Master Swordsman (His swordsmanship rivals Wilhelm's[2])
- Non-Physical Interaction (He is superior to Old Wilhelm, who can cut through[3] the Unseen Hand, which is intangible[3])
- Aura (Overwhelming; Fighting spirit can cause those around to feel like their skin is on fire[4], and makes it feel as if the surroundings is shaking[5])
- Air Manipulation (His attacks can create a fierce gale[6], which rages at tremendous speeds)
- Enhanced Senses (Knights can sense hostility.[7] People of the other world have incredible eyesight[8])
- Extrasensory Perception (Knights can sense[3] the presences of others)
- Instinctive Action (Superior to Wilhelm, who is superior to Julius who can dodge invisible attacks with instincts)
- Accelerated Development (Battle; Other, As skilled as Wilhelm who with every attack, the angle, and intensity becomes more precise[9], eventually breaking through the defenses of his opponents)
- Analytical Prediction (More skilled than Old Wilhelm, who can anticipate his opponents attacks[3] by watching the movement of their eyes, feeling their hostility, reading how they breathe as they aim)
- Perception Manipulation (More skilled than Wilhelm who can slow down his perception of time,[10] intensifying his focus, making sound, color, and everything other than his opponent fade from the world, giving himself time to avoid attacks)
- Body Control (Can squeeze his muscles[11] to close any wounds he get. Users of the Flow Method can release heat[12] from their body,[13] which can vaporize nearby snow)
- Information Analysis (Can judge a person’s abilities[11] at a glance)
- Social Influencing (Superior to Old Wilhelm who can radiate hostility from his sword, causing others to feel fear[3])
- Attack Reflection (Superior to Garfiel, who can redirect the force of his enemies attacks[14])
- Damage Reduction (Superior to Ram, who can turn in concert with her opponent's attacks, diminishing the force of their attacks[15])
Resistance to:
- Extreme Temperatures (Users of the Flow Method can resist the effects of extreme cold[16] and extreme heat[17])
- Absorption & Deconstruction (Matter; Users of the Flow Method can survive and break out from[18] being swallowed alive by a Witchbeast, a creature that absorbs all of what they eat by reducing it to Mana[19])
- Superhuman Physical Characteristics & Statistics Amplification (Warriors use mana via the Flow Method to strengthen themselves[20])
- Master Swordsman
- Non-Physical Interaction (He is comparable to Old Wilhelm, who can cut through[3] the Unseen Hand, which is intangible[3])
- Self-Sustenance (Types 1, 2 and 3; Magically resurrected individuals have no need for bodily functions[21] such as breathing as they are corpses)
- Immortality (Type 7; Is a magically resurrected corpse[21], thus already dead)
- Enhanced Senses (Knights can sense hostility.[7] (People of the other world have incredible eyesight[22])
- Extrasensory Perception (Knights can sense[3] the presences of others)
- Instinctive Action (Superior to Wilhelm, who is superior to Julius who can dodge invisible attacks with instincts. Fights on the level of Garfiel are immediate, with no delay between decision making and action[21], with the slightest delay being exploited by their opponent[21])
- Aura (Overwhelming; Fighting spirit can cause those around to feel like their skin is on fire[4], and make it feel as if the surroundings is shaking[5])
- Perception Manipulation (Can reach perfect focus, making his opponent all that remains in his consciousness. By doing this all light, sound and unnecessary thing is removed from his field of view and he perceives everything in slow motion[21])
- Attack Reflection (Comparable to Garfiel, who can redirect the force of his enemies attacks[14])
- Body Control (Users of the Flow Method can release heat[12] from their body[13], which can vaporize snow them)
Resistance to:
- Pain Manipulation (Is a corpse and thus doesn't feel pain[21])
- Extreme Temperatures (Users of the Flow Method can resist the effects of extreme cold[23] and extreme heat[24])
- Absorption & Deconstruction (Matter; Users of the Flow Method can survive and break out from[18] being swallowed alive by a Witchbeast, a creature that absorbs all of what they eat by reducing it to Mana[19])
Attack Potency: At least Mountain level (Comparable to Young Wilhelm) | Mountain level (Comparable to Old Wilhelm van Astrea)
Speed: Massively Hypersonic+ travel speed, Sub-Relativistic+ combat speed (Comparable to Young Wilhelm van Astrea), higher reaction speed (Superior to Old Wilhelm, who by reaching a perfect focus can avoid attacks that would normally hit him[10]) | Superhuman travel speed, Sub-Relativistic combat speed (Comparable to Garfiel Tinsel), higher reaction speed
Lifting Strength: At least Class 5 (Comparable to Peak Wilhelm) | Class 5 (Comparable to Garfiel Tinsel)
Striking Strength: At least Mountain level | Mountain level
Durability: At least Mountain level | Mountain level
Stamina: Superhuman (Defeated an entire army by himself[21]) | Infinite (The Undead have unlimited endurance[25])
Range: Tens of Kilometers | Extended Melee Range
Standard Equipment: 4 Demon Cleavers
Intelligence: Genius in combat (At his peak Kurgan was the strongest in the Empire, with swordsmanship which rivaled Wilhelm) | Genius in combat (After being resurrected his skills were a shadow of his former self, shown to be a master swordsman comparable to Garfiel)
Weaknesses: None notable
Notable Matchups
Victories:
Losses:
Inconclusive:
References
- ↑ Arc 7, Chapter 98
- ↑ The Sword Demon Battle Ballad, Act 5
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Volume 8, Chapter 2
- ↑ 4.0 4.1 Volume 15, Closing Chapter
- ↑ 5.0 5.1 Volume 12, Chapter 2
- ↑ The Sword Demon Battle Ballad, Act 7
- ↑ 7.0 7.1 Volume 9, Chapter 2
- ↑ Arc 7, Chapter 34
- ↑ Ex Novel 3, The Wedding Day
- ↑ 10.0 10.1 Volume 20, Prologue
- ↑ 11.0 11.1 Ex Novel 3, The Silver Flower Dance of Pictat
- ↑ 12.0 12.1 Volume 12, Chapter 4
- ↑ 13.0 13.1 Arc 7, Chapter 100
- ↑ 14.0 14.1 Volume 15, Chapter 3
- ↑ Volume 8, Chapter 3
- ↑ Arc 7, Chapter 104
- ↑ Volume 20, Chapter 1
- ↑ 18.0 18.1 Volume 7, Chapter 4
- ↑ 19.0 19.1 Ram is Order
- ↑ Arc 7, Chapter 98
- ↑ 21.0 21.1 21.2 21.3 21.4 21.5 21.6 Volume 20, Chapter 3
- ↑ Arc 7, Chapter 34
- ↑ Arc 7, Chapter 104
- ↑ Volume 20, Chapter 1
- ↑ Ex Novel 1, Felix Argyle's Curse
Discussions
Discussion threads involving Kurgan |