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Ashera

Summary

Ashera is the Goddess of order and the final boss in Fire Emblem: Radiant Dawn. She aided the hero Altina, the Black Dragon King Dheginsea, and Soan the Lion Warrior in sealing her younger sister Yune in Lehran's medallion. She wakes up after 780 years by the galdr of release and deemed mortals unworthy of living, and wanted all of life to be destroyed, until Ike, Micaiah, and the Laguz alliance arrived to end her twisted plans.

Power and Stats

Tier: High 6-A

Name: Ashera

Origin: Fire Emblem

Gender: Female

Age: At least 800 years old

Classification: Goddess, Restriction, Order, Stability, Past, Certainty, and Restraint

Powers and Abilities:

Resistance to:

Attack Potency: Multi-Continent level (Has roughly half of Ashunera's power)

Speed: Massively Hypersonic (Can keep up with Ike in battle)

Lifting Strength: Unknown

Striking Strength: Unknown

Durability: Multi-Continent level (Has roughly half of Ashunera's power)

Stamina: Very high (Can keep up with Ike)

Range: Standard Melee Range. Hundreds of Kilometers with her abilities (Was able to petrify countless people all across Tellius)

Standard Equipment: Nothing notable

Intelligence: Above Average (Has aided the heroes in the past in defeating Yune)

Weaknesses: Is arrogant toward humans as she thinks they can't learn through their mistakes.

Notable Attacks/Techniques:

  • Judge: A light based spell where she surrounds the enemy in bright light before dealing huge damage. Can also have a chance of inflicting paralysis and disabling magic users ability to use magic.
  • Mantle: Nullifies all damage inflicted by weapons not blessed by Yune, restoring HP equal to the unit's Luck.
  • Nihil: The combat-related special techniques of Ashera's opponents are nullified in her presence.

Notable Matchups

Victories:

Losses:

Inconclusive:

  1. Fire Emblem Engage - Chapter 4: A Land in Bloom
  2. Fire Emblem: The Sacred Stones - Chapter 4: Ancient Horrors
  3. Fire Emblem: The Sacred Stones - Lute/Kyle Support