Try our affiliated browser extension - redirect to BreezeWiki automatically!

Blaster

Downloadable Workshop Content
This page contains official, curated, timed curated, or timed curated downloadable workshop content that has been officially moved to the Steam Workshop, and is not available without being manually downloaded.
Blaster
ID 57490
Context Rare Ranged Weapon
GUID f45784999bd34bfdaf3e0c390d044f1b
File Metro_Blaster
Equip Secondary: 6 slots (3x2)
Fire Mode
Safety • Semi
Range 200 meters • 218.72266 yards
Firerate
12.5 RPS
Durability 1% degrade chance (1 wear)
Attachments
Hook Barrel
Default Holographic Sight
Assault Rifle Magazine
30 20 to 30
Assault Rifle Magazine N/A
60 N/A
N/A N/A
N/A N/A
Description
46 Player Damage

Low Caliber
Uses Assault Rifle Magazine

Blaster
Player Damage
Damage 46
Leg Arm Spine Skull
0.6
0.6
0.8
1.1
Zombie Damage
Damage 70
Leg Arm Spine Skull
0.3
0.3
0.6
1.1
Animal Damage
Damage 50
Leg Spine Skull
0.6
0.8
1.1
Miscellaneous Damage
Negation Barricade Structure
False
7 7
Vehicle Resource Object
25 20 30
Blaster
File
Metro_Blaster
Muzzle 3
Replace Unplace Reload
multiplier of N/A multiplier of N/A multiplier of N/A
Ballistics
Force Step Travel Drop
N/A 20 m 10 0.003
ADS Spread Hip-fire Spread
0.01
0.4
Recoil and Shake
Horizontal Vertical
−0.5 to 0.5 −2.25 to −2.5
Aim ADS recoil multiplier of N/A
Abscissa Ordinate Applicate
−0.00625 to 0.00625 0.015 to 0.0175 −0.15 to −0.125

1

2

The Blaster is a Rare Ranged Weapon in Unturned 3 in the map Elver. It's an Assault Rifle that uses Assault Rifle Magazine by default and uses Assault Rifle Magazine; which holds up to 30 and 60 rounds respectively, and is fillable by using Low Caliber Ammunition. It takes 6 (3x2) slots in the inventory and spawns with a Holographic Sight pre-attached by default.

Acquirement:

Elver: The Blaster can be obtained at Militia Locations.

Analysis:

Advantages:

  • Okay Zombie Damage
  • Okay Animal Damage
  • Okay Player Damage
  • Accepts Barrel Attachments
  • Magazines Easily Found
  • Ammunition Easily Found

Disadvantages:

  • Sight, Tactical, and Grip Attachment can't be changed
  • Low Fire Rate
  • Bad recoil

Blueprint:

  • Blaster (Damaged) + Metal Scrap (x2) = Blaster (Repaired)
Weaponry (Unturned 3)

ID ListWeaponry

Attachment (Unturned 3)

ID ListWeaponry

<gallery widths="300">

</gallery